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1.
Restor Neurol Neurosci ; 35(6): 601-609, 2017.
Article in English | MEDLINE | ID: mdl-29036851

ABSTRACT

BACKGROUND: Transcranial magnetic stimulation (TMS) is commonly used for assessing or modulating brain excitability. However, the credibility of TMS outcomes depends on accurate and reliable coil placement during stimulation. Navigated TMS systems can address this issue, but these systems are expensive for routine use in clinical and research environments. OBJECTIVE: The purpose of this study was to provide a high-quality open source framework for navigated TMS and test its reliability and accuracy using standard TMS procedures. METHODS: A navigated TMS system was created using a low-cost 3D camera system (OptiTrack Trio), which communicates with our free and open source software environment programmed using the Unity 3D gaming engine. The environment is user friendly and has functions to allow for a variety of stimulation procedures (e.g., head and coil co-registration, multiple hotspot/grid tracking, intuitive matching, and data logging). The system was then validated using a static mockup of a TMS session. The clinical utility was also evaluated by assessing the repeatability and operator accuracy when collecting motor evoked potential (MEP) data from human subjects. RESULTS: The system was highly reliable and improved coil placement accuracy (position error = 1.2 mm and orientation error = 0.3°) as well as the quality and consistency (ICC >0.95) of MEPs recorded during TMS. CONCLUSION: These results indicate that the proposed system is a viable tool for reliable coil placement during TMS procedures, and can improve accuracy in locating the coil over a desired hotspot both within and between sessions.


Subject(s)
Brain Mapping , Brain/physiology , Neuronavigation/methods , Transcranial Magnetic Stimulation/instrumentation , Transcranial Magnetic Stimulation/methods , Algorithms , Electromyography , Evoked Potentials, Motor/physiology , Feedback, Sensory , Humans , Reproducibility of Results
2.
Appl Ergon ; 65: 335-344, 2017 Nov.
Article in English | MEDLINE | ID: mdl-28802454

ABSTRACT

Brake reaction time is a key component to studying driving performance and evaluating fitness to drive. Although commercial simulators can measure brake reaction time, their cost remains a major barrier to clinical access. Therefore, we developed open-source software written in C-sharp (C#) for measuring driving related reaction times, which includes a subject-controlled vehicle with straight-line dynamics and several testing scenarios. The software measures both simple and cognitive load based reaction times and can use any human interface device compliant steering wheel and pedals. Measures from the software were validated against a commercial simulator and tested for reproducibility. Further, experiments were performed using hand controls in both able-bodied and spinal cord injured patients to determine clinical feasibility for disabled populations. The software demonstrated high validity when measuring brake reaction times, showed excellent test-retest reliability, and was sensitive enough to determine significant brake reaction time differences between able-bodied and spinal cord injured subjects. These results indicate that the proposed simulator is a simple and feasible low-cost solution to perform brake reaction time tests and evaluate fitness to drive.


Subject(s)
Automobile Driver Examination , Automobile Driving/psychology , Disability Evaluation , Disabled Persons/psychology , Task Performance and Analysis , Adult , Female , Humans , Male , Middle Aged , Reaction Time , Reproducibility of Results , Software , User-Computer Interface
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