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1.
Hum Mov Sci ; 76: 102761, 2021 Apr.
Article in English | MEDLINE | ID: mdl-33485154

ABSTRACT

One of the questions yet to be fully understood is to what extent the properties of the sensory and the movement information interact to facilitate sensorimotor integration. In this study, we examined the relative contribution of the continuity compatibility between motor goals and their sensory outcomes in timing variability. The variability of inter-response intervals was measured in a synchronization-continuation paradigm. Participants performed two repetitive movement tasks whereby they drew circles either using continuous or discontinuous self-paced movements while receiving discrete or continuous auditory feedback. The results demonstrated that the effect of perceptual-motor continuity compatibility may be limited in self-paced auditory-motor synchronization as timing variability was not significantly influenced by the continuity of the feedback or the continuity compatibility between feedback and the movement produced. In addition, results suggested that the presence of salient perceptual events marking the completion of the time intervals elicited a common timing process in both continuous and discontinuous circle drawing, regardless of the continuity of the auditory feedback. These findings open a new line of investigation into the role of the discriminability and reliability of the event-based information in determining the nature of the timing mechanisms engaged in continuous and discontinuous self-paced rhythmic movements.


Subject(s)
Feedback, Sensory , Motor Skills/physiology , Movement/physiology , Psychomotor Performance/physiology , Time Perception/physiology , Adult , Female , Humans , Male , Reproducibility of Results , Young Adult
2.
PLoS One ; 15(11): e0242552, 2020.
Article in English | MEDLINE | ID: mdl-33211773

ABSTRACT

Restoration of upper limb motor function and patient functional independence are crucial treatment targets in neurological rehabilitation. Growing evidence indicates that music-based intervention is a promising therapeutic approach for the restoration of upper extremity functional abilities in neurologic conditions such as cerebral palsy, stroke, and Parkinson's Disease. In this context, music technology may be particularly useful to increase the availability and accessibility of music-based therapy and assist therapists in the implementation and assessment of targeted therapeutic goals. In the present study, we conducted a pre-clinical, single-arm trial to evaluate a novel music-based therapeutic device (SONATA) for upper limb extremity movement training. The device consists of a graphical user interface generated by a single-board computer displayed on a 32" touchscreen with built-in speakers controlled wirelessly by a computer tablet. The system includes two operational modes that allow users to play musical melodies on a virtual keyboard or draw figures/shapes whereby every action input results in controllable sensory feedback. Four motor tasks involving hand/finger movement were performed with 21 healthy individuals (13 males, aged 26.4 ± 3.5 years) to evaluate the device's operational modes and main features. The results of the functional tests suggest that the device is a reliable system to present pre-defined sequences of audiovisual stimuli and shapes and to record response and movement data. This preliminary study also suggests that the device is feasible and adequate for use with healthy individuals. These findings open new avenues for future clinical research to further investigate the feasibility and usability of the SONATA as a tool for upper extremity motor function training in neurological rehabilitation. Directions for future clinical research are discussed.


Subject(s)
Arm/physiology , Feedback, Sensory , Movement Disorders/rehabilitation , Music Therapy/instrumentation , Neuromuscular Diseases/rehabilitation , Physical Therapy Modalities/instrumentation , Acoustic Stimulation , Adult , Computer Systems , Feasibility Studies , Female , Fingers/physiology , Hand/physiology , Humans , Male , Movement Disorders/physiopathology , Music , Neuromuscular Diseases/physiopathology , Photic Stimulation , Psychomotor Performance , Reaction Time , Reference Values , Spatial Behavior , User-Computer Interface , Young Adult
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