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1.
Sci Rep ; 14(1): 8557, 2024 04 12.
Article in English | MEDLINE | ID: mdl-38609429

ABSTRACT

Spiking neural networks are of high current interest, both from the perspective of modelling neural networks of the brain and for porting their fast learning capability and energy efficiency into neuromorphic hardware. But so far we have not been able to reproduce fast learning capabilities of the brain in spiking neural networks. Biological data suggest that a synergy of synaptic plasticity on a slow time scale with network dynamics on a faster time scale is responsible for fast learning capabilities of the brain. We show here that a suitable orchestration of this synergy between synaptic plasticity and network dynamics does in fact reproduce fast learning capabilities of generic recurrent networks of spiking neurons. This points to the important role of recurrent connections in spiking networks, since these are necessary for enabling salient network dynamics. We show more specifically that the proposed synergy enables synaptic weights to encode more general information such as priors and task structures, since moment-to-moment processing of new information can be delegated to the network dynamics.


Subject(s)
Brain , Learning , Neuronal Plasticity , Drugs, Generic , Neural Networks, Computer
2.
Front Comput Neurosci ; 16: 885207, 2022.
Article in English | MEDLINE | ID: mdl-35720775

ABSTRACT

Neuroscience models commonly have a high number of degrees of freedom and only specific regions within the parameter space are able to produce dynamics of interest. This makes the development of tools and strategies to efficiently find these regions of high importance to advance brain research. Exploring the high dimensional parameter space using numerical simulations has been a frequently used technique in the last years in many areas of computational neuroscience. Today, high performance computing (HPC) can provide a powerful infrastructure to speed up explorations and increase our general understanding of the behavior of the model in reasonable times. Learning to learn (L2L) is a well-known concept in machine learning (ML) and a specific method for acquiring constraints to improve learning performance. This concept can be decomposed into a two loop optimization process where the target of optimization can consist of any program such as an artificial neural network, a spiking network, a single cell model, or a whole brain simulation. In this work, we present L2L as an easy to use and flexible framework to perform parameter and hyper-parameter space exploration of neuroscience models on HPC infrastructure. Learning to learn is an implementation of the L2L concept written in Python. This open-source software allows several instances of an optimization target to be executed with different parameters in an embarrassingly parallel fashion on HPC. L2L provides a set of built-in optimizer algorithms, which make adaptive and efficient exploration of parameter spaces possible. Different from other optimization toolboxes, L2L provides maximum flexibility for the way the optimization target can be executed. In this paper, we show a variety of examples of neuroscience models being optimized within the L2L framework to execute different types of tasks. The tasks used to illustrate the concept go from reproducing empirical data to learning how to solve a problem in a dynamic environment. We particularly focus on simulations with models ranging from the single cell to the whole brain and using a variety of simulation engines like NEST, Arbor, TVB, OpenAIGym, and NetLogo.

3.
Elife ; 102021 07 26.
Article in English | MEDLINE | ID: mdl-34310281

ABSTRACT

For solving tasks such as recognizing a song, answering a question, or inverting a sequence of symbols, cortical microcircuits need to integrate and manipulate information that was dispersed over time during the preceding seconds. Creating biologically realistic models for the underlying computations, especially with spiking neurons and for behaviorally relevant integration time spans, is notoriously difficult. We examine the role of spike frequency adaptation in such computations and find that it has a surprisingly large impact. The inclusion of this well-known property of a substantial fraction of neurons in the neocortex - especially in higher areas of the human neocortex - moves the performance of spiking neural network models for computations on network inputs that are temporally dispersed from a fairly low level up to the performance level of the human brain.


Subject(s)
Action Potentials/physiology , Models, Neurological , Neocortex/physiology , Nerve Net/physiology , Neurons/physiology , Adaptation, Physiological , Computers, Molecular , Humans , Neural Networks, Computer
4.
Nat Commun ; 11(1): 3625, 2020 07 17.
Article in English | MEDLINE | ID: mdl-32681001

ABSTRACT

Recurrently connected networks of spiking neurons underlie the astounding information processing capabilities of the brain. Yet in spite of extensive research, how they can learn through synaptic plasticity to carry out complex network computations remains unclear. We argue that two pieces of this puzzle were provided by experimental data from neuroscience. A mathematical result tells us how these pieces need to be combined to enable biologically plausible online network learning through gradient descent, in particular deep reinforcement learning. This learning method-called e-prop-approaches the performance of backpropagation through time (BPTT), the best-known method for training recurrent neural networks in machine learning. In addition, it suggests a method for powerful on-chip learning in energy-efficient spike-based hardware for artificial intelligence.


Subject(s)
Brain/physiology , Models, Neurological , Nerve Net/physiology , Neurons/physiology , Reward , Action Potentials/physiology , Animals , Brain/cytology , Deep Learning , Humans , Mice , Neuronal Plasticity/physiology
5.
Front Neurorobot ; 13: 81, 2019.
Article in English | MEDLINE | ID: mdl-31632262

ABSTRACT

The endeavor to understand the brain involves multiple collaborating research fields. Classically, synaptic plasticity rules derived by theoretical neuroscientists are evaluated in isolation on pattern classification tasks. This contrasts with the biological brain which purpose is to control a body in closed-loop. This paper contributes to bringing the fields of computational neuroscience and robotics closer together by integrating open-source software components from these two fields. The resulting framework allows to evaluate the validity of biologically-plausibe plasticity models in closed-loop robotics environments. We demonstrate this framework to evaluate Synaptic Plasticity with Online REinforcement learning (SPORE), a reward-learning rule based on synaptic sampling, on two visuomotor tasks: reaching and lane following. We show that SPORE is capable of learning to perform policies within the course of simulated hours for both tasks. Provisional parameter explorations indicate that the learning rate and the temperature driving the stochastic processes that govern synaptic learning dynamics need to be regulated for performance improvements to be retained. We conclude by discussing the recent deep reinforcement learning techniques which would be beneficial to increase the functionality of SPORE on visuomotor tasks.

6.
Bioinspir Biomim ; 12(5): 055001, 2017 09 01.
Article in English | MEDLINE | ID: mdl-28569669

ABSTRACT

Short-term visual prediction is important both in biology and robotics. It allows us to anticipate upcoming states of the environment and therefore plan more efficiently. In theoretical neuroscience, liquid state machines have been proposed as a biologically inspired method to perform asynchronous prediction without a model. However, they have so far only been demonstrated in simulation or small scale pre-processed camera images. In this paper, we use a liquid state machine to predict over the whole [Formula: see text] event stream provided by a real dynamic vision sensor (DVS, or silicon retina). Thanks to the event-based nature of the DVS, the liquid is constantly fed with data when an object is in motion, fully embracing the asynchronicity of spiking neural networks. We propose a smooth continuous representation of the event stream for the short-term visual prediction task. Moreover, compared to previous works (2002 Neural Comput. 2525 282-93 and Burgsteiner H et al 2007 Appl. Intell. 26 99-109), we scale the input dimensionality that the liquid operates on by two order of magnitudes. We also expose the current limits of our method by running experiments in a challenging environment where multiple objects are in motion. This paper is a step towards integrating biologically inspired algorithms derived in theoretical neuroscience to real world robotic setups. We believe that liquid state machines could complement current prediction algorithms used in robotics, especially when dealing with asynchronous sensors.


Subject(s)
Algorithms , Biomimetic Materials , Biomimetics/instrumentation , Motion Perception , Neural Networks, Computer , Vision, Ocular , Equipment Design , Humans , Retina , Robotics , Simulation Training
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