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J Gambl Stud ; 14(2): 193-210, 1998.
Article in English | MEDLINE | ID: mdl-12766442

ABSTRACT

Gambling is common among children and adolescents, but Hide is known about factors initiating or maintaining this behavior. Fifty-one male and 51 female kindergarten and first grade children were invited to play a game involving repeated opportunities to select colored chips from a cup while blindfolded. Children playing for tangible incentives elected to play longer than those who were not (p <.001). Seeing a videotaped model win or fail to win a large prize had no effect on persistence with the game. Playing again one week later, children playing for incentives exhibited a more successful strategy, quitting sooner (p <.04) and with more winnings (p <.03). The parameters of experiential versus observational learning are discussed, with implications for educating children about risk-taking.

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