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1.
Br J Soc Psychol ; 62(2): 972-991, 2023 Apr.
Article in English | MEDLINE | ID: mdl-36468878

ABSTRACT

Empathic accuracy, the ability to accurately infer the mental states of others, is essential to successful interpersonal relationships. Perceivers can interpret targets' emotional experiences by decoding facial and voice cues (mentalizing) or by using their own feelings as referents (experience-sharing). We examined the relative efficacy of these processes via a replication and extension of Zhou et al. (Psychol Sci., 28, 2017, 482) who found experience-sharing to be more successful but undervalued. Participants estimated targets' emotional ratings in response to positive, neutral and negative images in mentalizing or experience-sharing conditions. Our analysis of absolute magnitudes of error showed similar levels of accuracy across process conditions (a non-replication of Zhou et al.); however, our exploratory analysis of directional variation across valence using raw scores revealed a pattern of conservative estimates for affective stimuli, which was accentuated in the mentalizing condition. Thus, our exploratory analysis lends conceptual support to Zhou et al.'s finding that experience-sharing represents the more successful process, and we replicated their finding that it was nevertheless undervalued. Extending Zhou et al., we also found that empathic accuracy was predicted by individual differences in fiction-exposure. Future research may further examine the impact of individual differences and stimulus properties in the employment of empathic inferencing strategies.


Subject(s)
Mentalization , Humans , Empathy , Emotions/physiology , Interpersonal Relations , Cues
2.
Psychol Res ; 85(2): 842-856, 2021 Mar.
Article in English | MEDLINE | ID: mdl-31919570

ABSTRACT

Problem solving outside of the cognitive psychologist's lab unfolds in an environment rich with bodily gesture and material artefacts. We examine this meshwork of internal mental resources, embodied actions and environmental affordances through the lens of a word production task with letter tiles. Forty participants took part in the study which contrasted performance in a high interactivity condition (where participants were able to move letter tiles at will), a low interactivity condition (where movements were restrained) and a shuffle condition (where participants could not move the tiles but were allowed to randomly rearrange the array). Participants were also video recorded to facilitate coding of behaviour. While aggregate performance measures revealed a marginal impact of interactivity on performance, when the participants' behaviour was taken into account, interactivity had a consistent and statistically significant beneficial effect. Detailed, exploratory examination of a subsample of participants informed the formulation of additional hypotheses tested across the full sample: the luckiness of the shuffle in that condition significantly predicted the number of words produced and a more efficient strategy was significantly easier to enact in the high interactivity condition. Additionally, two detailed case studies revealed several moments when accidental changes to the letter tile array offered unplanned words reflecting a serendipitous coagency as well as many moments when environmental chance was ignored. These data and observations indicate that interactivity, serendipity, and internal cognitive resources determine problem-solving performance in this task.


Subject(s)
Speech/physiology , Task Performance and Analysis , Verbal Behavior/physiology , Adult , Executive Function/physiology , Female , Humans , Male , Mental Processes , Problem Solving , Vocabulary , Young Adult
4.
Mem Cognit ; 49(2): 389-399, 2021 02.
Article in English | MEDLINE | ID: mdl-32851568

ABSTRACT

Covariation information can be used to infer whether a causal link plausibly exists between two dichotomous variables, and such judgments of contingency are central to many critical and everyday decisions. However, individuals do not always interpret and integrate covariation information effectively, an issue that may be compounded by limited numeracy skills, and they often resort to the use of heuristics, which can result in inaccurate judgments. This experiment investigated whether presenting covariation information in a composite bar chart increased accuracy of contingency judgments, and whether it can mitigate errors driven by low numeracy skills. Participants completed an online questionnaire, which consisted of an 11-item numeracy scale and three covariation problems that varied in level of difficulty, involving a fictitious fertilizer and its impact on whether a plant bloomed or not. Half received summary covariation information in a composite bar chart, and half in a 2 × 2 matrix that summarized event frequencies. Viewing the composite bar charts increased accuracy of individuals both high and low in numeracy, regardless of problem difficulty, resulted in more consistent judgments that were closer to the normatively correct value, and increased the likelihood of detecting the correct direction of association. Findings are consistent with prior work, suggesting that composite bar charts are an effective way to improve covariation judgment and have potential for use in the domain of health risk communication.


Subject(s)
Judgment , Adult , Aged , Female , Humans , Male , Mathematics , Middle Aged , Probability , Young Adult
5.
Psychol Res ; 84(1): 128-139, 2020 Feb.
Article in English | MEDLINE | ID: mdl-29480412

ABSTRACT

Insight is commonly viewed as originating from the restructuring of a mental representation. Distributed cognition frameworks such as the Systemic Thinking Model (SysTM, Vallée-Tourangeau and Vallée-Tourangeau, Cognition beyond the brain: interactivity and human thinking, pp 133-154, 2017), however, assumes that information processing can be transformed when it is distributed across mental and material resources. The experiments reported here investigated whether interactivity enhanced incubation effects with the cheap necklace problem. Participants attempted to solve the problem in a low-interactivity condition with pen and paper or in a high-interactivity condition with a set of metal chains. Performance was substantially better in a task environment that fostered a higher degree of interactivity at Time 1. There was evidence of an incubation effect as participants significantly improved in performance after a 2-week gap, particularly in the high-interactivity condition. Experiment 2 showed that the context within which people can enact their thinking following incubation is key to improve problem-solving performance. When the problem presentation changed after a 2-week gap (low interactivity to high interactivity or high interactivity to low interactivity), performance only improved for those who worked on a highly interactive task at Time 2. Taken together, these findings underscore the importance of adopting a systemic perspective when investigating incubation effects in problem solving.


Subject(s)
Cognition/physiology , Executive Function/physiology , Problem Solving/physiology , Students/psychology , Thinking/physiology , Adult , Female , Humans , Young Adult
6.
Cogn Process ; 19(3): 317-326, 2018 Aug.
Article in English | MEDLINE | ID: mdl-29397470

ABSTRACT

Previous research indicates that interactive arithmetic tasks may alleviate the deleterious impact of maths anxiety on arithmetic performance. Our aim here was to further test the impact of interactivity on maths-anxious individuals and those with poorer numeracy skills. In the experiment reported here participants completed sums in two interactivity contexts. In a low-interactivity condition, sums were completed with hands down. In a second, high-interactivity condition, participants used moveable number tokens. As anticipated, accuracy and efficiency were greater in the high compared to the low-interactivity condition. Correlational analyses indicated that maths anxiety, objective numeracy, measures of maths expertise and working memory were stronger predictors of performance in the low- than in the high-interactivity conditions. Interactivity transformed the deployment of arithmetic skills, improved performance, and reduced the gap between high- and low-ability individuals. These findings suggest that traditional psychometric efforts that identify the cognitive capacities and dispositions involved in mental arithmetic should take into account the degree of interactivity afforded by the task environment.


Subject(s)
Individuality , Mathematics , Problem Solving , Adolescent , Adult , Anxiety/psychology , Cognition , Female , Humans , Male , Memory, Short-Term , Psychometrics , Young Adult
7.
Acta Psychol (Amst) ; 170: 195-205, 2016 Oct.
Article in English | MEDLINE | ID: mdl-27569687

ABSTRACT

Two experiments examined whether different task ecologies influenced insight problem solving. The 17 animals problem was employed, a pure insight problem. Its initial formulation encourages the application of a direct arithmetic solution, but its solution requires the spatial arrangement of sets involving some degree of overlap. Participants were randomly allocated to either a tablet condition where they could use a stylus and an electronic tablet to sketch a solution or a model building condition where participants were given material with which to build enclosures and figurines. In both experiments, participants were much more likely to develop a working solution in the model building condition. The difference in performance elicited by different task ecologies was unrelated to individual differences in working memory, actively open-minded thinking, or need for cognition (Experiment 1), although individual differences in creativity were correlated with problem solving success in Experiment 2. The discussion focuses on the implications of these findings for the prevailing metatheoretical commitment to methodological individualism that places the individual as the ontological locus of cognition.


Subject(s)
Problem Solving/physiology , Cognition/physiology , Creativity , Female , Humans , Individuality , Male , Mathematics , Memory, Short-Term/physiology , Neuropsychological Tests , Photic Stimulation , Psychomotor Performance/physiology , Young Adult
8.
Cogn Res Princ Implic ; 1(1): 26, 2016.
Article in English | MEDLINE | ID: mdl-28180177

ABSTRACT

Doing long sums in the absence of complementary actions or artefacts is a multistep procedure that quickly taxes working memory; congesting the phonological loop further handicaps performance. In the experiment reported here, participants completed long sums either with hands down - the low interactivity condition - or by moving numbered tokens - the high interactivity condition - while they repeated "the" continuously, loading the phonological loop, or not. As expected, interactivity and articulatory suppression substantially affected performance; critically, the effect of articulatory suppression was stronger in the low than in the high interactivity condition. In addition, an independent measure of mathematics anxiety predicted the impact of articulatory suppression on performance only in the low (not high) interactivity condition. These findings suggest that interactivity augmented overall or systemic working memory resources and diminished the effect of mathematics anxiety, underscoring the importance of characterizing the properties of the system as it is configured by the dynamic agent-environment coupling.

10.
J Exp Psychol Gen ; 144(3): 581-603, 2015 Jun.
Article in English | MEDLINE | ID: mdl-26030173

ABSTRACT

Successful statistical reasoning emerges from a dynamic system including: a cognitive agent, material artifacts with their actions possibilities, and the thoughts and actions that are realized while reasoning takes place. Five experiments provide evidence that enabling the physical manipulation of the problem information (through the use of playing cards) substantially improves statistical reasoning, without training or instruction, not only with natural frequency statements (Experiment 1) but also with single-event probability statements (Experiment 2). Improved statistical reasoning was not simply a matter of making all sets and subsets explicit in the pack of cards (Experiment 3), it was not merely due to the discrete and countable layout resulting from the cards manipulation, and it was not mediated by participants' level of engagement with the task (Experiment 5). The positive effect of an increased manipulability of the problem information on participants' reasoning performance was generalizable both over problems whose numeric properties did not map perfectly onto the cards and over different types of cards (Experiment 4). A systematic analysis of participants' behaviors revealed that manipulating cards improved performance when reasoners spent more time actively changing the presentation layout "in the world" as opposed to when they spent more time passively pointing at cards, seemingly attempting to solve the problem "in their head." Although they often go unnoticed, the action possibilities of the material artifacts available and the actions that are realized on those artifacts are constitutive of successful statistical reasoning, even in adults who have ostensibly reached cognitive maturity.


Subject(s)
Bayes Theorem , Cognition/physiology , Learning/physiology , Problem Solving/physiology , Adolescent , Adult , Female , Humans , Male , Neuropsychological Tests , Probability , Thinking/physiology , Young Adult
12.
Psychon Bull Rev ; 22(5): 1465-73, 2015 Oct.
Article in English | MEDLINE | ID: mdl-25711182

ABSTRACT

People appear to be Bayesian when statistical information is presented in terms of natural frequencies and non-Bayesian when presented in terms of single-event probabilities, unless the probabilities resemble natural frequencies, for example, as chances. The isomorphic format of chances, however, does not always facilitate performance to the extent that the format of natural frequencies does. Prior research has not addressed the underlying mechanism that accounts for this gap despite its theoretical significance. The mechanism explaining this external format gap could lie in the interpretation of the problem as a set-problem, which cues relevant problem model and arithmetic operations (the problem interpretation hypothesis) and/or in the interpretation of the format as frequencies, which may be easier to process (the format interpretation hypothesis). In two parallel experiments, we found support for the problem interpretation hypothesis only: set representations mediated solely the isomorphic format gap (Experiment 1: part A) and accounted for the transfer effect to natural frequencies (Experiment 1: part B); priming set representations improved performance with chances (Experiment 2). We discuss how the supported explanation corroborates the nested-sets rather than the ecological rationality account of statistical reasoning and how it helps explain individual differences in Bayesian reasoning.


Subject(s)
Bayes Theorem , Comprehension , Pattern Recognition, Visual , Probability Learning , Problem Solving , Set, Psychology , Adolescent , Adult , Female , Humans , Male , Pattern Recognition, Visual/physiology , Random Allocation , Repetition Priming , Transfer, Psychology , Young Adult
13.
Mem Cognit ; 43(5): 723-35, 2015 Jul.
Article in English | MEDLINE | ID: mdl-25616778

ABSTRACT

Outside the psychologist's laboratory, thinking proceeds on the basis of a great deal of interaction with artefacts that are recruited to augment problem-solving skills. The role of interactivity in problem solving was investigated using a river-crossing problem. In Experiment 1A, participants completed the same problem twice, once in a low interactivity condition, and once in a high interactivity condition (with order counterbalanced across participants). Learning, as gauged in terms of latency to completion, was much more pronounced when the high interactivity condition was experienced second. When participants first completed the task in the high interactivity condition, transfer to the low interactivity condition during the second attempt was limited; Experiment 1B replicated this pattern of results. Participants thus showed greater facility to transfer their experience of completing the problem from a low to a high interactivity condition. Experiment 2 was designed to determine the amount of learning in a low and high interactivity condition; in this experiment participants completed the problem twice, but level of interactivity was manipulated between subjects. Learning was evident in both the low and high interactivity groups, but latency per move was significantly faster in the high interactivity group, in both presentations. So-called problem isomorphs instantiated in different task ecologies draw upon different skills and abilities; a distributed cognition analysis may provide a fruitful perspective on learning and transfer.


Subject(s)
Executive Function/physiology , Problem Solving/physiology , Psychomotor Performance/physiology , Transfer, Psychology/physiology , Adult , Female , Humans , Male , Young Adult
14.
Q J Exp Psychol (Hove) ; 68(1): 1-9, 2015.
Article in English | MEDLINE | ID: mdl-25283723

ABSTRACT

People improve their Bayesian reasoning most when they are trained to represent single-event probabilities as natural frequencies; nevertheless, the underlying mechanism of this representational training remains unclear. Several authors suggested that people learn to shift the initial format to natural frequencies, and improve their reasoning because natural frequencies align with an evolutionary designed frequency-coding mechanism--the format-representation shift hypothesis. Alternatively, people may acquire a generic problem representation in terms of nested sets that is then transferred to similar problems--the problem-representation transfer hypothesis. To disentangle the effect of the format shift from problem representation transfer, we devised two types of training with problems featuring a nonfrequency format and a concealed nested-sets structure. Participants learnt the adequate problem representation in both training manipulations, but in only one did they learn, in addition, to shift the format to frequencies. Substantial evidence (BF01 = 5, where BF = Bayes factor) indicates that both types of training improved reasoning in an immediate and a one-week follow-up posttest to the same extent. Such findings support the problem-representation transfer hypothesis because learning an adequate nested-sets problem representation accounts for the performance improvement, whereas the frequency format per se confers no additional benefit. We discuss the implications of these findings for two dominant accounts of statistical reasoning.


Subject(s)
Bayes Theorem , Concept Formation/physiology , Learning/physiology , Teaching , Transfer, Psychology/physiology , Adolescent , Adult , Female , Follow-Up Studies , Humans , Male , Young Adult
15.
Article in English | MEDLINE | ID: mdl-23660373

ABSTRACT

BACKGROUND: In addition to the core symptoms, attention deficit hyperactivity disorder (ADHD) is associated with poor emotion regulation. There is some evidence that children and young adults with ADHD have lower omega-3 levels and that supplementation with omega-3 can improve both ADHD and affective symptoms. We therefore investigated differences between ADHD and non-ADHD children in omega-3/6 fatty acid plasma levels and the relationship between those indices and emotion-elicited event-related potentials (ERPs). METHODS: Children/adolescents with (n=31) and without ADHD (n=32) were compared in their plasma omega-3/6 indices and corresponding ERPs during an emotion processing task. RESULTS: Children with ADHD had lower mean omega-3/6 and ERP abnormalities in emotion processing, independent of emotional valence relative to control children. ERP abnormalities were significantly associated with lower omega-3 levels in the ADHD group. CONCLUSIONS: The findings reveal for the first time that lower omega-3 fatty acids are associated with impaired emotion processing in ADHD children.


Subject(s)
Attention Deficit Disorder with Hyperactivity/blood , Emotions , Fatty Acids, Omega-3/blood , Fatty Acids, Omega-6/blood , Adolescent , Area Under Curve , Attention Deficit Disorder with Hyperactivity/physiopathology , Attention Deficit Disorder with Hyperactivity/psychology , Case-Control Studies , Child , Electrodes , Facial Expression , Female , Humans , Male
16.
Article in English | MEDLINE | ID: mdl-23664595

ABSTRACT

A number of research studies have reported abnormal plasma fatty acid profiles in children with ADHD along with some benefit of n-3 to symptoms of ADHD. However, it is currently unclear whether (lower) long chain-polyunsaturated fatty acids (LC-PUFAs) are related to ADHD pathology or to associated behaviours. The aim of this study was to test whether (1) ADHD children have abnormal plasma LC-PUFA levels and (2) ADHD symptoms and associated behaviours are correlated with LC-PUFA levels. Seventy-two, male children with (n=29) and without a clinical diagnosis of ADHD (n=43) were compared in their plasma levels of LC-PUFA. Plasma DHA was higher in the control group prior to statistical correction. Callous-unemotional (CU) traits were found to be significantly negatively related to both eicosapentaenoic acid (EPA), and total omega-3 in the ADHD group. The findings unveil for the first time that CU and anti-social traits in ADHD are associated with lower omega-3 levels.


Subject(s)
Attention Deficit Disorder with Hyperactivity/blood , Docosahexaenoic Acids/blood , Eicosapentaenoic Acid/blood , Fatty Acids, Omega-3/blood , Fatty Acids, Omega-6/blood , Adolescent , Attention Deficit Disorder with Hyperactivity/physiopathology , Attention Deficit Disorder with Hyperactivity/psychology , Case-Control Studies , Child , Humans , Male , Surveys and Questionnaires
17.
Exp Psychol ; 60(4): 302-11, 2013.
Article in English | MEDLINE | ID: mdl-23548982

ABSTRACT

Thinking efficiency was examined in mental arithmetic as a function of the degree of interactivity afforded by the task. Participants carried out single-digit additions, involving either 7 or 11 numbers, as fast and as accurately as possible. They completed the sums in blocks, five from the short 7-number set first, and five from the longer 11-number set second. These sets were interpolated among a series of other tasks that measured numeracy and arithmetic skills, working memory capacity, visuo-spatial processing speed, and attention switching, in such a way as to permit the presentation of the sets twice, once with each of the sums presented on a piece of paper and participants placing their hands flat on the table and once with the sums presented as a set of manipulable tokens. Efficiency was measured as the ratio of performance over time invested. A significant interaction between condition and set size was observed: Efficiency was slightly better in the static condition for short sums but declined substantially relative to the interactive condition for long sums. Twenty-two percent of the variance in efficiency for hard sums in the static condition was explained by arithmetic skills and working memory capacity, whereas 45% of this variance was explained by arithmetic skills, working memory capacity, and attention switching skills in the interactive condition. A separate sample of 17 participants who provided concurrent verbal protocols as they solved the problems revealed that paths to solution and arithmetic strategies were substantially transformed by the opportunity to manipulate tokens.


Subject(s)
Mathematical Concepts , Memory, Short-Term , Problem Solving , Attention , Female , Humans , Individuality , Male , Pattern Recognition, Visual , Thinking , Young Adult
18.
Exp Psychol ; 59(5): 265-71, 2012 Jan 01.
Article in English | MEDLINE | ID: mdl-22580407

ABSTRACT

The Wason 2-4-6 task was embedded in a practical reasoning scenario where number sequences had well-defined utilities in the process of achieving a goal. Reasoners' hypothesis-testing behavior was clearly goal-driven and was significantly influenced by whether the utilities favored positive or negative sequences. In the version of the scenario where generating positive sequences had greater benefits than generating negative ones, participants performed poorly at the task as measured by their ability to guess the correct rule and by the nature and number of triples tested before making an announcement. In contrast, the scenario that assigned a greater utility to the production of negative sequences fostered significantly more diligent and creative hypothesis-testing behavior, and participants were significantly more likely to discover the rule. These results suggest that the poor performance observed in Wason's traditional 2-4-6 task reflects a hypothesis-testing process that by default assigns greater utility to the production of sequences that conform to the initial triple, and hence receive positive feedback. However, reasoners are not averse to producing negative sequences, and understand their implication, if their utility is made relevant in the process of achieving goals.


Subject(s)
Attention , Comprehension , Problem Solving , Creativity , Decision Making , Female , Humans , Male
19.
J Clin Neurophysiol ; 29(2): 181-9, 2012 Apr.
Article in English | MEDLINE | ID: mdl-22469685

ABSTRACT

Abnormal event-related potential (ERP) responses have been reported in children and adolescents with attention deficit hyperactivity disorder (ADHD) and a medication history compared with in healthy controls during tasks of response control and conflict inhibition. This study reports neurophysiologic correlates of a task dependent on these cognitive functions in a large, predominantly medication naive, group of adolescents with ADHD compared with that in healthy age- and intelligence quotient (IQ)-matched controls using area-under-the-curve (AUC) analysis. Fifty-four adolescents with ADHD and 55 healthy comparisons completed a hybrid conflict and response inhibition Go/NoGo ERP task. The performance data showed that children with ADHD compared with controls had deficits in both the inhibitory measures (higher commission errors) and the Go process of the task (slower reaction times and enhanced omission errors). The ERP data showed significant impairments in brain function in the ADHD relative to the control group for late, endogenous ERPs (N2, P3a, and P3b), whereas no group differences were found for the earlier P200. All findings remained when a minority of children with medication history was excluded. Furthermore, deficits were not specific to the inhibitory processes of the task but were equally observed during the execution functions. Group differences were particularly pronounced over central and centroparietal sites across all time points, presumably reflecting the midline attention system mediated by anterior and posterior cingulate that is important for generic, condition-independent visual-spatial attention and response selection processes. The findings demonstrate that adolescents with ADHD have abnormal ERP responses not only during inhibitory, but also execution-related processes and, furthermore, that these deficits are independent from medication history.


Subject(s)
Attention Deficit Disorder with Hyperactivity/physiopathology , Evoked Potentials/physiology , Adolescent , Area Under Curve , Child , Electroencephalography , Humans , Male , Psychomotor Performance/physiology
20.
Q J Exp Psychol (Hove) ; 65(3): 541-52, 2012.
Article in English | MEDLINE | ID: mdl-22098158

ABSTRACT

When faced with two competing hypotheses, people sometimes prefer to look at multiple sources of information in support of one hypothesis rather than to establish the diagnostic value of a single piece of information for the two hypotheses. This is termed pseudodiagnostic reasoning and has often been understood to reflect, among other things, poor information search strategies. Past research suggests that diagnostic reasoning may be more easily fostered when participants seek data to help in the selection of one of two competing courses of action as opposed to situations where they seek data to help infer which of two competing hypotheses is true. In the experiment reported here, we provide the first empirical evidence demonstrating that manipulating the relevance of the feature for which participants initially receive information determines whether they will make a nominally diagnostic or pseudodiagnostic selection. The discussion of these findings focuses on implications for the ability to engage in diagnostic hypothesis testing.


Subject(s)
Choice Behavior/physiology , Diagnosis , Information Storage and Retrieval , Problem Solving , Adolescent , Adult , Female , Humans , Individuality , Linear Models , Male , Surveys and Questionnaires , Young Adult
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