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1.
J Neurosci ; 32(38): 13032-8, 2012 Sep 19.
Article in English | MEDLINE | ID: mdl-22993421

ABSTRACT

Methylphenidate (MPH) is a stimulant that increases extracellular levels of dopamine and noradrenaline. It can diminish risky decision-making tendencies in certain clinical populations. MPH is also used, without license, by healthy adults, but the impact on their decision-making is not well established. Previous work has found that dopamine receptor activity of healthy adults can modulate the influence of stake magnitude on decisions to persistently gamble after incurring a loss. In this study, we tested for modulation of this effect by MPH in 40 healthy human adults. In a double-blind experiment, 20 subjects received 20 mg of MPH, while 20 matched controls received a placebo. All were provided with 30 rounds of opportunities to accept an incurred loss from their assets or opt for a "double-or-nothing" gamble that would either avoid or double it. Rounds began with a variable loss that would double with every failed gamble until it was accepted, recovered, or reached a specified maximum. Probability of recovery on any gamble was low and ambiguous. Subjects receiving placebo gambled less as the magnitude of the stake was raised and as the magnitude of accumulated loss escalated over the course of the task. In contrast, subjects treated with MPH gambled at a consistent rate, well above chance, across all stakes and trials. Trait reward responsiveness also reduced the impact of high stakes. The findings suggest that elevated catecholamine activity by MPH can disrupt inhibitory influences on persistent risky choice in healthy adults.


Subject(s)
Central Nervous System Stimulants/pharmacology , Decision Making/drug effects , Inhibition, Psychological , Methylphenidate/pharmacology , Risk-Taking , Adult , Case-Control Studies , Double-Blind Method , Female , Games, Experimental , Humans , Male , Motivation/drug effects , Personality/drug effects , Probability , Reaction Time/drug effects , Reward , Task Performance and Analysis , Young Adult
2.
Neuropsychopharmacology ; 37(6): 1517-25, 2012 May.
Article in English | MEDLINE | ID: mdl-22318197

ABSTRACT

The ability to infer value from the reactions of other people is a common and essential ability with a poorly understood neurobiology. Commonly, social learning matches one's values and behavior to what is perceived as normal for one's social group. This is known as conformity. Conformity of value correlates with neural activity shared by cognitions that depend on optimum catecholamine levels, but catecholamine involvement in conformity has not been tested empirically. Methylphenidate (MPH) is an indirect dopamine and noradrenalin agonist, commonly used for the treatment of attention-deficit hyperactivity disorder for which it reduces undesirable behavior as evaluated by peers and authority figures, indicative of increased conformity. We hypothesized that MPH might increase conformity of value. In all, 38 healthy adult females received either a single oral 20 mg dose of MPH or placebo (PL). Each subject rated 153 faces for trustworthiness followed immediately by the face's mean rating from a group of peers. After 30 min and a 2-back continuous-performance working-memory task, subjects were unexpectedly asked to rate all the faces again. Both the groups tended to change their ratings towards the social norm. The MPH group exhibited twice the conformity effect of the PL group following moderate social conflict, but this did not occur following large conflicts. This suggests that MPH might enhance signals that would otherwise be too weak to evoke conformity. MPH did not affect 2-back performance. We provide a new working hypothesis of a neurocognitive mechanism by which MPH reduces socially disruptive behavior. We also provide novel evidence of catecholamine mediation of social learning [corrected].


Subject(s)
Central Nervous System Stimulants/pharmacology , Memory, Short-Term/drug effects , Methylphenidate/pharmacology , Pattern Recognition, Visual/drug effects , Social Conformity , Adolescent , Adult , Analysis of Variance , Case-Control Studies , Double-Blind Method , Face , Fatigue , Female , Humans , Neuropsychological Tests , Photic Stimulation , Reaction Time/drug effects , Trust/psychology , Young Adult
3.
J Gambl Stud ; 28(1): 113-22, 2012 Mar.
Article in English | MEDLINE | ID: mdl-21484601

ABSTRACT

Poker has gained tremendous popularity in recent years, increasing the risk for some individuals to develop pathological gambling. Here, we investigated cognitive biases in a computerized two-player poker task against a fictive opponent, among 12 pathological gambling poker players (PGP), 10 experienced poker players (ExP), and 11 inexperienced poker players (InP). Players were compared on probability estimation and decision-making with the hypothesis that ExP would have significantly lower cognitive biases than PGP and InP, and that the groups could be differentiated based on their cognitive bias styles. The results showed that ExP had a significantly lower average error margin in probability estimation than PGP and InP, and that PGP played hands with lower winning probability than ExP. Binomial logistic regression showed perfect differentiation (100%) between ExP and PGP, and 90.5% classification accuracy between ExP and InP. Multinomial logistic regression showed an overall classification accuracy of 23 out of 33 (69.7%) between the three groups. The classification accuracy of ExP was higher than that of PGP and InP due to the similarities in probability estimation and decision-making between PGP and InP. These impairments in probability estimation and decision-making of PGP may have implications for assessment and treatment of cognitive biases in pathological gambling poker players.


Subject(s)
Behavior, Addictive/psychology , Gambling/psychology , Reward , Risk-Taking , Video Games/psychology , Adult , Choice Behavior , Decision Making , Health Status , Humans , Male , Middle Aged , Probability , Risk Factors , Social Environment
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