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1.
Small ; : e2401755, 2024 May 02.
Article in English | MEDLINE | ID: mdl-38698572

ABSTRACT

Infrared and radar detectors posed substantial challenges to weapon equipment and personnel due to their continuous surveillance and reconnaissance capabilities. Traditional single-band stealth devices are insufficient for dual-band detection in both infrared and microwave bands. To overcome this limitation, a gradient-structured MXene/reduced graphene oxide (rGO) composite aerogel (GMXrGA) is fabricated through a two-step bidirectional freeze casting process, followed by freeze-drying and thermal annealing. GMXrGA exhibits a distinct three-layered structure, with each layer playing a crucial role in microwave absorption. This deliberate design amplifies both the efficiency of microwave absorption and the material's effectiveness in dynamic infrared camouflage. GMXrGA displays an ultralow density of 5.2 mg∙cm-3 and demonstrates exceptional resistance to compression, enduring 200 cycles at a maximum strain of 80%. Moreover, it shows superior microwave absorption performance, with a minimum reflection loss (RLmin) of -60.1 dB at a broad effective absorption bandwidth (EAB) of 14.1 GHz (3.9-18.0 GHz). Additionally, the aerogel exhibits low thermal conductivity (≈26 mW∙m-1∙K-1) and displays dynamic infrared camouflage capabilities within the temperature range of 50-120 °C, achieving rapid concealment within 30 s. Consequently, they hold great potential for diverse applications, including intelligent buildings, wearable electronics, and weapon equipment.

2.
J Behav Addict ; 13(2): 429-449, 2024 Jun 26.
Article in English | MEDLINE | ID: mdl-38656807

ABSTRACT

Background and aims: Compulsivity contributes to the development and maintenance of multiple addictive disorders. However, the relationship between compulsivity-related cognitive features and problematic usage of the internet (PUI), an umbrella term for various internet use disorders/interfering behaviors, remains largely unclear, partly due to the multidimensional nature of compulsivity. This scoping review utilized a four-domain framework of compulsivity to consider this topic and aimed to summarize available evidence on compulsivity-related neuropsychological characteristics in PUI based on this framework. Methods: A systematic literature search was conducted by applying the combination of search term to the search engines of PubMed, PsycINFO and Web of Science. A four-domain framework of compulsivity, involving cognitive flexibility, set-shifting, attentional bias, and habit learning, was used to consider its complex structure and frequently used tasks. Main findings in related PUI studies were summarized based on this framework. Our secondary aim was to compare compulsivity-related features between different PUI subtypes. Results: Thirty-four empirical studies were retained, comprising 41 task-results and 35 independent data sets. Overall, individuals with PUI showed more consistent deficits in attentional biases and were relatively intact in set-shifting. Few studies have examined cognitive flexibility and habit learning, and more evidence is thus needed to establish reliable conclusions. Moreover, most studies focused on internet gaming disorder, whereas other PUI sub-types were not sufficiently examined. Conclusion: This systematic review highlights the use of the four-domain framework for advancing understanding of mechanisms underlying compulsivity in PUI. Related therapeutic implications and future directions are discussed.


Subject(s)
Compulsive Behavior , Internet Addiction Disorder , Humans , Behavior, Addictive/psychology
3.
Neuroimage ; 279: 120326, 2023 10 01.
Article in English | MEDLINE | ID: mdl-37579997

ABSTRACT

Decisions that require taking effort costs into account are ubiquitous in real life. The neural common currency theory hypothesizes that a particular neural network integrates different costs (e.g., risk) and rewards into a common scale to facilitate value comparison. Although there has been a surge of interest in the computational and neural basis of effort-related value integration, it is still under debate if effort-based decision-making relies on a domain-general valuation network as implicated in the neural common currency theory. Therefore, we comprehensively compared effort-based and risky decision-making using a combination of computational modeling, univariate and multivariate fMRI analyses, and data from two independent studies. We found that effort-based decision-making can be best described by a power discounting model that accounts for both the discounting rate and effort sensitivity. At the neural level, multivariate decoding analyses indicated that the neural patterns of the dorsomedial prefrontal cortex (dmPFC) represented subjective value across different decision-making tasks including either effort or risk costs, although univariate signals were more diverse. These findings suggest that multivariate dmPFC patterns play a critical role in computing subjective value in a task-independent manner and thus extend the scope of the neural common currency theory.


Subject(s)
Prefrontal Cortex , Reward , Humans , Prefrontal Cortex/diagnostic imaging , Magnetic Resonance Imaging , Decision Making
4.
Article in English | MEDLINE | ID: mdl-35897307

ABSTRACT

The past two decades have witnessed controversy over whether the use of digital technology has damaged or enhanced adolescents' social relationships, which influences their development. In this study, we addressed this debate by specifying the effect of different types of smartphone use content on social relationships, rather than simply relying on screen time spent on digital media. To avoid selective analysis and report of different variables, we used specification curve analysis (SCA) in a large dataset (N = 46,018) to explore the correlations between 20 types of smartphone use content and adolescents' social relationships (parent-child, peer, and teacher-student). The types of smartphone use content were measured by the revised version of Mobile Phone Use Pattern Scale, the Parent-Child Relationship Scale, the Peer Relationship Scale, and the Teacher-Student Relationship Scale assessed three different social relationships, respectively. Of the 20 types of smartphone use content, only playing games (negatively explaining 1% of the variation), taking online courses (positively explaining 1.6% of the variation), using search engines (positively explaining 1.2% of the variation), using a dictionary (positively explaining 1.3% of the variation), and obtaining life information (positively explaining 1.5% of the variation) showed a significant effect size. The association between smartphone use and adolescents' social relationships depends on the various types of content with which adolescents engage during smartphone use. The various effects of different types of smartphone use content deserve the attention of both the public and policy-makers.


Subject(s)
Screen Time , Smartphone , Adolescent , Humans , Internet , Interpersonal Relations , Parent-Child Relations
6.
J Psychiatr Res ; 145: 309-316, 2022 01.
Article in English | MEDLINE | ID: mdl-33229034

ABSTRACT

BACKGROUND: Neural mechanisms underlying internet gaming disorder (IGD) are important for diagnostic considerations and treatment development. However, neurobiological underpinnings of IGD remain relatively poorly understood. METHODS: We employed multi-voxel pattern analysis (MVPA), a machine-learning approach, to examine the potential of neural features to statistically predict IGD status and treatment outcome (percentage change in weekly gaming time) for IGD. Cue-reactivity fMRI-task data were collected from 40 male IGD subjects and 19 male healthy control (HC) subjects. 23 IGD subjects received 6 weeks of craving behavioral intervention (CBI) treatment. MVPA was applied to classify IGD subjects from HCs and statistically predict clinical outcomes. RESULTS: MVPA displayed a high (92.37%) accuracy (sensitivity of 90.00% and specificity of 94.74%) in the classification of IGD and HC subjects. The most discriminative brain regions that contribute to classification were the bilateral middle frontal gyrus, precuneus, and posterior lobe of the right cerebellum. MVPA statistically predicted clinical outcomes in the craving behavioral intervention (CBI) group (r = 0.48, p = 0.0032). The most strongly implicated brain regions in the prediction model were the right middle frontal gyrus, superior frontal gyrus, supramarginal gyrus, anterior/posterior lobes of the cerebellum and left postcentral gyrus. CONCLUSIONS: The findings about cue-reactivity neural correlates could help identify IGD subjects and predict CBI-related treatment outcomes provide mechanistic insight into IGD and its treatment and may help promote treatment development efforts.


Subject(s)
Behavior, Addictive , Video Games , Behavior, Addictive/diagnostic imaging , Behavior, Addictive/therapy , Brain/diagnostic imaging , Brain Mapping , Craving/physiology , Cues , Humans , Internet , Internet Addiction Disorder , Magnetic Resonance Imaging , Male
7.
Addiction ; 117(1): 19-32, 2022 01.
Article in English | MEDLINE | ID: mdl-33861888

ABSTRACT

AIMS: To estimate the aggregated effect sizes of reward-related decision-making deficits in internet gaming disorder (IGD) and to explore potential moderators on the variability of effect sizes across studies. DESIGN: Review of peer-reviewed studies comparing reward-related decision-making performance between IGD and control participants identified via PubMed, Web of Science and ProQuest databases. Random-effects modeling was conducted using Hedge's g as the effect size (ES). The effects of decision-making situation, valence, sample type, testing environment, IGD severity and self-reported impulsivity on decision-making differences were examined by moderator analyses. SETTING: No restrictions on location. PARTICIPANTS: Twenty-four studies (20 independent samples) were included in the meta-analysis, resulting in 604 IGD and 641 control participants and 35 ESs. MEASURES: Reward-related decision-making differences between IGD and control groups. FINDINGS: The overall ES for decision-making deficits in IGD was small (g = -0.45, P < 0.01). The effects were comparable across risky, ambiguous and inter-temporal decision-making. Larger aggregate ESs were identified for pure-gain and mixed compared with pure-loss decision-making. Studies based on clinical and community samples showed similar effects. No significant difference between behavioral studies and those with extra measurements was observed. Decision-making alterations were not closely associated with IGD severity or self-reported impulsivity differences at the study level. CONCLUSIONS: Internet gaming disorder appears to be consistently associated with reward-related decision-making deficits.


Subject(s)
Behavior, Addictive , Video Games , Humans , Impulsive Behavior , Internet , Internet Addiction Disorder , Reward
8.
Neurosci Biobehav Rev ; 131: 1275-1287, 2021 12.
Article in English | MEDLINE | ID: mdl-34710515

ABSTRACT

Choosing how much effort to expend is critical for everyday decisions. While several neuroimaging studies have examined effort-based decision-making, results have been highly heterogeneous, leaving unclear which brain regions process effort-related costs and integrate them with rewards. We conducted two meta-analyses of functional magnetic resonance imaging data to examine consistent neural correlates of effort demands (23 studies, 15 maps, 549 participants) and net value (15 studies, 11 maps, 428 participants). The pre-supplementary motor area (pre-SMA) scaled positively with pure effort demand, whereas the ventromedial prefrontal cortex (vmPFC) showed the opposite effect. Moreover, regions that have been previously implicated in value integration in other cost domains, such as the vmPFC and ventral striatum, were consistently involved in signaling net value. The opposite response patterns of the pre-SMA and vmPFC imply that they are differentially involved in the representation of effort costs and value integration. These findings provide conclusive evidence that the vmPFC is a central node for net value computation and reveal potential brain targets to treat motivation-related disorders.


Subject(s)
Decision Making , Ventral Striatum , Brain Mapping , Decision Making/physiology , Humans , Magnetic Resonance Imaging , Prefrontal Cortex/diagnostic imaging , Prefrontal Cortex/physiology , Reward
9.
Neuroimage ; 242: 118462, 2021 11 15.
Article in English | MEDLINE | ID: mdl-34384909

ABSTRACT

Visual perspective taking (VPT) is a critical ability required by complex social interaction. Non-invasive brain stimulation (NIBS) has been increasingly used to examine the causal relationship between brain activity and VPT, yet with heterogeneous results. In the current study, we conducted two meta-analyses to examine the effects of NIBS of the right temporoparietal junction (rTPJ) or dorsomedial prefrontal cortex (dmPFC) on VPT, respectively. We performed a comprehensive literature search to identify qualified studies and computed the standardized effect size (ES) for each combination of VPT level (Level-1: visibility judgment; Level-2: mental rotation) and perspective (self and other). Thirteen studies (rTPJ: 12 studies, 23 ESs; dmPFC: 4 studies, 14 ESs) were included in the meta-analyses. Random-effects models were used to generate the overall effects. Subgroup analyses for distinct VPT conditions were also performed. We found that rTPJ stimulation significantly improved participants' visibility judgment from the allocentric perspective, whereas its effects on other VPT conditions are negligible. Stimulation of dmPFC appeared to influence Level-1 performance from the egocentric perspective, although this finding was only based on a small number of studies. Notably, contrary to some theoretical models, we did not find strong evidence that these regions are involved in Level-2 VPT with a higher requirement of mental rotation. These findings not only advance our understanding of the causal roles of the rTPJ and dmPFC in VPT, but also reveal that the efficacy of NIBS on VPT is relatively small. Additionally, researchers should also be cautious about the potential publication bias and selective reporting.


Subject(s)
Transcranial Direct Current Stimulation/methods , Visual Perception/physiology , Cognition/physiology , Humans , Judgment/physiology , Parietal Lobe/physiology , Prefrontal Cortex/physiology , Social Perception , Stereotaxic Techniques , Temporal Lobe/physiology , Theory of Mind/physiology
10.
J Behav Addict ; 10(1): 112-122, 2021 Mar 10.
Article in English | MEDLINE | ID: mdl-33704083

ABSTRACT

BACKGROUND AND AIMS: Deficits in cognitive control represent a core feature of addiction. Internet Gaming Disorder (IGD) offers an ideal model to study the mechanisms underlying cognitive control deficits in addiction, eliminating the confounding effects of substance use. Studies have reported behavioral and neural deficits in reactive control in IGD, but it remains unclear whether individuals with IGD are compromised in proactive control or behavioral adjustment by learning from the changing contexts. METHODS: Here, fMRI data of 21 male young adults with IGD and 21 matched healthy controls (HC) were collected during a stop-signal task. We employed group independent component analysis to investigate group differences in temporally coherent, large-scale functional network activities during post-error slowing, the typical type of behavioral adjustments. We also employed a Bayesian belief model to quantify the trial-by-trial learning of the likelihood of stop signal - P(Stop) - a broader process underlying behavioral adjustment, and identified the alterations in functional network responses to P(Stop). RESULTS: The results showed diminished engagement of the fronto-parietal network during post-error slowing, and weaker activity in the ventral attention and anterior default mode network in response to P(Stop) in IGD relative to HC. DISCUSSION AND CONCLUSIONS: These results add to the literatures by suggesting deficits in updating and anticipating conflicts as well as in behavioral adjustment according to contextual information in individuals with IGD.


Subject(s)
Behavior, Addictive/physiopathology , Brain Mapping , Brain/physiology , Internet Addiction Disorder/physiopathology , Neural Pathways/physiology , Bayes Theorem , Cognition , Executive Function , Humans , Linear Models , Magnetic Resonance Imaging , Male , Probability Learning , Psychological Tests , Young Adult
11.
Addict Biol ; 26(2): e12917, 2021 03.
Article in English | MEDLINE | ID: mdl-32415913

ABSTRACT

Alterations in brain connectivity have been implicated in internet gaming disorder (IGD). However, little is known about alterations in whole-brain connectivity and their associations with long-term treatment outcomes. Here, we used a relatively new analytic approach, intrinsic connectivity distribution (ICD) analysis, to examine brain connectivity in 74 IGD participants and 41 matched healthy controls (HCs) and conducted post hoc seed-based resting-state functional connectivity (rsFC) analyses based on the ICD findings. We also examined how these findings related to outcomes involving a craving behavioral intervention (CBI) for IGD. IGD participants showed less whole-brain connectivity in the left angular gyrus and ventromedial prefrontal cortex (vmPFC) compared with HC participants. Seed-based rsFC analyses revealed that the left angular gyrus in the IGD group showed less connectivity with areas involved in the default-mode network and greater connectivity with areas in the salience and executive control networks. CBI was associated with improved connectivity within regions in the default-mode network and regions across the default-mode and salience networks. ICD-identified connectivity differences in the left angular gyrus and vmPFC were related to changes in craving and severity of addiction 6 months after the intervention. The findings suggest that IGD is associated with alterations in brain connectivity that may be sensitive to interventions. Thus, the findings have implications for understanding mechanisms underlying CBI effects and for further treatment development.


Subject(s)
Internet Addiction Disorder/pathology , Internet Addiction Disorder/therapy , Prefrontal Cortex/pathology , Psychotherapy/methods , Behavior, Addictive/diagnostic imaging , Behavior, Addictive/pathology , Behavior, Addictive/therapy , Craving , Humans , Internet Addiction Disorder/diagnostic imaging , Magnetic Resonance Imaging , Male , Prefrontal Cortex/diagnostic imaging
12.
Addict Biol ; 26(4): e12969, 2021 07.
Article in English | MEDLINE | ID: mdl-33047425

ABSTRACT

Internet gaming disorder (IGD), a worldwide mental health issue, has been widely studied using neuroimaging techniques during the last decade. Although dysfunctions in resting-state functional connectivity have been reported in IGD, mapping relationships from abnormal connectivity patterns to behavioral measures have not been fully investigated. Connectome-based predictive modeling (CPM)-a recently developed machine-learning approach-has been used to examine potential neural mechanisms in addictions and other psychiatric disorders. To identify the resting-state connections associated with IGD, we modified the CPM approach by replacing its core learning algorithm with a support vector machine. Resting-state functional magnetic resonance imaging (fMRI) data were acquired in 72 individuals with IGD and 41 healthy comparison participants. The modified CPM was conducted with respect to classification and regression. A comparison of whole-brain and network-based analyses showed that the default-mode network (DMN) is the most informative network in predicting IGD both in classification (individual identification accuracy = 78.76%) and regression (correspondence between predicted and actual psychometric scale score: r = 0.44, P < 0.001). To facilitate the characterization of the aberrant resting-state activity in the DMN, the identified networks have been mapped into a three-subsystem division of the DMN. Results suggest that individual differences in DMN function at rest could advance our understanding of IGD and variability in disorder etiology and intervention outcomes.


Subject(s)
Behavior, Addictive/physiopathology , Connectome , Internet Addiction Disorder/physiopathology , Support Vector Machine , Video Games/psychology , Adult , Brain/physiopathology , Executive Function , Humans , Magnetic Resonance Imaging , Male , Neural Pathways/physiopathology , Young Adult
13.
Front Psychiatry ; 12: 807839, 2021.
Article in English | MEDLINE | ID: mdl-35115973

ABSTRACT

BACKGROUND: In mental health, comorbidities are the norm rather than the exception. However, current meta-analytic methods for summarizing the neural correlates of mental disorders do not consider comorbidities, reducing them to a source of noise and bias rather than benefitting from their valuable information. OBJECTIVES: We describe and validate a novel neuroimaging meta-analytic approach that focuses on comorbidities. In addition, we present the protocol for a meta-analysis of all major mental disorders and their comorbidities. METHODS: The novel approach consists of a modification of Seed-based d Mapping-with Permutation of Subject Images (SDM-PSI) in which the linear models have no intercept. As in previous SDM meta-analyses, the dependent variable is the brain anatomical difference between patients and controls in a voxel. However, there is no primary disorder, and the independent variables are the percentages of patients with each disorder and each pair of potentially comorbid disorders. We use simulations to validate and provide an example of this novel approach, which correctly disentangled the abnormalities associated with each disorder and comorbidity. We then describe a protocol for conducting the new meta-analysis of all major mental disorders and their comorbidities. Specifically, we will include all voxel-based morphometry (VBM) studies of mental disorders for which a meta-analysis has already been published, including at least 10 studies. We will use the novel approach to analyze all included studies in two separate single linear models, one for children/adolescents and one for adults. DISCUSSION: The novel approach is a valid method to focus on comorbidities. The meta-analysis will yield a comprehensive atlas of the neuroanatomy of all major mental disorders and their comorbidities, which we hope might help develop potential diagnostic and therapeutic tools.

14.
Neuroimage Clin ; 26: 102202, 2020.
Article in English | MEDLINE | ID: mdl-32045732

ABSTRACT

Current models of addiction biology highlight altered neural responses to non-drug rewards as a central feature of addiction. However, given that drugs of abuse can directly impact reward-related dopamine circuitry, it is difficult to determine the extent to which reward processing alterations are a trait feature of individuals with addictions, or primarily a consequence of exogenous drug exposure. Examining individuals with behavioral addictions is one promising approach for disentangling neural features of addiction from the direct effects of substance exposure. The current fMRI study compared neural responses during monetary reward processing between drug naïve young adults with a behavioral addiction, internet gaming disorder (IGD; n = 22), and healthy controls (n = 27) using a monetary incentive delay task. Relative to controls, individuals with IGD exhibited blunted caudate activity associated with loss magnitude at the outcome stage, but did not differ from controls in neural activity at other stages. These findings suggest that decreased loss sensitivity might be a critical feature of IGD, whereas alterations in gain processing may be less characteristic of individuals with IGD, relative to those with substance use disorders. Therefore, classic theories of altered reward processing in substance use disorders should be translated to behavioral addictions with caution.


Subject(s)
Brain/physiopathology , Internet Addiction Disorder/physiopathology , Reward , Humans , Image Interpretation, Computer-Assisted/methods , Magnetic Resonance Imaging/methods , Male , Neuroimaging/methods , Young Adult
15.
Neurosci Biobehav Rev ; 105: 288-304, 2019 10.
Article in English | MEDLINE | ID: mdl-31319124

ABSTRACT

Many studies have reported that heavy substance use is associated with impaired response inhibition. Studies typically focused on associations with a single substance, while polysubstance use is common. Further, most studies compared heavy users with light/non-users, though substance use occurs along a continuum. The current mega-analysis accounted for these issues by aggregating individual data from 43 studies (3610 adult participants) that used the Go/No-Go (GNG) or Stop-signal task (SST) to assess inhibition among mostly "recreational" substance users (i.e., the rate of substance use disorders was low). Main and interaction effects of substance use, demographics, and task-characteristics were entered in a linear mixed model. Contrary to many studies and reviews in the field, we found that only lifetime cannabis use was associated with impaired response inhibition in the SST. An interaction effect was also observed: the relationship between tobacco use and response inhibition (in the SST) differed between cannabis users and non-users, with a negative association between tobacco use and inhibition in the cannabis non-users. In addition, participants' age, education level, and some task characteristics influenced inhibition outcomes. Overall, we found limited support for impaired inhibition among substance users when controlling for demographics and task-characteristics.


Subject(s)
Executive Function/physiology , Inhibition, Psychological , Psychomotor Performance/physiology , Substance-Related Disorders/physiopathology , Humans
16.
Sci Rep ; 9(1): 10048, 2019 Jul 11.
Article in English | MEDLINE | ID: mdl-31296887

ABSTRACT

We present a two-dimensional (2D) parity-time-symmetric (PT-symmetry) phononic crystals (PCs) with balanced gain and loss medium. Using the super cell method of rectangular lattice, we exhibit the thresholdless spontaneous PT-symmetry breaking in the band structure. The numerical results show that the asymmetric scattering properties obviously occur in a non-Hermitian system. At two specific incident frequencies, unidirectional reflectionless and perfect transmission behaviors exist individually in opposite directions, which are accompanied by a phase transition of π. Based on the generalized Snell's law, combining such a PT-symmetric medium, we design a novel metamaterial crystal for PT-symmetric acoustic flat focusing. Its focus frequency can also be modulated by the gain/loss parameter. The novel flat focusing based on the PT-symmetry that we propose opens a new door for high-dimensional applications of non-Hermitian metamaterials in acoustic wave manipulation.

17.
J Behav Addict ; 8(2): 277-287, 2019 Jun 01.
Article in English | MEDLINE | ID: mdl-31146550

ABSTRACT

BACKGROUND: Cue-induced brain reactivity has been suggested to be a fundamental and important mechanism explaining the development, maintenance, and relapse of addiction, including Internet gaming disorder (IGD). Altered activity in addiction-related brain regions has been found during cue-reactivity in IGD using functional magnetic resonance imaging (fMRI), but less is known regarding the alterations of coordinated whole brain activity patterns in IGD. METHODS: To investigate the activity of temporally coherent, large-scale functional brain networks (FNs) during cue-reactivity in IGD, independent component analysis was applied to fMRI data from 29 male subjects with IGD and 23 matched healthy controls (HC) performing a cue-reactivity task involving Internet gaming stimuli (i.e., game cues) and general Internet surfing-related stimuli (i.e., control cues). RESULTS: Four FNs were identified that were related to the response to game cues relative to control cues and that showed altered engagement/disengagement in IGD compared with HC. These FNs included temporo-occipital and temporo-insula networks associated with sensory processing, a frontoparietal network involved in memory and executive functioning, and a dorsal-limbic network implicated in reward and motivation processing. Within IGD, game versus control engagement of the temporo-occipital and frontoparietal networks were positively correlated with IGD severity. Similarly, disengagement of temporo-insula network was negatively correlated with higher game-craving. DISCUSSION: These findings are consistent with altered cue-reactivity brain regions reported in substance-related addictions, providing evidence that IGD may represent a type of addiction. The identification of the networks might shed light on the mechanisms of the cue-induced craving and addictive Internet gaming behaviors.


Subject(s)
Behavior, Addictive/physiopathology , Brain/diagnostic imaging , Brain/physiopathology , Cues , Magnetic Resonance Imaging/methods , Video Games/psychology , Adult , Behavior, Addictive/diagnostic imaging , Brain Mapping/methods , Humans , Internet , Male , Young Adult
18.
Front Psychiatry ; 9: 154, 2018.
Article in English | MEDLINE | ID: mdl-29740358

ABSTRACT

Internet gaming disorder (IGD) is characterized by cognitive and emotional deficits. Previous studies have reported the co-occurrence of IGD and depression. However, extant brain imaging research has largely focused on cognitive deficits in IGD. Few studies have addressed the comorbidity between IGD and depression symptoms and underlying neural mechanisms. Here, we systematically investigated this issue by combining a longitudinal survey study, a cross-sectional resting-state functional connectivity (rsFC) study and an intervention study. Autoregressive cross-lagged modeling on a longitudinal dataset of college students showed that IGD severity and depression are reciprocally predictive. At the neural level, individuals with IGD exhibited enhanced rsFC between the left amygdala and right dorsolateral prefrontal cortex (DLPFC), inferior frontal and precentral gyrus, compared with control participants, and the amygdala-frontoparietal connectivity at the baseline negatively predicted reduction in depression symptoms following a psychotherapy intervention. Further, following the intervention, individuals with IGD showed decreased connectivity between the left amygdala and left middle frontal and precentral gyrus, as compared with the non-intervention group. These findings together suggest that IGD may be closely associated with depression; aberrant rsFC between emotion and executive control networks may underlie depression and represent a therapeutic target in individuals with IGD. Registry name: The behavioral and brain mechanism of IGD; URL: https://www.clinicaltrials.gov/ct2/show/NCT02550405; Registration number: NCT02550405.

19.
Psychol Addict Behav ; 32(3): 365-372, 2018 05.
Article in English | MEDLINE | ID: mdl-29771562

ABSTRACT

Internet addiction has been typically conceptualized as either a continuous construct or a dichotomous construct. Limited research has differentiated adolescents with problematic Internet use (PIU) from the Internet addiction group (IA) and/or nonproblematic Internet use group (NPIU) and examined the potential correlates. To fill this gap, based on data obtained from 956 Chinese adolescents (11-19 years, 47% male), this study examined if adolescents with PIU is a distinctive group from the IA and NPIU. This study also examined factors from different ecological levels that may differentiate among the three groups, including individual, parental, peer, and sociodemographic factors. Results indicated that IA, PIU, and NPIU differed significantly on scores of Young's Diagnostic Questionnaire (YDQ). Critical factors emerging from different ecological levels could differentiate between PIU and NPIU and between IA and NPIU. Such findings suggest that PIU may represent a distinct, intermediate group of Internet users. The potential theoretical and practical implications of identifying PIU were also discussed. (PsycINFO Database Record


Subject(s)
Adolescent Behavior/psychology , Behavior, Addictive/diagnosis , Internet , Parents , Peer Group , Adolescent , Behavior, Addictive/psychology , Child , China , Cross-Sectional Studies , Female , Humans , Longitudinal Studies , Male , Parent-Child Relations , Surveys and Questionnaires , Young Adult
20.
Neuropsychopharmacology ; 43(6): 1364-1372, 2018 05.
Article in English | MEDLINE | ID: mdl-29154365

ABSTRACT

Difficulties in emotion regulation are commonly reported among individuals with alcohol and drug addictions and contribute to the acquisition and maintenance of addictive behaviors. Alterations in neural processing of negative affective stimuli have further been demonstrated among individuals with addictions. However, it is unclear whether these alterations are a general feature of addictions or are a result of prolonged exposure to drugs of abuse. To test the hypothesis of altered negative affect processing independent of drug effects, this study assessed neural function among drug-naïve youth with a behavioral addiction-Internet gaming disorder (IGD). Fifty-six young adults (28 with IGD, 28 matched controls) participated in fMRI scanning during performance of a well-validated emotion regulation task. Between-group differences in neural activity during task performance were assessed using a whole-brain, mixed-effects ANOVA with correction for multiple comparisons at currently recommended thresholds (voxel-level p<0.001, pFWE<0.05). Compared to controls, youth with IGD exhibited significantly blunted neural responses within distributed subcortical and cortical regions including the striatum, insula, lateral prefrontal cortex and anterior cingulate in response to negative affective cues, as well as during emotion regulation. Independent component analysis (ICA) further identified between-group differences in engagement of a fronto-cingulo-parietal network, involving decreased engagement in IGD youth relative to controls. Study findings are largely consistent with those from prior neuroimaging studies in substance-use disorders, thus raising the possibility that neural processing of negative affect may be blunted across drug and behavioral addictions independent of acute or chronic drug effects.


Subject(s)
Behavior, Addictive/physiopathology , Brain/physiopathology , Emotions/physiology , Gambling/physiopathology , Internet , Adolescent , Adult , Behavior, Addictive/diagnostic imaging , Brain/diagnostic imaging , Brain Mapping , Emotional Intelligence/physiology , Gambling/diagnostic imaging , Humans , Magnetic Resonance Imaging , Male , Young Adult
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