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1.
J Vis ; 19(11): 6, 2019 09 03.
Article in English | MEDLINE | ID: mdl-31509602

ABSTRACT

Considerable uncertainty remains regarding the types of features human vision uses for shape representation. Visual-search experiments are reported which assessed the hypothesis of a surface-based (i.e., edge-bounded polygons) code for shape representation in human vision. The results indicate slower search rates and/or longer response times when the target shape shares its constituent surfaces with distractors (conjunction condition) than when the target surfaces are unique in the display (nonconjunction condition). This demonstration is made using test conditions that strictly control any potential artifact pertaining to target-distractor similarity. The surface-based code suggested by this surface-conjunction effect is strictly 2-D, since the effect occurs even when the surfaces are shared between the target and distractors in the 2-D image but not in their 3-D instantiation. Congruently, this latter finding is unaltered by manipulations of the richness of the depth information offered by the stimuli. It is proposed that human vision uses a 2-D surface-based code for shape representation which, considering other key findings in the field, probably coexists with an alternative representation mode based on a type of structural description that can integrate information pertaining to the 3-D aspect of shapes.


Subject(s)
Form Perception/physiology , Visual Perception/physiology , Adolescent , Adult , Female , Humans , Male , Perceptual Masking/physiology , Photic Stimulation , Reaction Time/physiology , Young Adult
2.
Vision Res ; 97: 45-51, 2014 Apr.
Article in English | MEDLINE | ID: mdl-24561213

ABSTRACT

The present study investigated the joint impact of target-flanker similarity and of spatial frequency content on the crowding effect in letter identification. We presented spatial frequency filtered letters to neurologically intact non-dyslexic readers while manipulating target-flanker distance, target eccentricity and target-flanker confusability (letter similarity metric based on published letter confusion matrices). The results show that high target-flanker confusability magnifies crowding. They also reveal an intricate pattern of interactions of the spatial frequency content of the stimuli with target eccentricity, flanker distance and similarity. The findings are congruent with the notion that crowding results from the inappropriate pooling of target and flanker features and that this integration is more likely to match a response template at a subsequent decision stage with similar than dissimilar flankers. In addition, the evidence suggests that crowding from similar flankers is biased towards relatively high spatial frequencies and that crowding shifts towards lower spatial frequencies as target eccentricity is increased.


Subject(s)
Form Perception/physiology , Pattern Recognition, Visual/physiology , Perceptual Masking/physiology , Reading , Space Perception/physiology , Adult , Analysis of Variance , Female , Humans , Male , Photic Stimulation/methods , Visual Fields/physiology , Young Adult
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