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1.
Sci Rep ; 14(1): 10598, 2024 05 08.
Article in English | MEDLINE | ID: mdl-38719940

ABSTRACT

A popular and widely suggested measure for assessing unilateral hand motor skills in stroke patients is the box and block test (BBT). Our study aimed to create an augmented reality enhanced version of the BBT (AR-BBT) and evaluate its correlation to the original BBT for stroke patients. Following G-power analysis, clinical examination, and inclusion-exclusion criteria, 31 stroke patients were included in this study. AR-BBT was developed using the Open Source Computer Vision Library (OpenCV). The MediaPipe's hand tracking library uses a palm and a hand landmark machine learning model to detect and track hands. A computer and a depth camera were employed in the clinical evaluation of AR-BBT following the principles of traditional BBT. A strong correlation was achieved between the number of blocks moved in the BBT and the AR-BBT on the hemiplegic side (Pearson correlation = 0.918) and a positive statistically significant correlation (p = 0.000008). The conventional BBT is currently the preferred assessment method. However, our approach offers an advantage, as it suggests that an AR-BBT solution could remotely monitor the assessment of a home-based rehabilitation program and provide additional hand kinematic information for hand dexterities in AR environment conditions. Furthermore, it employs minimal hardware equipment.


Subject(s)
Augmented Reality , Hand , Machine Learning , Stroke Rehabilitation , Stroke , Humans , Male , Female , Middle Aged , Stroke/physiopathology , Aged , Hand/physiopathology , Hand/physiology , Stroke Rehabilitation/methods , Motor Skills/physiology , Adult
2.
Article in English | MEDLINE | ID: mdl-38082809

ABSTRACT

Limb spasticity is caused by stroke, multiple sclerosis, traumatic brain injury and various central nervous system pathologies such as brain tumors resulting in joint stiffness, loss of hand function and severe pain. This paper presents with the Rehabotics integrated rehabilitation system aiming to provide highly individualized assessment and treatment of the function of the upper limbs for patients with spasticity after stroke, focusing on the developed passive exoskeletal system. The proposed system can: (i) measure various motor and kinematic parameters of the upper limb in order to evaluate the patient's condition and progress, as well as (ii) offer a specialized rehabilitation program (therapeutic exercises, retraining of functional movements and support of daily activities) through an interactive virtual environment. The outmost aim of this multidisciplinary research work is to create new tools for providing high-level treatment and support services to patients with spasticity after stroke.Clinical Relevance- This paper presents a new passive exoskeletal system aiming to provide enhanced treatment and assessment of patients with upper limb spasticity after stroke.


Subject(s)
Stroke Rehabilitation , Stroke , Humans , Treatment Outcome , Upper Extremity , Stroke/complications , Stroke Rehabilitation/methods , Exercise Therapy , Muscle Spasticity/diagnosis , Muscle Spasticity/etiology
3.
Sensors (Basel) ; 23(14)2023 Jul 17.
Article in English | MEDLINE | ID: mdl-37514743

ABSTRACT

Impaired hand function is one of the most frequently persistent consequences of stroke. Throughout the rehabilitation process, physicians consistently monitor patients and perform kinematic evaluations in order to assess their overall progress in motor recovery. The Sollerman Hand Function Test (SHT) is a valuable assessment tool used to evaluate a patient's capacity to engage in daily activities. It holds great importance in the field of medicine as it aids in the assessment of treatment effectiveness. Nevertheless, the requirement for a therapist's physical presence and the use of specialized materials make the test time-consuming and reliant on clinic availability. In this paper, we propose a computer-vision-based approach to the "Write with a pen" sub-test, originally included in the SHT. Our implementation does not require extra hardware equipment and is able to run on lower-end hardware specifications, using a single RGB camera. We have incorporated all the original test's guidelines and scoring methods into our application, additionally providing an accurate hand spasticity evaluator. After briefly presenting the current research approaches, we analyze and demonstrate our application, as well as discuss some issues and limitations. Lastly, we share some preliminary findings from real-world application usage conducted at the University campus and outline our future plans.


Subject(s)
Stroke Rehabilitation , Stroke , Humans , Recovery of Function , Upper Extremity , Hand , Computers , Stroke Rehabilitation/methods
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