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1.
Heliyon ; 9(3): e13683, 2023 Mar.
Article in English | MEDLINE | ID: mdl-36873512

ABSTRACT

Organizations are more frequently turning towards robotic process automation (RPA) as a solution for employees to focus on higher complexity and more valuable tasks while delegating routine, monotonous and rule-based tasks to their digital colleagues. These software robots can handle various rule-based, digital, repetitive tasks. However, currently available process identification methods must be qualified to select suitable automation processes accurately. Wrong process selection and failed attempts are often the origin of process automation's bad reputation within organizations and often result in the avoidance of this technology. As a result, in this research, a method for selecting processes for automation combining two multi-criteria decision-making techniques, 'Analytic Hierarchy Process (AHP) and Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS), will be proposed, demonstrated, and evaluated. This study follows the Design Science Research Methodology (DSRM) and applies the proposed method for selecting processes for automation to a real-life scenario. The result will be a method to support the proper selection of business processes for automation, increasing the success of implementing RPA tools in an organization.

2.
BMC Med Inform Decis Mak ; 17(1): 31, 2017 03 27.
Article in English | MEDLINE | ID: mdl-28347304

ABSTRACT

BACKGROUND: The rising prevalence of chronic diseases is pressing health systems to introduce reforms. Primary healthcare and multidisciplinary models have been suggested as approaches to deal with this challenge, with new roles for nurses and pharmacists being advocated. More recently, implementing healthcare based on information systems and technologies (e.g. eHealth) has been proposed as a way to improve health services. However, implementing online pharmaceutical services, including their adoption by pharmacists and patients, is still an open research question. In this paper we present ePharmacare, a new online pharmaceutical service implemented using Design Science Research. METHODS: The Design Science Research Methodology (DSRM) was chosen to implement this online service for chronic diseases management. In the paper, DSRM's different activities are explained, from the definition of the problem to the evaluation of the artifact. During the design and development activities, surveys, observations, focus groups, and eye-tracking glasses were used to validate pharmacists' and patients' requirements. During the demonstration and evaluation activities the new service was used with real-world pharmacists and patients. RESULTS: The results show the contribution of DSRM in the implementation of online services for pharmacies. We found that pharmacists spend only 50% of their time interacting with patients, uncovering a clear opportunity to implement online pharmaceutical care services. On the other hand, patients that regularly visit the same pharmacy recognize the value in patient follow-up demanding to use channels such as the Internet for their pharmacy interactions. Limitations were identified regarding the high workload of pharmacists, but particularly their lack of know-how and experience in dealing with information systems (IST) for the provision of pharmaceutical services. CONCLUSIONS: This paper summarizes a research project in which an online pharmaceutical service was proposed, designed, developed, demonstrated and evaluated using DSRM. The main barriers for pharmacists' adoption of online pharmaceutical services provision were the lack of time, time management and information systems usage skills, as well as a precise role definition within pharmacies. These problems can be addressed with proper training and services reorganization, two proposals to be investigated in future works.


Subject(s)
Attitude of Health Personnel , Health Services Research/methods , Patient Satisfaction , Pharmaceutical Services, Online/standards , Research Design/standards , Adult , Humans , Pharmacists
3.
BMC Med Inform Decis Mak ; 17(1): 15, 2017 Jan 31.
Article in English | MEDLINE | ID: mdl-28143613

ABSTRACT

BACKGROUND: Hospital-acquired infections are still amongst the major problems health systems are facing. Their occurrence can lead to higher morbidity and mortality rates, increased length of hospital stay, and higher costs for both hospital and patients. Performing hand hygiene is a simple and inexpensive prevention measure, but healthcare workers' compliance with it is often far from ideal. To raise awareness regarding hand hygiene compliance, individual behaviour change and performance optimization, we aimed to develop a gamification solution that collects data and provides real-time feedback accurately in a fun and engaging way. METHODS: A Design Science Research Methodology (DSRM) was used to conduct this work. DSRM is useful to study the link between research and professional practices by designing, implementing and evaluating artifacts that address a specific need. It follows a development cycle (or iteration) composed by six activities. Two work iterations were performed applying gamification components, each using a different indoor location technology. Preliminary experiments, simulations and field studies were performed in an Intensive Care Unit (ICU) of a Portuguese tertiary hospital. Nurses working on this ICU were in a focus group during the research, participating in several sessions across the implementation process. RESULTS: Nurses enjoyed the concept and considered that it allows for a unique opportunity to receive feedback regarding their performance. Tests performed on the indoor location technology applied in the first iteration regarding distances estimation presented an unacceptable lack of accuracy. Using a proximity-based technique, it was possible to identify the sequence of positions, but beacons presented an unstable behaviour. In the second work iteration, a different indoor location technology was explored but it did not work properly, so there was no chance of testing the solution as a whole (gamification application included). CONCLUSIONS: Combining automated monitoring systems with gamification seems to be an innovative and promising approach, based on the already achieved results. Involving nurses in the project since the beginning allowed to align the solution with their needs. Despite strong evolution through recent years, indoor location technologies are still not ready to be applied in the healthcare field with nursing wards.


Subject(s)
Cross Infection/prevention & control , Hand Hygiene/standards , Intensive Care Units/standards , Medical Informatics Applications , Nursing Staff, Hospital/standards , Game Theory , Humans
4.
Stud Health Technol Inform ; 228: 499-503, 2016.
Article in English | MEDLINE | ID: mdl-27577433

ABSTRACT

About 37 thousand people die per year in Europe due to infections by resistant bacteria. Fighting antimicrobial resistances (AR) is a top priority to save lives and reduce costs. AR is triggered mostly by uncritical antibiotic prescription. This paper presents HAITool, a decision-making information system to support antibiotic prescription. The system was co-developed together with health professionals using Design Science Research Methodology, empowered with innovative data visualization techniques to improve AR management. HAITool includes integrated visualizations of patient, microbiology, and pharmacy data, facilitating clinical decision support, antibiotic prescriptions quality and antibiotic-resistant bacteria monitoring. It also includes an alert module that monitors conformance of antibiotic prescriptions with norms and guidelines. HAITool is evaluated using both the Österle principles and interviews with physicians and infection control team from three participant hospitals.


Subject(s)
Anti-Bacterial Agents/therapeutic use , Decision Support Systems, Clinical , Drug Therapy, Computer-Assisted/methods , Intensive Care Units/organization & administration , Humans , Portugal , Software , Tertiary Care Centers
5.
Stud Health Technol Inform ; 180: 58-62, 2012.
Article in English | MEDLINE | ID: mdl-22874152

ABSTRACT

In a competitive world, healthcare organizations are forced to make improvements in order to compete and prosper. Healthcare services suffer from lack of change and inefficiency, which affects the delivery of sustainable services. We propose a method based on DEMO to find non value-added transactions that must be redesigned to simplify processes. This methodology was chosen as a basis for our solution because it provides a better understanding of the dynamics of an organization, has a strong and well-formed theory, and allows a good alignment between the enterprise design and operation. A demonstration of the method was accomplished in an emergency department, making it possible to find transactions that can be improved or automated. To evaluate the results we used interviews, Moody and Shanks Quality Framework, and the Four Principles from Österle et al., which shows that the method yields an adequate and clear process view and is reliable when it comes to improving healthcare operational processes.


Subject(s)
Efficiency, Organizational , Emergency Service, Hospital/organization & administration , Hospital Administration/methods , Models, Organizational , Quality Improvement/organization & administration , Portugal
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