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1.
IEEE Trans Vis Comput Graph ; 21(11): 1241-50, 2015 Nov.
Artículo en Inglés | MEDLINE | ID: mdl-26439825

RESUMEN

Volumetric methods provide efficient, flexible and simple ways of integrating multiple depth images into a full 3D model. They provide dense and photorealistic 3D reconstructions, and parallelised implementations on GPUs achieve real-time performance on modern graphics hardware. To run such methods on mobile devices, providing users with freedom of movement and instantaneous reconstruction feedback, remains challenging however. In this paper we present a range of modifications to existing volumetric integration methods based on voxel block hashing, considerably improving their performance and making them applicable to tablet computer applications. We present (i) optimisations for the basic data structure, and its allocation and integration; (ii) a highly optimised raycasting pipeline; and (iii) extensions to the camera tracker to incorporate IMU data. In total, our system thus achieves frame rates up 47 Hz on a Nvidia Shield Tablet and 910 Hz on a Nvidia GTX Titan XGPU, or even beyond 1.1 kHz without visualisation.

2.
IEEE Trans Vis Comput Graph ; 21(5): 557-70, 2015 May.
Artículo en Inglés | MEDLINE | ID: mdl-26357204

RESUMEN

We present a novel framework for jointly tracking a camera in 3D and reconstructing the 3D model of an observed object. Due to the region based approach, our formulation can handle untextured objects, partial occlusions, motion blur, dynamic backgrounds and imperfect lighting. Our formulation also allows for a very efficient implementation which achieves real-time performance on a mobile phone, by running the pose estimation and the shape optimisation in parallel. We use a level set based pose estimation but completely avoid the, typically required, explicit computation of a global distance. This leads to tracking rates of more than 100 Hz on a desktop PC and 30 Hz on a mobile phone. Further, we incorporate additional orientation information from the phone's inertial sensor which helps us resolve the tracking ambiguities inherent to region based formulations. The reconstruction step first probabilistically integrates 2D image statistics from selected keyframes into a 3D volume, and then imposes coherency and compactness using a total variational regularisation term. The global optimum of the overall energy function is found using a continuous max-flow algorithm and we show that, similar to tracking, the integration of per voxel posteriors instead of likelihoods improves the precision and accuracy of the reconstruction.

3.
IEEE Trans Pattern Anal Mach Intell ; 34(2): 387-401, 2012 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-21768650

RESUMEN

We present a novel approach to the structure-from-motion problem which combines the search for correspondences and geometric reconstruction, rather than treating these as separate steps. Through the combination of the two steps, we achieve an implicit feedback of 3D information to aid the correspondence search, and at the same time we avoid an explicit model for tracking errors. The reconstruction results are therefore optimal in case of, for example, Gaussian noise on image intensities. We also present an efficient online framework for structure-from-motion with our combined approach, thoroughly evaluate the method in experiments and compare the results to state-of-the-art methods.

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