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Objective To validate the low-cost model for arthroscopy training and analyze the acceptance and usefulness of the developed simulator in medical teaching and training. Method Ten medical students, ten third-year orthopedic residents, and ten shoulder surgeons performed predetermined tasks on a shoulder simulator twice. The parameters used were time to complete the tasks, number of looks at the hands, GOALS score (Global Operative Assessment of Laparoscopic Skills) and comparison between groups and within groups. An adapted Likert scale was applied addressing the individuals' impressions about the simulator and its applicability. Results In the intergroup comparison, the shoulder surgeons had better scores and times than the other groups. When the tasks were repeated, the group of surgeons had a 59% improvement in time (p < 0.05), as did the group of medical students. In the GOALS score, shoulder surgeons had consistently better scores than the other groups. And when we evaluated the evolution from the first to the second test, the group of surgeons and the group of academics had a statistically significant improvement (p < 0.05). In terms of lookdowns, there was a decrease in all groups. There was consensus that the simulator is useful in training. Conclusion The simulator developed allowed the differentiation between individuals with different levels of training in arthroscopic surgery. It was accepted by 100% of the participants as a useful tool in arthroscopic shoulder surgical training.
RESUMEN
Abstract Objective To validate the low-cost model for arthroscopy training and analyze the acceptance and usefulness of the developed simulator in medical teaching and training. Method Ten medical students, ten third-year orthopedic residents, and ten shoulder surgeons performed predetermined tasks on a shoulder simulator twice. The parameters used were time to complete the tasks, number of looks at the hands, GOALS score (Global Operative Assessment of Laparoscopic Skills) and comparison between groups and within groups. An adapted Likert scale was applied addressing the individuals' impressions about the simulator and its applicability. Results In the intergroup comparison, the shoulder surgeons had better scores and times than the other groups. When the tasks were repeated, the group of surgeons had a 59% improvement in time (p < 0.05), as did the group of medical students. In the GOALS score, shoulder surgeons had consistently better scores than the other groups. And when we evaluated the evolution from the first to the second test, the group of surgeons and the group of academics had a statistically significant improvement (p < 0.05). In terms of lookdowns, there was a decrease in all groups. There was consensus that the simulator is useful in training. Conclusion The simulator developed allowed the differentiation between individuals with different levels of training in arthroscopic surgery. It was accepted by 100% of the participants as a useful tool in arthroscopic shoulder surgical training.
Resumo Objetivo Validar o modelo de baixo custo para treinamento em artroscopia e analisar a aceitação e utilidade do simulador desenvolvido no ensino e treinamento médico. Método Dez acadêmicos do curso de medicina, dez residentes do terceiro ano em ortopedia e dez cirurgiões de ombro realizaram tarefas pré determinadas em um simulador de ombro duas vezes. Os parâmetros utilizados foram o tempo para completar as tarefas, quantidade de olhares para as mãos, escore de GOALS (Global Operative Assessment of Laparoscopic Skills) e comparados entre os grupos e intragrupos. Uma escala de Likert adaptada foi aplicada abordando as impressões dos indivíduos acerca do simulador e de sua aplicabilidade. Resultados Na comparação intergrupos, os cirurgiões de ombro tiveram melhores escores e tempos que os demais grupos. Quando as tarefas foram repetidas, o grupo de cirurgiões, teve uma melhora de 59% no tempo (p < 0,05), assim como no grupo de acadêmicos. No escore de GOALS os cirurgiões de ombro apresentaram escores consistentemente melhores que os demais grupos. E quando avaliamos a evolução do primeiro para o segundo teste, o grupo de cirurgiões e o grupo de acadêmicos tiveram melhora estatisticamente significante (p < 0,05). No quesito de lookdowns houve diminuição em todos os grupos. Houve consenso em que o simulador é útil no treinamento. Conclusão O simulador desenvolvido permitiu a diferenciação entre indivíduos com diferentes níveis de treinamento em cirurgia artroscópica. Foi aceito por 100% dos participantes como uma ferramenta útil no treinamento cirúrgico artroscópico do ombro.
Asunto(s)
Artroscopía , Hombro/cirugía , Enseñanza , Entrenamiento SimuladoRESUMEN
The present study created a cheap (below US$ 100) shoulder arthroscopy training model, affordable for the practical education of medical students and residents. The model was created using a polyvinyl chloride (PVC) knee joint pipe (150 mm in diameter and 90 degrees in inclination) and a synthetic shoulder model. The parts were arranged to simulate a lateral recumbency with the upper limb in traction, which is the frequent positioning during arthroscopies. Colored dots on the glenoid and a partial rotator cuff model on the upper portion of the scapula were placed to assist training. This inexpensive, easy-to-make model for shoulder arthroscopy can aid surgical training.
RESUMEN
Abstract The present study created a cheap (below US$ 100) shoulder arthroscopy training model, affordable for the practical education of medical students and residents. The model was created using a polyvinyl chloride (PVC) knee joint pipe (150 mm in diameter and 90 degrees in inclination) and a synthetic shoulder model. The parts were arranged to simulate a lateral recumbency with the upper limb in traction, which is the frequent positioning during arthroscopies. Colored dots on the glenoid and a partial rotator cuff model on the upper portion of the scapula were placed to assist training. This inexpensive, easy-to-make model for shoulder arthroscopy can aid surgical training.
Resumo O objetivo do presente trabalho é criar um modelo de treinamento em artroscopia de ombro de baixo custo abaixo de 100 dólares, tornando-o acessível à capacitação prática de estudantes de medicina e residentes. O modelo foi criado utilizando um cano de PVC de 150 mm de diâmetro em 90 graus e um modelo de ombro sintético. O posicionamento das peças foi disposto de forma a simular a posição de decúbito lateral com membro superior em tração, frequente nas artroscopias. Para auxiliar no treinamento, foram demarcados pontos coloridos na glenóide e foi confeccionado um modelo de parte do manguito rotador na porção superior da escápula. Foi possível confeccionar um modelo para treinamento de artroscopia do ombro com um valor abaixo de 100 dólares, de fácil manufatura, que pode ser um auxiliar no treinamento de cirurgiões.
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Humanos , Artroscopía , Hombro/cirugía , Tecnología de Bajo Costo , Educación Médica , Entrenamiento SimuladoRESUMEN
The first meniscal suture was performed in 1885 and took about a century to become popular. Currently, all-inside meniscal repair devices are widely used. However, this technique presents the disadvantage of being a method dependent on specific devices, presenting a higher cost than other techniques. This high cost limits the use of such a technique in many locations. The objective of the present technical note is to describe a microinvasive meniscal suture technique as a modification of the all-inside technique, using a disposable 40 × 12 mm procedure needle. The authors believe that the proposed modification to the technique can make it more popular, enabling the use of the microinvasive technique in places with limited resources.
RESUMEN
Abstract The first meniscal suture was performed in 1885 and took about a century to become popular. Currently, all-inside meniscal repair devices are widely used. However, this technique presents the disadvantage of being a method dependent on specific devices, presenting a higher cost than other techniques. This high cost limits the use of such a technique in many locations. The objective of the present technical note is to describe a microinvasive meniscal suture technique as a modification of the all-inside technique, using a disposable 40 x 12 mm procedure needle. The authors believe that the proposed modification to the technique can make it more popular, enabling the use of the microinvasive technique in places with limited resources.
Resumo A primeira sutura meniscal foi realizada em 1885 e levou cerca de um século para tornar-se popular. Atualmente, os dispositivos de reparo meniscal all-inside são amplamente utilizados. Contudo, esta técnica apresenta a desvantagem de ser um método dependente de dispositivos específicos, apresentando um custo superior aos de outras técnicas. Este valor elevado limita o uso de tal técnica em muitos locais. O objetivo da presente nota técnica é descrever uma técnica de sutura meniscal microinvasiva, como uma modificação da técnica all-inside, utilizando uma agulha descartável de procedimento de 40 x 12 mm. Os autores acreditam que a modificação proposta para a técnica pode torná-la mais popular, possibilitando o uso da técnica microinvasiva em locais com recursos limitados.
Asunto(s)
Humanos , Artroscopía , Técnicas de Sutura , Procedimientos Quirúrgicos Mínimamente Invasivos , Lesiones de Menisco Tibial/cirugíaRESUMEN
OBJECTIVE: to validate a lumbar spine endoscopic flavectomy simulator using the construct method and to assess the acceptability of the simulator in medical education. METHODS: thirty medical students and ten video-assisted surgery experienced orthopedists performed an endoscopic flavectomy procedure in the simulator. Time, look-downs, lost instruments, respect for the stipulated edge of the ligamentum flavum, regularity of the incision, GOALS checklist (Global Operative Assessment of Laparoscopic Skills), and responses to the Likert Scale adapted for this study were analyzed. RESULTS: all variables differed between groups. Procedure time was shorter in the physician group (p < 0.001). Look-downs and instrument losses were seven times greater among students than physicians. Half of the students respected the designated incision limits, compared to 80% of the physicians. In the student group, about 30% of the incisions were regular, compared to 100% in the physician group (p < 0.001). The physicians performed better in all GOALS checklist domains. All the physicians and more than 96% of the students considered the activity enjoyable, and approximately 90% believed that the model was realistic and could contribute to medical education. CONCLUSIONS: the simulator could differentiate the groups' experience level, indicating construct validity, and both groups reported high acceptability.
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Laparoscopía , Médicos , Estudiantes de Medicina , Competencia Clínica , HumanosRESUMEN
OBJECTIVE: To validate an affordable and easily reproducible arthroscopic knee surgery simulator made from simple, low-cost materials by demonstrating its ability to distinguish experienced from novice arthroscopists (i.e., construct validity). Additionally, acceptance and usefulness of the simulator in medical training and education were assessed. DESIGN: The simulator was used to perform a partial meniscectomy in both menisci. External and intra-articular images obtained during the procedures were used to assess objective visual parameters. The Arthroscopic Surgical Skill Evaluation Tool and a Likert scale addressing individual perceptions about the simulator and its applicability in medical education were also used. SETTING: The study was conducted at Hospital de Clínicas da Universidade Federal do Paraná, a teaching hospital in southern Brazil. PARTICIPANTS: Thirty sixth-year medical students were recruited, as well as 10 orthopedic surgeons who had knee arthroscopy expertise and were members of a sports traumatology and knee arthroscopy group. RESULTS: There were statistically significant differences between the groups in all objective parameters. The mean time to perform the procedure was 60% higher among students compared to surgeons. Students needed 72.5% more time on average to perform triangulations and obtained an error rate approximately twice higher in the assessment of the area removed from the menisci. Regarding Arthroscopic Surgical Skill Evaluation Tool scores, statistically significant differences were found between surgeons and students in all 8 domains and in the total score. The simulator was well accepted, as over 90% of participants found it useful for education and training, believed it contributed to teaching and assessing specific surgical steps and procedures, and reported that the task was enjoyable. CONCLUSIONS: The arthroscopic knee surgery simulator was largely accepted and had good applicability in objective measurement of surgical skills, distinguishing medical students from orthopedic surgeons and thus demonstrating construct validity.
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Artroscopía , Estudiantes de Medicina , Brasil , Competencia Clínica , Humanos , Articulación de la RodillaRESUMEN
ABSTRACT Objective: to validate a lumbar spine endoscopic flavectomy simulator using the construct method and to assess the acceptability of the simulator in medical education. Methods: thirty medical students and ten video-assisted surgery experienced orthopedists performed an endoscopic flavectomy procedure in the simulator. Time, look-downs, lost instruments, respect for the stipulated edge of the ligamentum flavum, regularity of the incision, GOALS checklist (Global Operative Assessment of Laparoscopic Skills), and responses to the Likert Scale adapted for this study were analyzed. Results: all variables differed between groups. Procedure time was shorter in the physician group (p < 0.001). Look-downs and instrument losses were seven times greater among students than physicians. Half of the students respected the designated incision limits, compared to 80% of the physicians. In the student group, about 30% of the incisions were regular, compared to 100% in the physician group (p < 0.001). The physicians performed better in all GOALS checklist domains. All the physicians and more than 96% of the students considered the activity enjoyable, and approximately 90% believed that the model was realistic and could contribute to medical education. Conclusions: the simulator could differentiate the groups' experience level, indicating construct validity, and both groups reported high acceptability.
RESUMO Objetivo: validar um simulador de flavectomia endoscópica da coluna lombar por meio do método de constructo e, analisar a aceitação do simulador no ensino médico. Métodos: trinta estudantes de medicina e dez ortopedistas com experiência em videocirurgia realizaram um procedimento de flavectomia endoscópica no simulador. Foram analisados tempo, look-downs, perdas de instrumentos, respeito ao limite estipulado no ligamento amarelo, contorno regular do corte, checklist GOALS (Global Operative Assessment of Laparaoscopic Skills) e respostas à Escala de Likert adaptada para este estudo. Resultados: todas as variáveis diferiram entre os grupos. O tempo do procedimento foi menor no grupo dos médicos (p < 0,001). Look-downs e perdas de instrumentos foram sete vezes superiores entre os alunos do que entre os médicos. Metade dos alunos respeitou os limites de incisão designados, em comparação a 80% dos médicos. No grupo dos alunos, cerca de 30% das incisões foram regulares, em comparação a 100% no grupo dos médicos (p < 0,001). Os médicos tiveram melhor desempenho em todos os domínios da checklist GOALS. Todos os médicos e 96% dos alunos consideraram a atividade prazerosa, e cerca de 90% consideraram que o modelo era realista e poderia contribuir para o ensino médico. Conclusões: o simulador foi capaz de diferenciar o nível de experiência dos grupos, indicando a validade do construto, e ambos os grupos relataram alta aceitação.
Asunto(s)
Humanos , Médicos , Estudiantes de Medicina , Laparoscopía , Competencia ClínicaRESUMEN
Objetivo: O objetivo deste trabalho é fazer uma revisão bibliográfica sobre a relação do uso do videogame e o desenvolvimento de habilidades cirúrgicas. Material e Método: Foi utilizado a base de dados da MEDLINE e SciELO para pesquisa. Após a leitura completa dos artigos, alguns outros artigos foram buscados pelas referências. Resultados: Na revisão foram encontrados 919 artigos compatíveis com a estratégia de busca. Após a leitura do resumo foram selecionados 34 artigos que tinham alguma relação com videogame e performance em cirurgia. Conclusões: A relação do uso do videogame e o desenvolvimento de habilidades cirúrgicas tem evidências científicas pobres. O uso dos jogos eletrônicos, como aquecimento, para melhorar a eficiência em cirurgia, tem respaldo na literatura.
Purpose: The aim of this study is to review the literature concerning the relationship between videogame training and the development of surgical abilities. Method: The electronic databases of MEDLINE and SciELO were searched for relevant studies. Additional studies were included based on the references of the previous studies. Results: Nine hundred and nineteen studies were found. After reading the abstracts, 34 studies were selected and included in this study. Conclusions: there is little existing evidence relating videogame training and the development of surgical abilities. However, warming up with videogame training seems improve surgical efficiency. It can be concluded that, before the first surgery, warming up with videogame training can be useful to improve surgical efficiency.
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Juegos de Video , Cirugía Asistida por Computador , Entrenamiento SimuladoRESUMEN
Abstract: Introduction: The objective of this study is to describe a model of knee arthroscopy simulator that is affordable, low-cost and easily reproducible, aiming to enable the diffusion of more effective active teaching and training methodologies. Methods: For the creation of the arthroscopic camera, an endoscopic camera for mobile phones and computers model SXT-5.0M manufactured by KKMOON were used. The camera was introduced in a metal tube, which was coupled to a set of three 20 mm PVC hydraulic connectors to simulate the handle and sleeve of the arthroscope. The camera has a resolution of 1280 x 720 pixels and is equipped with six built-in white LED lamps, simulating and eliminating the need to use an additional light source. The knee model was developed using a PVC pipe fixed on a wooden support, to which synthetic femur and tibia models were affixed. Four three-centimeter diameter holes, compatible with the standard arthroscopic portals, were made in the body of the PVC pipe. For the menisci, a model was made out of modeling clay (Corfix®), until the anatomical structures were close to the real ones. The model consists of both menisci and the intercondylar eminence, simulating the proximal tibial articular surface. The model made out of modeling clay was the basis for the production of a thin Crystal Polyester Resin mold. Using the resin mold, the meniscal models were made of Silicone Rubber Type II, widely used in industry and crafts. Results: A functional and reproducible simulator was obtained, consisting of a knee model and an arthroscopic camera. The simulator works adequately adapted to a TV, monitor or computer, and allows the simulation of diagnostic procedures, meniscectomy and meniscoplasty. Conclusion: It is possible to develop a knee arthroscopy simulator, with components available in local and electronic commerce, at a cost of approximately R$ 300.
Resumo: Introdução: O objetivo deste trabalho é descrever um modelo de simulador de artroscopia de joelho acessível, de baixo custo e facilmente reprodutível, com o intuito de permitir a difusão de metodologias de ensino ativas e treinamento mais eficazes. Métodos: Para a confecção da câmera artroscópica, foi utilizada uma câmera endoscópica para celulares e computadores modelo SXT-5.0M da fabricante KKMOON. Introduziu-se a câmera em um tubo de metal, o qual foi acoplado a um conjunto de três conectores hidráulicos de PVC de 20 mm para simular a empunhadura e camisa do artroscópio. A câmera tem resolução de 1.280 x 720 pixels e seis lâmpadas brancas de LED embutidas, simulando e dispensando a utilização de uma fonte de luz auxiliar. O modelo de joelho foi confeccionado a partir de um cano de PVC fixado em uma base de madeira, ao qual se acoplou um modelo de fêmur e tíbia sintéticos. No corpo do cano de PVC, foram confeccionadas quatro perfurações de 3 cm de diâmetro, compatíveis com os portais artroscópicos habituais. Para os meniscos, fez-se um modelo em massa de modelar (Corfix®), até que as estruturas anatômicas estivessem próximas do real. O modelo é composto por ambos os meniscos e pela eminência intercondilar, simulando a superfície articular proximal da tíbia. O modelo de massa de modelar foi a base para um molde em resina poliéster cristal fina. Com o molde em resina, os modelos meniscais foram confeccionados com borracha de silicone para moldes do tipo II, amplamente utilizados na indústria e no artesanato. Resultados: Obteve-se um simulador funcional e reprodutível, composto de um modelo de joelho e uma câmera artroscópica. Tal simulador funciona adequadamente adaptado a uma TV, um monitor ou computador e permite a simulação de procedimentos diagnósticos, meniscectomia e meniscoplastia. Conclusão: É possível desenvolver um simulador de artroscopia de joelho, com peças disponíveis em comércio local e eletrônico, por um valor aproximado de R$ 300,00.