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1.
Sensors (Basel) ; 23(9)2023 May 05.
Artículo en Inglés | MEDLINE | ID: mdl-37177715

RESUMEN

Video compression algorithms are commonly used to reduce the number of bits required to represent a video with a high compression ratio. However, this can result in the loss of content details and visual artifacts that affect the overall quality of the video. We propose a learning-based restoration method to address this issue, which can handle varying degrees of compression artifacts with a single model by predicting the difference between the original and compressed video frames to restore video quality. To achieve this, we adopted a recursive neural network model with dilated convolution, which increases the receptive field of the model while keeping the number of parameters low, making it suitable for deployment on a variety of hardware devices. We also designed a temporal fusion module and integrated the color channels into the objective function. This enables the model to analyze temporal correlation and repair chromaticity artifacts. Despite handling color channels, and unlike other methods that have to train a different model for each quantization parameter (QP), the number of parameters in our lightweight model is kept to only about 269 k, requiring only about one-twelfth of the parameters used by other methods. Our model applied to the HEVC test model (HM) improves the compressed video quality by an average of 0.18 dB of BD-PSNR and -5.06% of BD-BR.

2.
Sensors (Basel) ; 22(21)2022 Nov 07.
Artículo en Inglés | MEDLINE | ID: mdl-36366278

RESUMEN

Most methods for repairing damaged old photos are manual or semi-automatic. With these methods, the damaged region must first be manually marked so that it can be repaired later either by hand or by an algorithm. However, damage marking is a time-consuming and labor-intensive process. Although there are a few fully automatic repair methods, they are in the style of end-to-end repairing, which means they provide no control over damaged area detection, potentially destroying or being unable to completely preserve valuable historical photos to the full degree. Therefore, this paper proposes a deep learning-based architecture for automatically detecting damaged areas of old photos. We designed a damage detection model to automatically and correctly mark damaged areas in photos, and this damage can be subsequently repaired using any existing inpainting methods. Our experimental results show that our proposed damage detection model can detect complex damaged areas in old photos automatically and effectively. The damage marking time is substantially reduced to less than 0.01 s per photo to speed up old photo recovery processing.


Asunto(s)
Algoritmos , Fotograbar
3.
Sensors (Basel) ; 21(13)2021 Jun 26.
Artículo en Inglés | MEDLINE | ID: mdl-34206768

RESUMEN

This research investigated real-time fingertip detection in frames captured from the increasingly popular wearable device, smart glasses. The egocentric-view fingertip detection and character recognition can be used to create a novel way of inputting texts. We first employed Unity3D to build a synthetic dataset with pointing gestures from the first-person perspective. The obvious benefits of using synthetic data are that they eliminate the need for time-consuming and error-prone manual labeling and they provide a large and high-quality dataset for a wide range of purposes. Following that, a modified Mask Regional Convolutional Neural Network (Mask R-CNN) is proposed, consisting of a region-based CNN for finger detection and a three-layer CNN for fingertip location. The process can be completed in 25 ms per frame for 640×480 RGB images, with an average error of 8.3 pixels. The speed is high enough to enable real-time "air-writing", where users are able to write characters in the air to input texts or commands while wearing smart glasses. The characters can be recognized by a ResNet-based CNN from the fingertip trajectories. Experimental results demonstrate the feasibility of this novel methodology.


Asunto(s)
Gestos , Redes Neurales de la Computación , Humanos , Escritura
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