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1.
Data Brief ; 55: 110670, 2024 Aug.
Artículo en Inglés | MEDLINE | ID: mdl-39049969

RESUMEN

Experiential education is an approach that promotes initiative and creativity in students. Many preschool education programs in countries around the world are applying this approach to educational innovation. However, teachers' competencies and readiness to implement experiential education are irreplaceable in determining Mathematics activities' frequency and effectiveness. This dataset surveyed 678 preschool teachers across five cities and provinces in Vietnam from 24 Sep 2023 to 22 Dec 2023. The survey sample was randomly selected, representing different regions of Vietnam. The dataset includes six main sections: (i) Demographics; (ii) Teachers' know-how about Mathematics in early years and experiential education; (iii) Teachers' competencies; (iv) Conditions to implement experiential education; (v) School policies; and (vi) Teachers' readiness to implement experiential education. This dataset can be used by educational policy researchers and early childhood education researchers to study experiential educational practices in early childhood education in Southeast Asian countries or regions of Asia.

2.
Data Brief ; 46: 108821, 2023 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-36582990

RESUMEN

STEAM education has significant impacts on improving preschoolers' learning engagement, cognition, confidence, and innovative thinking skills. The integration of content about local culture into STEAM projects also triggers students' awareness and engagement with surrounding communities and societies. However, teachers' competencies and willingness to implement STEAM activities are irreplaceable in determining STEM projects' frequency and effectiveness. This dataset surveyed 754 preschool teachers across ten cities and provinces in Vietnam from 8 Apr 2022 to 15 May 2022. The dataset includes seven main sections: (i) Demographics; (ii) Teachers' know-how about STEAM education; (iii) Teachers' competencies; (iv) Conditions to implement STEAM projects; (v) School policies; (vi) Local culture factors integrated with STEAM projects; and (vii) Teachers' willingness to implement STEAM education.

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