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2.
IEEE Trans Vis Comput Graph ; 26(8): 2683-2695, 2020 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-32340950

RESUMO

This article presents the first surfel-based method for multi-view 3D reconstruction of the boundary between known and unknown space. The proposed approach integrates multiple views from a moving depth camera and it generates a set of surfels that encloses observed empty space, i.e., it models both the boundary between empty and occupied space, and the boundary between empty and unknown space. One novelty of the method is that it does not require a persistent voxel map of the environment to distinguish between unknown and empty space. The problem is solved thanks to an incremental algorithm that computes the Boolean union of two surfel bounded volumes: the known volume from previous frames and the space observed from the current depth image. A number of strategies were developed to cope with errors in surfel position and orientation. The method, implemented on CPU and GPU, was evaluated on real data acquired in indoor scenarios, and it was compared against state of the art approaches. Results show that the proposed method has a low number of false positive and false negatives, it is faster than a standard volumetric algorithm, it has a lower memory consumption, and it scales better in large environments.

3.
Sensors (Basel) ; 17(10)2017 Sep 29.
Artigo em Inglês | MEDLINE | ID: mdl-28961198

RESUMO

A visuo-haptic augmented reality (VHAR) interface is presented enabling an operator to teleoperate an unmanned aerial vehicle (UAV) equipped with a custom CdZnTe-based spectroscopic gamma-ray detector in outdoor environments. The task is to localize nuclear radiation sources, whose location is unknown to the user, without the close exposure of the operator. The developed detector also enables identification of the localized nuclear sources. The aim of the VHAR interface is to increase the situation awareness of the operator. The user teleoperates the UAV using a 3DOF haptic device that provides an attractive force feedback around the location of the most intense detected radiation source. Moreover, a fixed camera on the ground observes the environment where the UAV is flying. A 3D augmented reality scene is displayed on a computer screen accessible to the operator. Multiple types of graphical overlays are shown, including sensor data acquired by the nuclear radiation detector, a virtual cursor that tracks the UAV and geographical information, such as buildings. Experiments performed in a real environment are reported using an intense nuclear source.

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