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1.
Neural Netw ; 157: 39-53, 2023 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-36306658

RESUMO

Inspired by the successful use of deep learning in computer vision, in this paper we introduce ForCNN, a novel deep learning method for univariate time series forecasting that mixes convolutional and dense layers in a single neural network. Instead of using conventional, numeric representations of time series data as input to the network, the proposed method considers visual representations of it in the form of images to directly produce point forecasts. Three variants of deep convolutional neural networks are examined to process the images, the first based on VGG-19, the second on ResNet-50, while the third on a self-designed architecture. The performance of the proposed approach is evaluated using time series of the M3 and M4 forecasting competitions. Our results suggest that image-based time series forecasting methods can outperform both standard and state-of-the-art forecasting models.


Assuntos
Processamento de Imagem Assistida por Computador , Redes Neurais de Computação , Processamento de Imagem Assistida por Computador/métodos , Fatores de Tempo , Previsões
2.
Int J Hum Comput Stud ; 144: 102496, 2020 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-32565668

RESUMO

Gamification is increasingly employed in learning environments as a way to increase student motivation and consequent learning outcomes. However, while the research on the effectiveness of gamification in the context of education has been growing, there are blind spots regarding which types of gamification may be suitable for different educational contexts. This study investigates the effects of the challenge-based gamification on learning in the area of statistics education. We developed a gamification approach, called Horses for Courses, which is composed of main game design patterns related to the challenge-based gamification; points, levels, challenges and a leaderboard. Having conducted a 2 (read: yes vs. no) x 2 (gamification: yes vs. no) between-subject experiment, we present a quantitative analysis of the performance of 365 students from two different academic majors: Electrical and Computer Engineering (n=279), and Business Administration (n=86). The results of our experiments show that the challenge-based gamification had a positive impact on student learning compared to traditional teaching methods (compared to having no treatment and treatment involving reading exercises). The effect was larger for females or for students at the School of Electrical and Computer Engineering.

3.
PLoS One ; 14(10): e0223422, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31581211

RESUMO

Temporal hierarchies have been widely used during the past few years as they are capable to provide more accurate coherent forecasts at different planning horizons. However, they still display some limitations, being mainly subject to the forecasting methods used for generating the base forecasts and the particularities of the examined series. This paper deals with such limitations by considering three different strategies: (i) combining forecasts of multiple methods, (ii) applying bias adjustments and (iii) selectively implementing temporal hierarchies to avoid seasonal shrinkage. The proposed strategies can be applied either separately or simultaneously, being complements to the method considered for reconciling the base forecasts and completely independent from each other. Their effect is evaluated using the monthly series of the M and M3 competitions. The results are very promising, displaying lots of potential for improving the performance of temporal hierarchies, both in terms of accuracy and bias.


Assuntos
Previsões , Modelos Estatísticos , Análise Espaço-Temporal , Algoritmos , Humanos , Reprodutibilidade dos Testes , Estações do Ano
4.
PLoS One ; 13(3): e0194889, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-29584784

RESUMO

Machine Learning (ML) methods have been proposed in the academic literature as alternatives to statistical ones for time series forecasting. Yet, scant evidence is available about their relative performance in terms of accuracy and computational requirements. The purpose of this paper is to evaluate such performance across multiple forecasting horizons using a large subset of 1045 monthly time series used in the M3 Competition. After comparing the post-sample accuracy of popular ML methods with that of eight traditional statistical ones, we found that the former are dominated across both accuracy measures used and for all forecasting horizons examined. Moreover, we observed that their computational requirements are considerably greater than those of statistical methods. The paper discusses the results, explains why the accuracy of ML models is below that of statistical ones and proposes some possible ways forward. The empirical results found in our research stress the need for objective and unbiased ways to test the performance of forecasting methods that can be achieved through sizable and open competitions allowing meaningful comparisons and definite conclusions.


Assuntos
Previsões , Aprendizado de Máquina , Modelos Estatísticos , Teorema de Bayes , Redes Neurais de Computação , Distribuição Normal , Máquina de Vetores de Suporte
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