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1.
J Neuroeng Rehabil ; 19(1): 14, 2022 02 04.
Artigo em Inglês | MEDLINE | ID: mdl-35120546

RESUMO

BACKGROUND: Although robotics assisted rehabilitation has proven to be effective in stroke rehabilitation, a limited functional improvements in Activities of Daily Life has been also observed after the administration of robotic training. To this aim in this study we compare the efficacy in terms of both clinical and functional outcomes of a robotic training performed with a multi-joint functional exoskeleton in goal-oriented exercises compared to a conventional physical therapy program, equally matched in terms of intensity and time. As a secondary goal of the study, it was assessed the capability of kinesiologic measurements-extracted by the exoskeleton robotic system-of predicting the rehabilitation outcomes using a set of robotic biomarkers collected at the baseline. METHODS: A parallel-group randomized clinical trial was conducted within a group of 26 chronic post-stroke patients. Patients were randomly assigned to two groups receiving robotic or manual therapy. The primary outcome was the change in score on the upper extremity section of the Fugl-Meyer Assessment (FMA) scale. As secondary outcome a specifically designed bimanual functional scale, Bimanual Activity Test (BAT), was used for upper limb functional evaluation. Two robotic performance indices were extracted with the purpose of monitoring the recovery process and investigating the interrelationship between pre-treatment robotic biomarkers and post-treatment clinical improvement in the robotic group. RESULTS: A significant clinical and functional improvements in both groups (p < 0.01) was reported. More in detail a significantly higher improvement of the robotic group was observed in the proximal portion of the FMA (p < 0.05) and in the reduction of time needed for accomplishing the tasks of the BAT (p < 0.01). The multilinear-regression analysis pointed out a significant correlation between robotic biomarkers at the baseline and change in FMA score (R2 = 0.91, p < 0.05), suggesting their potential ability of predicting clinical outcomes. CONCLUSION: Exoskeleton-based robotic upper limb treatment might lead to better functional outcomes, if compared to manual physical therapy. The extracted robotic performance could represent predictive indices of the recovery of the upper limb. These results are promising for their potential exploitation in implementing personalized robotic therapy. Clinical Trial Registration clinicaltrials.gov, NCT03319992 Unique Protocol ID: RH-UL-LEXOS-10. Registered 20.10.2017, https://clinicaltrials.gov/ct2/show/NCT03319992.


Assuntos
Exoesqueleto Energizado , Reabilitação do Acidente Vascular Cerebral , Acidente Vascular Cerebral , Humanos , Modalidades de Fisioterapia , Recuperação de Função Fisiológica , Reabilitação do Acidente Vascular Cerebral/métodos , Resultado do Tratamento , Extremidade Superior
2.
Sci Rep ; 11(1): 23383, 2021 12 03.
Artigo em Inglês | MEDLINE | ID: mdl-34862442

RESUMO

Driving a car requires high cognitive demands, from sustained attention to perception and action planning. Recent research investigated the neural processes reflecting the planning of driving actions, aiming to better understand the factors leading to driving errors and to devise methodologies to anticipate and prevent such errors by monitoring the driver's cognitive state and intention. While such anticipation was shown for discrete driving actions, such as emergency braking, there is no evidence for robust neural signatures of continuous action planning. This study aims to fill this gap by investigating continuous steering actions during a driving task in a car simulator with multimodal recordings of behavioural and electroencephalography (EEG) signals. System identification is used to assess whether robust neurophysiological signatures emerge before steering actions. Linear decoding models are then used to determine whether such cortical signals can predict continuous steering actions with progressively longer anticipation. Results point to significant EEG signatures of continuous action planning. Such neural signals show consistent dynamics across participants for anticipations up to 1 s, while individual-subject neural activity could reliably decode steering actions and predict future actions for anticipations up to 1.8 s. Finally, we use canonical correlation analysis to attempt disentangling brain and non-brain contributors to the EEG-based decoding. Our results suggest that low-frequency cortical dynamics are involved in the planning of steering actions and that EEG is sensitive to that neural activity. As a result, we propose a framework to investigate anticipatory neural activity in realistic continuous motor tasks.


Assuntos
Antecipação Psicológica/fisiologia , Condução de Veículo/psicologia , Córtex Cerebral/fisiologia , Análise de Correlação Canônica , Simulação por Computador , Eletroencefalografia , Humanos , Modelos Lineares , Redes Neurais de Computação , Desempenho Psicomotor/fisiologia
3.
Sensors (Basel) ; 21(24)2021 Dec 07.
Artigo em Inglês | MEDLINE | ID: mdl-34960261

RESUMO

Nowadays, the growing interest in gathering physiological data and human behavior in everyday life scenarios is paralleled by an increase in wireless devices recording brain and body signals. However, the technical issues that characterize these solutions often limit the full brain-related assessments in real-life scenarios. Here we introduce the Biohub platform, a hardware/software (HW/SW) integrated wearable system for multistream synchronized acquisitions. This system consists of off-the-shelf hardware and state-of-art open-source software components, which are highly integrated into a high-tech low-cost solution, complete, yet easy to use outside conventional labs. It flexibly cooperates with several devices, regardless of the manufacturer, and overcomes the possibly limited resources of recording devices. The Biohub was validated through the characterization of the quality of (i) multistream synchronization, (ii) in-lab electroencephalographic (EEG) recordings compared with a medical-grade high-density device, and (iii) a Brain-Computer-Interface (BCI) in a real driving condition. Results show that this system can reliably acquire multiple data streams with high time accuracy and record standard quality EEG signals, becoming a valid device to be used for advanced ergonomics studies such as driving, telerehabilitation, and occupational safety.


Assuntos
Interfaces Cérebro-Computador , Dispositivos Eletrônicos Vestíveis , Eletroencefalografia , Ergonomia , Humanos , Análise de Sistemas
4.
Bioengineering (Basel) ; 8(2)2021 Feb 05.
Artigo em Inglês | MEDLINE | ID: mdl-33562814

RESUMO

Decoding motor intentions from non-invasive brain activity monitoring is one of the most challenging aspects in the Brain Computer Interface (BCI) field. This is especially true in online settings, where classification must be performed in real-time, contextually with the user's movements. In this work, we use a topology-preserving input representation, which is fed to a novel combination of 3D-convolutional and recurrent deep neural networks, capable of performing multi-class continual classification of subjects' movement intentions. Our model is able to achieve a higher accuracy than a related state-of-the-art model from literature, despite being trained in a much more restrictive setting and using only a simple form of input signal preprocessing. The results suggest that deep learning models are well suited for deployment in challenging real-time BCI applications such as movement intention recognition.

5.
Wearable Technol ; 2: e4, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-38486631

RESUMO

This paper presents a soft, tendon-driven, robotic glove designed to augment grasp capability and provide rehabilitation assistance for postspinal cord injury patients. The basis of the design is an underactuation approach utilizing postural synergies of the hand to support a large variety of grasps with a single actuator. The glove is lightweight, easy to don, and generates sufficient hand closing force to assist with activities of daily living. Device efficiency was examined through a characterization of the power transmission elements, and output force production was observed to be linear in both cylindrical and pinch grasp configurations. We further show that, as a result of the synergy-inspired actuation strategy, the glove only slightly alters the distribution of forces across the fingers, compared to a natural, unassisted grasping pattern. Finally, a preliminary case study was conducted using a participant suffering from an incomplete spinal cord injury (C7). It was found that through the use of the glove, the participant was able to achieve a 50% performance improvement (from four to six blocks) in a standard Box and Block test.

6.
J Neuroeng Rehabil ; 17(1): 144, 2020 10 28.
Artigo em Inglês | MEDLINE | ID: mdl-33115487

RESUMO

BACKGROUND: The past decade has seen the emergence of rehabilitation treatments using virtual reality. One of the advantages in using this technology is the potential to create positive motivation, by means of engaging environments and tasks shaped in the form of serious games. The aim of this study is to determine the efficacy of immersive Virtual Environments and weaRable hAptic devices (VERA) for rehabilitation of upper limb in children with Cerebral Palsy (CP) and Developmental Dyspraxia (DD). METHODS: A two period cross-over design was adopted for determining the differences between the proposed therapy and a conventional treatment. Eight children were randomized into two groups: one group received the VERA treatment in the first period and the manual therapy in the second period, and viceversa for the other group. Children were assessed at the beginning and the end of each period through both the Nine Hole Peg Test (9-HPT, primary outcome) and Kinesiological Measurements obtained during the performing of similar tasks in a real setting scenario (secondary outcomes). RESULTS: All subjects, not depending from which group they come from, significantly improved in both the performance of the 9-HPT and in the parameters of the kinesiological measurements (movement error and smoothness). No statistically significant differences have been found between the two groups. CONCLUSIONS: These findings suggest that immersive VE and wearable haptic devices is a viable alternative to conventional therapy for improving upper extremity function in children with neuromotor impairments. Trial registration ClinicalTrials, NCT03353623. Registered 27 November 2017-Retrospectively registered, https://clinicaltrials.gov/ct2/show/NCT03353623.


Assuntos
Paralisia Cerebral/reabilitação , Apraxia da Marcha/reabilitação , Realidade Virtual , Dispositivos Eletrônicos Vestíveis , Paralisia Cerebral/fisiopatologia , Criança , Estudos Cross-Over , Feminino , Apraxia da Marcha/fisiopatologia , Humanos , Masculino , Projetos Piloto , Método Simples-Cego , Extremidade Superior/fisiopatologia
7.
J Neuroeng Rehabil ; 17(1): 120, 2020 08 28.
Artigo em Inglês | MEDLINE | ID: mdl-32859222

RESUMO

BACKGROUND: Human sensorimotor control of dexterous manipulation relies on afferent sensory signals. Explicit tactile feedback is generally not available to prosthetic hand users, who have to rely on incidental information sources to partly close the control loop, resulting in suboptimal performance and manipulation difficulty. Recent studies on non-invasive supplementary sensory feedback indicated that time-discrete vibrational feedback delivered upon relevant mechanical events outperforms continuous tactile feedback. However, we hypothesize that continuous tactile feedback can be more effective in non-routine manipulation tasks (i.e., tasks where the grip force is modified reactively in response to the sensory feedback due to the unpredictable behavior of the manipulated object, such as picking and holding a virtual fragile object) if delivered to highly sensitive areas. We further hypothesize that this continuous tactile feedback is not necessary during all the duration of the manipulation task, since adaptation occurs. METHODS: We investigated the effectiveness of continuous tactile feedback in precision manipulation, together with a new sensory feedback policy, where the continuous tactile feedback is gradually removed when the grasp reaches a steady state (namely, transient tactile feedback). We carried out an experiment in a virtual-reality setting with custom tactile feedback devices, which can apply continuous pressure and vibrations, attached to the thumb and index finger. We enrolled 24 healthy participants and instructed them to pick and hold a fragile virtual cube without breaking it. We compared their manipulation performance when using four different sensory feedback methods, i.e., no tactile feedback, discrete vibrations, continuous tactile feedback, and transient tactile feedback. The latter consisted of gradually removing the continuous feedback in the static phase of the grasp. RESULTS: Continuous tactile feedback leads to a significantly larger number of successful trials than discrete vibrational cues and no feedback conditions, yet the gradual removal of the continuous feedback yields to comparable outcomes. Moreover, the participants preferred the continuous stimuli over the vibrational cues and the removal in the static phase did not significantly impact their appreciation of the continuous tactile feedback. CONCLUSIONS: These results advocate for the use of continuous supplementary tactile feedback for fine manipulation control and indicate that it can seamlessly be removed in the static phase of the grasp, possibly due to the mechanism of sensory adaptation. This encourages the development of energy-efficient supplementary feedback devices for prosthetic and telemanipulation applications, where encumbrance and power consumption are burdensome constraints.


Assuntos
Retroalimentação Sensorial/fisiologia , Desempenho Psicomotor/fisiologia , Tato/fisiologia , Adulto , Feminino , Voluntários Saudáveis , Humanos , Masculino , Percepção do Tato/fisiologia , Realidade Virtual
8.
Front Neurorobot ; 13: 99, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31849635

RESUMO

It is important for rehabilitation exoskeletons to move with a spatiotemporal motion patterns that well match the upper-limb joint kinematic characteristics. However, few efforts have been made to manipulate the motion control based on human kinematic synergies. This work analyzed the spatiotemporal kinematic synergies of right arm reaching movement and investigated their potential usage in upper limb assistive exoskeleton motion planning. Ten right-handed subjects were asked to reach 10 target button locations placed on a cardboard in front. The kinematic data of right arm were tracked by a motion capture system. Angular velocities over time for shoulder flexion/extension, shoulder abduction/adduction, shoulder internal/external rotation, and elbow flexion/extension were computed. Principal component analysis (PCA) was used to derive kinematic synergies from the reaching task for each subject. We found that the first four synergies can explain more than 94% of the variance. Moreover, the joint coordination patterns were dynamically regulated over time as the number of kinematic synergy (PC) increased. The synergies with different order played different roles in reaching movement. Our results indicated that the low-order synergies represented the overall trend of motion patterns, while the high-order synergies described the fine motions at specific moving phases. A 4-DoF upper limb assistive exoskeleton was modeled in SolidWorks to simulate assistive exoskeleton movement pattern based on kinematic synergy. An exoskeleton Denavit-Hartenberg (D-H) model was established to estimate the exoskeleton moving pattern in reaching tasks. The results further confirmed that kinematic synergies could be used for exoskeleton motion planning, and different principal components contributed to the motion trajectory and end-point accuracy to some extent. The findings of this study may provide novel but simplified strategies for the development of rehabilitation and assistive robotic systems approximating the motion pattern of natural upper-limb motor function.

9.
IEEE Int Conf Rehabil Robot ; 2019: 1127-1132, 2019 06.
Artigo em Inglês | MEDLINE | ID: mdl-31374781

RESUMO

The use of robotic devices to provide active motor support and sensory feedback of ongoing motor intention, by means of a Brain Computer Interface (BCI), has received growing support by recent literature, with particular focus on neurorehabilitation therapies. At the same time, performance in the use of the BCI has become a more critical factor, since it directly influences congruency and consistency of the provided sensory feedback. As motor imagery is the mental simulation of a given movement without depending on residual function, training of patients in the use of motor imagery BCI can be extended beyond each rehabilitation session, and practiced by using simpler devices than rehabilitation robots available in the hospital. In this work, we investigated the use of haptic stimulation provided by vibrating electromagnetic motors to enhance BCI system training. The BCI is based on motor imagery of hand grasping and designed to operate a hand exoskeleton. We investigated whether haptic stimulation at fingerpads proves to be more effective than stimulation at wrist, already experimented in literature, due to the higher density of mechano-receptors. Our results did not show significant differences between the two body locations in BCI performance, yet a wider and more stable event-relateddesynchronization appeared for the finger-located stimulation. Future investigations will put in relation training with haptic feedback at fingerpads with BCI performance using the handexoskeleton, in grasping tasks that naturally involve haptic feedback at fingerpads.


Assuntos
Exoesqueleto Energizado , Mãos/fisiologia , Interfaces Cérebro-Computador , Retroalimentação Sensorial/fisiologia , Força da Mão/fisiologia , Humanos , Punho/fisiologia
10.
Front Neurorobot ; 12: 74, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30483090

RESUMO

The growing interest of the industry production in wearable robots for assistance and rehabilitation purposes opens the challenge for developing intuitive and natural control strategies. Myoelectric control, or myo-control, which consists in decoding the human motor intent from muscular activity and its mapping into control outputs, represents a natural way to establish an intimate human-machine connection. In this field, model based myo-control schemes (e.g., EMG-driven neuromusculoskeletal models, NMS) represent a valid solution for estimating the moments of the human joints. However, a model optimization is needed to adjust the model's parameters to a specific subject and most of the optimization approaches presented in literature consider complex NMS models that are unsuitable for being used in a control paradigm since they suffer from long-lasting setup and optimization phases. In this work we present a minimal NMS model for predicting the elbow and shoulder torques and we compare two optimization approaches: a linear optimization method (LO) and a non-linear method based on a genetic algorithm (GA). The LO optimizes only one parameter per muscle, whereas the GA-based approach performs a deep customization of the muscle model, adjusting 12 parameters per muscle. EMG and force data have been collected from 7 healthy subjects performing a set of exercises with an arm exoskeleton. Although both optimization methods substantially improved the performance of the raw model, the findings of the study suggest that the LO might be beneficial with respect to GA as the latter is much more computationally heavy and leads to minimal improvements with respect to the former. From the comparison between the two considered joints, it emerged also that the more accurate the NMS model is, the more effective a complex optimization procedure could be. Overall, the two optimized NMS models were able to predict the shoulder and elbow moments with a low error, thus demonstrating the potentiality for being used in an admittance-based myo-control scheme. Thanks to the low computational cost and to the short setup phase required for wearing and calibrating the system, obtained results are promising for being introduced in industrial or rehabilitation real time scenarios.

11.
J Healthc Eng ; 2018: 7438609, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30154992

RESUMO

The use of robotic rehabilitation in orthopaedics has been briefly explored. Despite its possible advantages, the use of computer-assisted physiotherapy of patients with musculoskeletal injuries has received little attention. In this paper, we detailed the development and evaluation of a robotic-assisted rehabilitation system as a new methodology of assisted physiotherapy in orthopaedics. The proposal consists of an enhanced end-effector haptic interface mounted in a passive mechanism for allowing patients to perform upper-limb exercising and integrates virtual reality games conceived explicitly for assisting the treatment of the forearm after injuries at the wrist or elbow joints. The present methodology represents a new approach to assisted physiotherapy for strength and motion recovery of wrist pronation/supination and elbow flexion-extension movements. We design specific game scenarios enriched by proprioceptive and haptic force feedback in three training modes: passive, active, and assisted exercising. The system allows the therapist to tailor the difficulty level on the observed motion capacity of the patients and the kinesiology measurements provided by the system itself. We evaluated the system through the analysis of the muscular activity of two healthy subjects, showing that the system can assign significant working loads during typical physiotherapy treatment profiles. Subsequently, a group of ten patients undergoing manual orthopaedic rehabilitation of the forearm tested the system, under similar conditions at variable intensities. Patients tolerated changes in difficulty through the tests, and they expressed a favourable opinion of the system through the administered questionnaires, which indicates that the system was well accepted and that the proposed methodology was feasible for the case study for subsequently controlled trials. Finally, a predictive model of the performance score in the form of a linear combination of kinesiology observations was implemented in function of difficult training parameters, as a way of systematically individualising the training during the therapy, for subsequent studies.


Assuntos
Articulação do Cotovelo/fisiologia , Ortopedia/métodos , Modalidades de Fisioterapia/instrumentação , Robótica , Realidade Virtual , Articulação do Punho/fisiologia , Adulto , Idoso , Idoso de 80 Anos ou mais , Calibragem , Computadores , Articulação do Cotovelo/fisiopatologia , Desenho de Equipamento , Exercício Físico , Retroalimentação , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Projetos Piloto , Análise de Componente Principal , Estresse Mecânico , Reabilitação do Acidente Vascular Cerebral , Extremidade Superior/fisiopatologia , Interface Usuário-Computador , Articulação do Punho/fisiopatologia , Adulto Jovem
12.
IEEE Trans Neural Syst Rehabil Eng ; 26(1): 105-114, 2018 01.
Artigo em Inglês | MEDLINE | ID: mdl-28809705

RESUMO

BACKGROUND AND OBJECTIVES: Feedback plays a crucial role for using brain computer interface systems. This paper proposes the use of vibration-evoked kinaesthetic illusions as part of a novel multisensory feedback for a motor imagery (MI)-based BCI and investigates its contributions in terms of BCI performance and electroencephalographic (EEG) correlates. METHODS: sixteen subjects performed two different right arm MI-BCI sessions: with the visual feedback only and with both visual and vibration-evoked kinaesthetic feedback, conveyed by the stimulation of the biceps brachi tendon. In both conditions, the sensory feedback was driven by the MI-BCI. The rich and more natural multisensory feedback was expected to facilitate the execution of MI, and thus to improve the performance of the BCI. The EEG correlates of the proposed feedback were also investigated with and without the performing of MI. RESULTS AND CONCLUSIONS: the contribution of vibration-evoked kinaesthetic feedback led to statistically higher BCI performance (Anova, F(1,14) = 18.1, p < .01) and more stable EEG event-related-desynchronization. Obtained results suggest promising application of the proposed method in neuro-rehabilitation scenarios: the advantage of an improved usability could make the MI-BCIs more applicable for those patients having difficulties in performing kinaesthetic imagery.


Assuntos
Interfaces Cérebro-Computador , Retroalimentação , Imaginação/fisiologia , Cinestesia/fisiologia , Tendões/fisiologia , Adulto , Algoritmos , Braço/fisiologia , Interpretação Estatística de Dados , Eletroencefalografia , Potenciais Evocados/fisiologia , Retroalimentação Sensorial/fisiologia , Feminino , Voluntários Saudáveis , Humanos , Masculino , Desempenho Psicomotor/fisiologia , Vibração , Adulto Jovem
13.
Acta Myol ; 35(3): 141-144, 2016 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-28484314

RESUMO

This paper illustrates the application of emerging technologies and human-machine interfaces to the neurorehabilitation and motor assistance fields. The contribution focuses on wearable technologies and in particular on robotic exoskeleton as tools for increasing freedom to move and performing Activities of Daily Living (ADLs). This would result in a deep improvement in quality of life, also in terms of improved function of internal organs and general health status. Furthermore, the integration of these robotic systems with advanced bio-signal driven human-machine interface can increase the degree of participation of patient in robotic training allowing to recognize user's intention and assisting the patient in rehabilitation tasks, thus representing a fundamental aspect to elicit motor learning.


Assuntos
Atividades Cotidianas , Exoesqueleto Energizado , Atividade Motora/fisiologia , Reabilitação Neurológica/instrumentação , Doenças Neuromusculares/reabilitação , Dispositivos Eletrônicos Vestíveis , Desenho de Equipamento , Humanos , Doenças Neuromusculares/fisiopatologia , Qualidade de Vida
14.
IEEE Trans Haptics ; 8(2): 140-51, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-25838528

RESUMO

This paper presents a novel electromyography (EMG)-driven hand exoskeleton for bilateral rehabilitation of grasping in stroke. The developed hand exoskeleton was designed with two distinctive features: (a) kinematics with intrinsic adaptability to patient's hand size, and (b) free-palm and free-fingertip design, preserving the residual sensory perceptual capability of touch during assistance in grasping of real objects. In the envisaged bilateral training strategy, the patient's non paretic hand acted as guidance for the paretic hand in grasping tasks. Grasping force exerted by the non paretic hand was estimated in real-time from EMG signals, and then replicated as robotic assistance for the paretic hand by means of the hand-exoskeleton. Estimation of the grasping force through EMG allowed to perform rehabilitation exercises with any, non sensorized, graspable objects. This paper presents the system design, development, and experimental evaluation. Experiments were performed within a group of six healthy subjects and two chronic stroke patients, executing robotic-assisted grasping tasks. Results related to performance in estimation and modulation of the robotic assistance, and to the outcomes of the pilot rehabilitation sessions with stroke patients, positively support validity of the proposed approach for application in stroke rehabilitation.


Assuntos
Eletromiografia , Exoesqueleto Energizado , Força da Mão/fisiologia , Robótica/instrumentação , Reabilitação do Acidente Vascular Cerebral , Dedos/fisiologia , Humanos , Aparelhos Ortopédicos , Robótica/métodos , Acidente Vascular Cerebral/fisiopatologia
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