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1.
Sci Rep ; 14(1): 10225, 2024 05 03.
Artigo em Inglês | MEDLINE | ID: mdl-38702374

RESUMO

This study aimed to analyze the effect of laterality and instructional video on the soccer goalkeepers' dive kinematics in penalty. Eight goalkeepers from youth categories (U15, U17, U20) were randomly divided into control (CG) and video instruction groups (VG). The latter performed 20 penalty defense trials on the field with balls launched by a machine, ten before and after watching a video instruction to improve the diving kinematics. The CG only performed the dives. Three cameras recorded the collections. A markerless motion capture technique (OpenPose) was used for identification and tracking of joints and anatomical references on video. The pose data were used for 3D reconstruction. In the post-instruction situation, the VG presented differences in comparison to the CG in the: knee flexion/extension angle, time to reach peak resultant velocity, frontal step distance, and frontal departure angle, which generated greater acceleration during the dive. Non-dominant leg side dives had higher resultant velocity during 88.4 - 100% of the diving cycle, different knee flexion/extension angle, and higher values ​​in the frontal step distance. The instructional video generated an acute change in the diving movement pattern of young goalkeepers when comparing the control and the video instruction group in the post condition.


Assuntos
Futebol , Gravação em Vídeo , Humanos , Futebol/fisiologia , Fenômenos Biomecânicos , Adolescente , Masculino , Desempenho Atlético/fisiologia , Lateralidade Funcional/fisiologia
2.
Front Physiol ; 13: 850512, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35492583

RESUMO

Radio and video-based electronic performance and tracking systems (EPTS) for position detection are widely used in a variety of sports. In this paper, the authors introduce an innovative approach to video-based tracking that uses a single camera attached to a drone to capture an area of interest from a bird's eye view. This pilot validation study showcases several applications of this novel approach for the analysis of game and racket sports. To this end, the authors compared positional data retrieved from video footage recorded using a drone with positional data obtained from established radio-based systems in three different setups: a tennis match during training with the drone hovering at a height of 27 m, a small-sided soccer game with the drone at a height of 50 m, and an Ultimate Frisbee match with the drone at a height of 85 m. For each type of playing surface, clay (tennis) and grass (soccer and Ultimate), the drone-based system demonstrated acceptable static accuracy with root mean square errors of 0.02 m (clay) and 0.15 m (grass). The total distance measured using the drone-based system showed an absolute difference of 2.78% in Ultimate and 2.36% in soccer, when compared to an established GPS system and an absolute difference of 2.68% in tennis, when compared to a state-of-the-art LPS. The overall ICC value for consistency was 0.998. Further applications of a drone-based EPTS and the collected positional data in the context of performance analysis are discussed. Based on the findings of this pilot validation study, we conclude that drone-based position detection could serve as a promising alternative to existing EPTS but would benefit from further comparisons in dynamic settings and across different sports.

3.
Sensors (Basel) ; 21(21)2021 Nov 04.
Artigo em Inglês | MEDLINE | ID: mdl-34770638

RESUMO

This study describes a method for extracting the stride parameter ground contact time (GCT) from inertial sensor signals in sprinting. Five elite athletes were equipped with inertial measurement units (IMU) on their ankles and performed 34 maximum 50 and 100-m sprints. The GCT of each step was estimated based on features of the recorded IMU signals. Additionally, a photo-electric measurement system covered a 50-m corridor of the track to generate ground truth data. This corridor was placed interchangeably at the first and the last 50-ms of the track. In total, 863 of 889 steps (97.08%) were detected correctly. On average, ground truth data were underestimated by 3.55 ms. The root mean square error of GCT was 7.97 ms. Error analyses showed that GCT at the beginning and the end of the sprint was classified with smaller errors. For single runs the visualization of step-by-step GCT was demonstrated as a new diagnostic instrument for sprint running. The results show the high potential of IMUs to provide the temporal parameter GCT for elite-level athletes.


Assuntos
Corrida , Atletas , Fenômenos Biomecânicos , Humanos
4.
Front Sports Act Living ; 3: 669845, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34386766

RESUMO

American football is an appealing field of research for the use of information technology. While much effort is made to analyze the offensive team in recent years, reasoning about defensive behavior is an emergent topic. As defensive performance and positioning largely contribute to the overall success of the whole team, this study introduces a method to simulate defensive trajectories. The simulation is evaluated by comparing the movements in individual plays to a simulated league average behavior. A data-driven ghosting approach is proposed. Deep neural networks are trained with a multi-agent imitation learning approach, using the tracking data of players of a whole National Football League (NFL) regular season. To evaluate the quality of the predicted movements, a formation-based pass completion probability model is introduced. With the implementation of a learnable order invariant model, based on insights of molecular dynamical machine learning, the accuracy of the model is increased to 81%. The trained pass completion probability model is used to evaluate the ghosted trajectories and serves as a metric to compare the true trajectory to the ghosted ones. Additionally, the study evaluates the ghosting approach with respect to different optimization methods and dataset augmentation. It is shown that a multi-agent imitation learning approach trained with a dataset aggregation method outperforms baseline approaches on the dataset. This network and evaluation scheme presents a new method for teams, sports analysts, and sports scientists to evaluate defensive plays in American football and lays the foundation for more sophisticated data-driven simulation methods.

5.
Sensors (Basel) ; 21(4)2021 Feb 20.
Artigo em Inglês | MEDLINE | ID: mdl-33672459

RESUMO

The aim of this study was the validation of player and ball position measurements of Kinexon's local positioning system (LPS) in handball and football. Eight athletes conducted a sport-specific course (SSC) and small sided football games (SSG), simultaneously tracked by the LPS and an infrared camera-based motion capture system as reference system. Furthermore, football shots and handball throws were performed to evaluate ball tracking. The position root mean square error (RMSE) for player tracking was 9 cm for SSCs, the instantaneous peak speed showed a percentage deviation from the reference system of 0.7-1.7% for different exercises. The RMSE for SSGs was 8 cm. Covered distance was overestimated by 0.6% in SSCs and 1.0% in SSGs. The 2D RMSE of ball tracking was 15 cm in SSGs, 3D position errors of shot and throw impact locations were 17 cm and 21 cm. The methodology for the validation of a system's accuracy in sports tracking requires extensive attention, especially in settings covering both, player and ball measurements. Most tracking errors for player tracking were smaller or in line with errors found for comparable systems in the literature. Ball tracking showed a larger error than player tracking. Here, the influence of the positioning of the sensor must be further reviewed. In total, the accuracy of Kinexon's LPS has proven to represent the current state of the art for player and ball position detection in team sports.


Assuntos
Desempenho Atlético , Futebol , Gravação em Vídeo/instrumentação , Atletas , Humanos
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