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1.
Am J Ment Retard ; 108(4): 245-56, 2003 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-12780336

RESUMO

Effects of type of prompt on the use of external strategies were examined. Participants were 7-, 9-, 11-, and 17-year-old children without mental retardation and 11- and 17-year-old children with mental retardation (N = 272). They were given a task requiring memory for object placement and assigned to one of four conditions: no prompt, verbal prompt, physical prompt, verbal and physical prompt. In the physical and verbal prompt condition, 17-year-old children with mental retardation used strategies at the same rate as 17-year-old children without mental retardation. Eleven-year-old children with mental retardation used similar types of strategies as the 7-year-old children without mental retardation. Thus, strategy use of older children with mental retardation may be activated to the same level of children without mental retardation with prompts.


Assuntos
Crianças com Deficiência , Deficiência Intelectual/psicologia , Rememoração Mental , Resolução de Problemas , Adolescente , Estudos de Casos e Controles , Criança , Desenvolvimento Infantil , Feminino , Humanos , Deficiência Intelectual/diagnóstico , Inteligência , Controle Interno-Externo , Masculino , Análise e Desempenho de Tarefas
2.
Neural Netw ; 10(1): 7-24, 1997 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-12662883

RESUMO

This paper presents new models of strategy development in young children. Traditional approaches to strategy development: (a) have relied on top-down mechanisms; (b) have not incorporated situational influences; (c) have not been biologically motivated. Neural networks models are described which address the limitations of these traditional approaches. The development of the models was influenced by: (a) Grossberg's modular approach to neural networks; (b) the general theoretical framework of Siegler; (c) empirical research on external representation and memory. Empirically, in situations requiring memory for the arrangement of objects, younger children frequently use simple external memory strategies (e.g. pointing at objects) whereas older children tend toward more advanced strategies (e.g. inter-object orienting) to aid remembering. Computer simulations with the novelty bias model show that strategy novelty and accuracy history can account for selection and evolution of strategies from simple to advanced and for accuracy patterns associated with strategies of different degrees of sophistication. Simulations with a second model, the components model, which overcomes some of the limitations of the first model, demonstrate comparable behavioural evolution using accuracy feedback and selective encoding mechanisms. The models suggest alternatives to the traditional approaches to strategy development, and suggest that the strategy evolution mechanisms involved may apply to a variety of situations. Copyright 1996 Elsevier Science Ltd.

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