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1.
J Neurophysiol ; 113(6): 1772-83, 2015 Mar 15.
Artigo em Inglês | MEDLINE | ID: mdl-25552643

RESUMO

Neuromechanical simulation was used to determine whether proposed thoracic circuit mechanisms for the control of leg elevation and depression in crayfish could account for the responses of an experimental hybrid neuromechanical preparation when the proprioceptive feedback loop was open and closed. The hybrid neuromechanical preparation consisted of a computational model of the fifth crayfish leg driven in real time by the experimentally recorded activity of the levator and depressor (Lev/Dep) nerves of an in vitro preparation of the crayfish thoracic nerve cord. Up and down movements of the model leg evoked by motor nerve activity released and stretched the model coxobasal chordotonal organ (CBCO); variations in the CBCO length were used to drive identical variations in the length of the live CBCO in the in vitro preparation. CBCO afferent responses provided proprioceptive feedback to affect the thoracic motor output. Experiments performed with this hybrid neuromechanical preparation were simulated with a neuromechanical model in which a computational circuit model represented the relevant thoracic circuitry. Model simulations were able to reproduce the hybrid neuromechanical experimental results to show that proposed circuit mechanisms with sensory feedback could account for resistance reflexes displayed in the quiescent state and for reflex reversal and spontaneous Lev/Dep bursting seen in the active state.


Assuntos
Retroalimentação Sensorial , Locomoção , Modelos Neurológicos , Músculo Esquelético/inervação , Postura , Animais , Astacoidea , Geradores de Padrão Central/fisiologia , Neurônios Motores/fisiologia , Músculo Esquelético/fisiologia , Neurônios Aferentes/fisiologia , Tórax/inervação
2.
J Neurophysiol ; 113(6): 1763-71, 2015 Mar 15.
Artigo em Inglês | MEDLINE | ID: mdl-25540217

RESUMO

The effect of proprioceptive feedback on the control of posture and locomotion was studied in the crayfish Procambarus clarkii (Girard). Sensory and motor nerves of an isolated crayfish thoracic nerve cord were connected to a computational neuromechanical model of the crayfish thorax and leg. Recorded levator (Lev) and depressor (Dep) nerve activity drove the model Lev and Dep muscles to move the leg up and down. These movements released and stretched a model stretch receptor, the coxobasal chordotonal organ (CBCO). Model CBCO length changes drove identical changes in the real CBCO; CBCO afferent responses completed the feedback loop. In a quiescent preparation, imposed model leg lifts evoked resistance reflexes in the Dep motor neurons that drove the leg back down. A muscarinic agonist, oxotremorine, induced an active state in which spontaneous Lev/Dep burst pairs occurred and an imposed leg lift excited a Lev assistance reflex followed by a Lev/Dep burst pair. When the feedback loop was intact, Lev/Dep burst pairs moved the leg up and down rhythmically at nearly three times the frequency of burst pairs when the feedback loop was open. The increased rate of rhythmic bursting appeared to result from the positive feedback produced by the assistance reflex.


Assuntos
Geradores de Padrão Central/fisiologia , Retroalimentação Sensorial , Locomoção , Modelos Neurológicos , Postura , Potenciais de Ação , Animais , Astacoidea , Extremidades/inervação , Neurônios Motores/efeitos dos fármacos , Neurônios Motores/fisiologia , Agonistas Muscarínicos/farmacologia , Oxotremorina/farmacologia , Reflexo , Tórax/inervação
3.
J Exp Biol ; 213(Pt 19): 3378-87, 2010 Oct 01.
Artigo em Inglês | MEDLINE | ID: mdl-20833932

RESUMO

Locust can jump precisely to a target, yet they can also tumble during the trajectory. We propose two mechanisms that would allow the locust to control tumbling during the jump. The first is that prior to the jump, locusts adjust the pitch of their body to move the center of mass closer to the intended thrust vector. The second is that contraction of the dorsolongitudinal muscles during the jump will produce torques that counter the torque produced by thrust. We found that locusts increased their take-off angle as the initial body pitch increased, and that little tumbling occurred for jumps that observed this relationship. Simulations of locust jumping demonstrated that a pitch versus take-off angle relationship that minimized tumbling in simulated jumps was similar to the relationship observed in live locusts. Locusts were strongly biased to pitch head-upward, and performed dorsiflexions far more often than ventral flexions. The direction and magnitude of tumbling could be controlled in simulations by adjusting the tension in the dorsolongitudinal muscles. These mechanisms allowed the simulations to match the data from the live animals. Control of tumbling was also found to influence the control of jump elevation. The bias to pitch head-upwards may have an evolutionary advantage when evading a predator and so make control of tumbling important for the locust.


Assuntos
Gafanhotos/fisiologia , Animais , Fenômenos Biomecânicos , Locomoção/fisiologia , Modelos Biológicos
4.
J Neurosci Methods ; 187(2): 280-8, 2010 Mar 30.
Artigo em Inglês | MEDLINE | ID: mdl-20074588

RESUMO

The nervous systems of animals evolved to exert dynamic control of behavior in response to the needs of the animal and changing signals from the environment. To understand the mechanisms of dynamic control requires a means of predicting how individual neural and body elements will interact to produce the performance of the entire system. AnimatLab is a software tool that provides an approach to this problem through computer simulation. AnimatLab enables a computational model of an animal's body to be constructed from simple building blocks, situated in a virtual 3D world subject to the laws of physics, and controlled by the activity of a multicellular, multicompartment neural circuit. Sensor receptors on the body surface and inside the body respond to external and internal signals and then excite central neurons, while motor neurons activate Hill muscle models that span the joints and generate movement. AnimatLab provides a common neuromechanical simulation environment in which to construct and test models of any skeletal animal, vertebrate or invertebrate. The use of AnimatLab is demonstrated in a neuromechanical simulation of human arm flexion and the myotactic and contact-withdrawal reflexes.


Assuntos
Gráficos por Computador/instrumentação , Estimulação Física/instrumentação , Animais , Braço/inervação , Braço/fisiologia , Fenômenos Biomecânicos , Simulação por Computador , Humanos , Modelos Anatômicos , Modelos Neurológicos , Neurônios Motores/fisiologia , Fusos Musculares/fisiologia , Músculo Esquelético/inervação , Músculo Esquelético/fisiologia , Rede Nervosa , Fenômenos Fisiológicos do Sistema Nervoso , Redes Neurais de Computação , Reflexo/fisiologia , Células Receptoras Sensoriais/fisiologia , Software
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