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1.
Soft Matter ; 19(34): 6556-6568, 2023 Aug 30.
Artigo em Inglês | MEDLINE | ID: mdl-37599649

RESUMO

We numerically study the dynamics of a passive fluid droplet confined within a microchannel whose walls are covered with a thin layer of active gel. The latter represents a fluid of extensile material modelling, for example, a suspension of cytoskeletal filaments and molecular motors. Our results show that the layer is capable of producing a spontaneous flow triggering a rectilinear motion of the passive droplet. For a hybrid design (a single wall covered by the active layer), at the steady state the droplet attains an elliptical shape, resulting from an asymmetric saw-toothed structure of the velocity field. In contrast, if the active gel covers both walls, the velocity field exhibits a fully symmetric pattern considerably mitigating morphological deformations. We further show that the structure of the spontaneous flow in the microchannel can be controlled by the anchoring conditions of the active gel at the wall. These findings are also confirmed by selected 3D simulations. Our results may stimulate further research addressed to design novel microfludic devices whose functioning relies on the collective properties of active gels.

2.
Eur Phys J E Soft Matter ; 46(5): 32, 2023 May 08.
Artigo em Inglês | MEDLINE | ID: mdl-37154834

RESUMO

Tracking droplets in microfluidics is a challenging task. The difficulty arises in choosing a tool to analyze general microfluidic videos to infer physical quantities. The state-of-the-art object detector algorithm You Only Look Once (YOLO) and the object tracking algorithm Simple Online and Realtime Tracking with a Deep Association Metric (DeepSORT) are customizable for droplet identification and tracking. The customization includes training YOLO and DeepSORT networks to identify and track the objects of interest. We trained several YOLOv5 and YOLOv7 models and the DeepSORT network for droplet identification and tracking from microfluidic experimental videos. We compare the performance of the droplet tracking applications with YOLOv5 and YOLOv7 in terms of training time and time to analyze a given video across various hardware configurations. Despite the latest YOLOv7 being 10% faster, the real-time tracking is only achieved by lighter YOLO models on RTX 3070 Ti GPU machine due to additional significant droplet tracking costs arising from the DeepSORT algorithm. This work is a benchmark study for the YOLOv5 and YOLOv7 networks with DeepSORT in terms of the training time and inference time for a custom dataset of microfluidic droplets.

3.
Philos Trans A Math Phys Eng Sci ; 379(2208): 20200400, 2021 Oct 18.
Artigo em Inglês | MEDLINE | ID: mdl-34455844

RESUMO

We present a deep learning-based object detection and object tracking algorithm to study droplet motion in dense microfluidic emulsions. The deep learning procedure is shown to correctly predict the droplets' shape and track their motion at competitive rates as compared to standard clustering algorithms, even in the presence of significant deformations. The deep learning technique and tool developed in this work could be used for the general study of the dynamics of biological agents in fluid systems, such as moving cells and self-propelled microorganisms in complex biological flows. This article is part of the theme issue 'Progress in mesoscale methods for fluid dynamics simulation'.

4.
Eur Phys J Plus ; 136(8): 864, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34458055

RESUMO

The state-of-the-art deep learning-based object recognition YOLO algorithm and object tracking DeepSORT algorithm are combined to analyze digital images from fluid dynamic simulations of multi-core emulsions and soft flowing crystals and to track moving droplets within these complex flows. The YOLO network was trained to recognize the droplets with synthetically prepared data, thereby bypassing the labor-intensive data acquisition process. In both applications, the trained YOLO + DeepSORT procedure performs with high accuracy on the real data from the fluid simulations, with low error levels in the inferred trajectories of the droplets and independently computed ground truth. Moreover, using commonly used desktop GPUs, the developed application is capable of analyzing data at speeds that exceed the typical image acquisition rates of digital cameras (30 fps), opening the interesting prospect of realizing a low-cost and practical tool to study systems with many moving objects, mostly but not exclusively, biological ones. Besides its practical applications, the procedure presented here marks the first step towards the automatic extraction of effective equations of motion of many-body soft flowing systems.

5.
Phys Rev E ; 102(1-1): 012601, 2020 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-32794942

RESUMO

Flocks of birds, schools of fish, and insect swarms are examples of the coordinated motion of a group that arises spontaneously from the action of many individuals. Here, we study flocking behavior from the viewpoint of multiagent reinforcement learning. In this setting, a learning agent tries to keep contact with the group using as sensory input the velocity of its neighbors. This goal is pursued by each learning individual by exerting a limited control on its own direction of motion. By means of standard reinforcement learning algorithms we show that (i) a learning agent exposed to a group of teachers, i.e., hard-wired flocking agents, learns to follow them, and (ii) in the absence of teachers, a group of independently learning agents evolves towards a state where each agent knows how to flock. In both scenarios, the emergent policy (or navigation strategy) corresponds to the polar velocity alignment mechanism of the well-known Vicsek model. These results (a) show that such a velocity alignment may have naturally evolved as an adaptive behavior that aims at minimizing the rate of neighbor loss, and (b) prove that this alignment does not only favor (local) polar order, but it corresponds to the best policy or strategy to keep group cohesion when the sensory input is limited to the velocity of neighboring agents. In short, to stay together, steer together.

6.
Phys Rev E ; 102(1-1): 012402, 2020 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-32794953

RESUMO

Finding the source of an odor dispersed by a turbulent flow is a vital task for many organisms. When many individuals concurrently perform the same olfactory search task, sharing information about other members' decisions can potentially boost the performance. But how much of this information is actually exploitable for the collective task? Here we show, in a model of a swarm of agents inspired by moth behavior, that there is an optimal way to blend the private information about odor and wind detections with the public information about other agents' heading direction. Our results suggest an efficient multiagent olfactory search algorithm that could prove useful in robotics, e.g., in the identification of sources of harmful volatile compounds.

7.
Eur Phys J E Soft Matter ; 41(4): 49, 2018 Apr 09.
Artigo em Inglês | MEDLINE | ID: mdl-29626264

RESUMO

We consider the flocking of self-propelling agents in two dimensions, each of which communicates with its neighbors within a limited vision-cone. Also, the communication occurs with some time-delay. The communication among the agents are modeled by Vicsek rules. In this study we explore the combined effect of non-reciprocal interaction (induced by limited vision-cone) among the agents and the presence of delay in the interactions on the dynamical pattern formation within the flock. We find that under these two influences, without any position-based attractive interactions or confining boundaries, the agents can spontaneously condense into "drops". Though the agents are in motion within the drop, the drop as a whole is pinned in space. We find that this novel state of the flock has a well-defined order and it is stabilized by the noise present in the system.

8.
Phys Rev E ; 93(5): 052115, 2016 05.
Artigo em Inglês | MEDLINE | ID: mdl-27300838

RESUMO

We have carried out a Monte Carlo simulation of a modified version of Vicsek model for the motion of self-propelled particles in two dimensions. In this model the neighborhood of interaction of a particle is a sector of the circle with the particle at the center (rather than the whole circle as in the original Vicsek model). The sector is centered along the direction of the velocity of the particle, and the half-opening angle of this sector is called the "view angle." We vary the view angle over its entire range and study the change in the nature of the collective motion of the particles. We find that ordered collective motion persists down to remarkably small view angles. And at a certain transition view angle the collective motion of the system undergoes a first-order phase transition to a disordered state. We also find that the reduction in the view angle can in fact increase the order in the system significantly. We show that the directionality of the interaction, and not only the radial range of the interaction, plays an important role in the determination of the nature of the above phase transition.

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