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1.
J Imaging ; 9(12)2023 Dec 12.
Artigo em Inglês | MEDLINE | ID: mdl-38132693

RESUMO

Three-dimensional human pose estimation has made significant advancements through the integration of deep learning techniques. This survey provides a comprehensive review of recent 3D human pose estimation methods, with a focus on monocular images, videos, and multi-view cameras. Our approach stands out through a systematic literature review methodology, ensuring an up-to-date and meticulous overview. Unlike many existing surveys that categorize approaches based on learning paradigms, our survey offers a fresh perspective, delving deeper into the subject. For image-based approaches, we not only follow existing categorizations but also introduce and compare significant 2D models. Additionally, we provide a comparative analysis of these methods, enhancing the understanding of image-based pose estimation techniques. In the realm of video-based approaches, we categorize them based on the types of models used to capture inter-frame information. Furthermore, in the context of multi-person pose estimation, our survey uniquely differentiates between approaches focusing on relative poses and those addressing absolute poses. Our survey aims to serve as a pivotal resource for researchers, highlighting state-of-the-art deep learning strategies and identifying promising directions for future exploration in 3D human pose estimation.

2.
Sensors (Basel) ; 22(11)2022 May 28.
Artigo em Inglês | MEDLINE | ID: mdl-35684728

RESUMO

Two-dimensional (2D) multi-person pose estimation and three-dimensional (3D) root-relative pose estimation from a monocular RGB camera have made significant progress recently. Yet, real-world applications require depth estimations and the ability to determine the distances between people in a scene. Therefore, it is necessary to recover the 3D absolute poses of several people. However, this is still a challenge when using cameras from single points of view. Furthermore, the previously proposed systems typically required a significant amount of resources and memory. To overcome these restrictions, we herein propose a real-time framework for multi-person 3D absolute pose estimation from a monocular camera, which integrates a human detector, a 2D pose estimator, a 3D root-relative pose reconstructor, and a root depth estimator in a top-down manner. The proposed system, called Root-GAST-Net, is based on modified versions of GAST-Net and RootNet networks. The efficiency of the proposed Root-GAST-Net system is demonstrated through quantitative and qualitative evaluations on two benchmark datasets, Human3.6M and MuPoTS-3D. On all evaluated metrics, our experimental results on the MuPoTS-3D dataset outperform the current state-of-the-art by a significant margin, and can run in real-time at 15 fps on the Nvidia GeForce GTX 1080.


Assuntos
Algoritmos , Imageamento Tridimensional , Humanos , Imageamento Tridimensional/métodos
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