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Stud Health Technol Inform ; 302: 433-437, 2023 May 18.
Artigo em Inglês | MEDLINE | ID: mdl-37203711

RESUMO

ENTICE aimed to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content. The project has developed and evaluated immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought in the fields of anatomy and surgery. In this paper the preliminary results from the evaluation of the learning resources and tools in 3 countries as well as the lessons learnt are presented towards to the improvement of the medical education process.


Assuntos
Educação Médica , Realidade Virtual , Aprendizagem , Terapia Comportamental , Impressão Tridimensional
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