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1.
Atten Percept Psychophys ; 84(3): 1016-1042, 2022 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-35102502

RESUMO

Hearing in noise is a core problem in audition, and a challenge for hearing-impaired listeners, yet the underlying mechanisms are poorly understood. We explored whether harmonic frequency relations, a signature property of many communication sounds, aid hearing in noise for normal hearing listeners. We measured detection thresholds in noise for tones and speech synthesized to have harmonic or inharmonic spectra. Harmonic signals were consistently easier to detect than otherwise identical inharmonic signals. Harmonicity also improved discrimination of sounds in noise. The largest benefits were observed for two-note up-down "pitch" discrimination and melodic contour discrimination, both of which could be performed equally well with harmonic and inharmonic tones in quiet, but which showed large harmonic advantages in noise. The results show that harmonicity facilitates hearing in noise, plausibly by providing a noise-robust pitch cue that aids detection and discrimination.


Assuntos
Auxiliares de Audição , Percepção da Fala , Percepção Auditiva , Limiar Auditivo , Audição , Testes Auditivos , Humanos , Ruído , Discriminação da Altura Tonal
2.
J Exp Psychol Gen ; 148(2): 252-271, 2019 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-30667269

RESUMO

The classic animation experiment by Heider and Simmel (1944) revealed that humans have a strong tendency to impose narrative even on displays showing interactions between simple geometric shapes. In their most famous animation with three simple shapes, observers almost inevitably interpreted them as rational agents with intentions, desires, and beliefs ("That nasty big triangle!"). Much work on dynamic scenes has identified basic visual properties that can make shapes seem animate. Here, we investigate the limits on the ability to use narrative to share information about animated scenes. We created 30 second Heider-style cartoons with 3-9 items. Item trajectories were generated automatically by a simple set of rules, but without a script. In Experiments 1 and 2, 10 observers wrote short narratives for each cartoon. Next, new observers were shown a cartoon and then presented with a narrative generated for that specific cartoon or one generated for a different cartoon having the same items. Observers rated the fit of the narrative to the cartoon on a scale from 1 (clearly does not fit) to 5 (clearly fits). Performance declined markedly when the number of items was larger than 3. Experiment 3 had observers determine if a short clip of a cartoon came from a longer clip. Experiment 4 had observers determine which of two narratives fit a cartoon. Finally, in Experiment 5, narratives always mentioned every item in a display. In all cases of matching narrative to cartoon, performance drops most dramatically between 3 and 4 items. (PsycINFO Database Record (c) 2019 APA, all rights reserved).


Assuntos
Memória de Curto Prazo/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Desempenho Psicomotor/fisiologia , Percepção Social , Adulto , Humanos
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