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1.
Artigo em Inglês | MEDLINE | ID: mdl-30346290

RESUMO

This paper introduces a novel photometric compensation technique for inter-projector luminance and chrominance variations. Although it sounds as a classical technical issue, to the best of our knowledge there is no existing solution to alleviate the spatial non-uniformity among strongly heterogeneous projectors at perceptually acceptable quality. Primary goal of our method is increasing the perceived seamlessness of the projection system by automatically generating an improved and consistent visual quality. It builds upon the existing research of multi-projection systems, but instead of working with perceptually non-uniform color spaces such as CIEXYZ, the overall computation is carried out using the RLab [10, pp. 243-254] color appearance model which models the color processing in an adaptive, perceptual manner. Besides, we propose an adaptive color gamut acquisition, spatially varying gamut mapping, and optimization framework for edge blending. The paper describes the overall workflow and detailed algorithm of each component, followed by an evaluation validating the proposed method. The experimental results both qualitatively and quantitatively show the proposed method significant improved the visual quality of projected results of a multi-projection display with projectors with severely heterogeneous color processing.

2.
IEEE Trans Image Process ; 27(7): 3541-3555, 2018 07.
Artigo em Inglês | MEDLINE | ID: mdl-29993830

RESUMO

In this paper, we propose Paxel, a generic framework for modeling the interaction between a projector and a high-frequency pattern surface. Using this framework, we present two different application setups (cf. Fig. 1a): a novel colorchanging effect, created with a single projected image and only when the projection surface is changed from a pattern surface to a uniform white surface. The observed effect relies on the spatially different reflectance properties of these two surfaces. Using this approach, one can alter color proprieties of the projected image such as hue or chroma. Furthermore, for a specific color range, defined by an full color-changing sub-gamut, one can embed two completely different images, within a single static projection, from which either one will be revealed depending on the surface. The second application allows the creation of color images using a single channel projector. For this application, we present a full color projection created using a 365 nm ultraviolet (UV) projector in combination with fluorescent pigments (cf. Fig. 1b), enabling new display possibilities, such as projection through participating media, e.g. fog, while hiding the scattering of the projection light outside of the visible spectrum. Both presented approaches create effects that might be striking to the observer, making this framework useful for art exhibitions, advertisements, entertainment and visual cryptography. Finally, in Sec. VI, we provide an in-depth analysis of the reproducible colors based on input parameters, used in the presented algorithm, such as: pattern layout, dot size of the pattern and the number of the clusters formed by k-means algorithm (IV-B).

3.
IEEE Trans Vis Comput Graph ; 23(11): 2430-2439, 2017 11.
Artigo em Inglês | MEDLINE | ID: mdl-28809697

RESUMO

We present a geometric calibration method to accurately register a galvanoscopic scanning laser projection system (GLP) based on 2D vector input data onto an arbitrarily complex 3D-shaped projection surface. This method allows for accurate merging of 3D vertex data displayed on the laser projector with geometrically calibrated standard rasterization-based video projectors that are registered to the same geometry. Because laser projectors send out a laser light beam via galvanoscopic mirrors, a standard pinhole model calibration procedure that is normally used for pixel raster displays projecting structured light patterns, such as Gray codes, cannot be carried out directly with sufficient accuracy as the rays do not converge into a single point. To overcome the complications of accurately registering the GLP while still enabling a treatment equivalent to a standard pinhole device, an adapted version is applied to enable straightforward content generation. Besides the geometrical calibration, we also present a photometric calibration to unify the color appearance of GLPs and standard video projectors maximizing the advantages of the large color gamut of the GLP and optimizing its color appearance to smoothly fade into the significantly smaller gamut of the video projector. The proposed algorithms were evaluated on a prototypical mixed video projector and GLP projection mapping setup.

4.
IEEE Trans Vis Comput Graph ; 22(11): 2377-84, 2016 11.
Artigo em Inglês | MEDLINE | ID: mdl-27479968

RESUMO

Galvanoscopic scanning laser projectors are powerful vector graphic devices offering a tremendous local brightness advantage compared to standard video projection systems. However, such devices have inherent problems, such as temporal flicker and spatially inaccurate rendering. We propose a method to generate an accurate point-based projection with such devices. To overcome the mentioned problems, we present a camera-based method to automatically analyze the laser projector's motion behavior. With this information, a model database is generated that is used to optimize the scanning path of projected point sequences. The optimization considers the overall path length, its angular shape, acceleration behavior, and the spatio-temporal point neighborhood. The method minimizes perceived visual flickering while guaranteeing an accurate spatial point projection at the same time. Comparisons and timing measurements prove the effectiveness of our method. An informal user evaluation shows substantial visual quality improvement as well.

5.
IEEE Trans Image Process ; 24(12): 5086-99, 2015 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-26390454

RESUMO

We propose a novel error tolerant optimization approach to generate a high-quality photometric compensated projection. The application of a non-linear color mapping function does not require radiometric pre-calibration of cameras or projectors. This characteristic improves the compensation quality compared with related linear methods if this approach is used with devices that apply complex color processing, such as single-chip digital light processing projectors. Our approach consists of a sparse sampling of the projector's color gamut and non-linear scattered data interpolation to generate the per-pixel mapping from the projector to camera colors in real time. To avoid out-of-gamut artifacts, the input image's luminance is automatically adjusted locally in an optional offline optimization step that maximizes the achievable contrast while preserving smooth input gradients without significant clipping errors. To minimize the appearance of color artifacts at high-frequency reflectance changes of the surface due to usually unavoidable slight projector vibrations and movement (drift), we show that a drift measurement and analysis step, when combined with per-pixel compensation image optimization, significantly decreases the visibility of such artifacts.

6.
IEEE Trans Vis Comput Graph ; 17(6): 857-70, 2011 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-20714022

RESUMO

In this paper, we show that optical inverse tone-mapping (OITM) in light microscopy can improve the visibility of specimens, both when observed directly through the oculars and when imaged with a camera. In contrast to previous microscopy techniques, we premodulate the illumination based on the local modulation properties of the specimen itself. We explain how the modulation of uniform white light by a specimen can be estimated in real time, even though the specimen is continuously but not uniformly illuminated. This information is processed and back-projected constantly, allowing the illumination to be adjusted on the fly if the specimen is moved or the focus or magnification of the microscope is changed. The contrast of the specimen's optical image can be enhanced, and high-intensity highlights can be suppressed. A formal pilot study with users indicates that this optimizes the visibility of spatial structures when observed through the oculars. We also demonstrate that the signal-to-noise (S/N) ratio in digital images of the specimen is higher if captured under an optimized rather than a uniform illumination. In contrast to advanced scanning techniques that maximize the S/N ratio using multiple measurements, our approach is fast because it requires only two images. This can improve image analysis in digital microscopy applications with real-time capturing requirements.

7.
IEEE Trans Vis Comput Graph ; 14(1): 97-108, 2008.
Artigo em Inglês | MEDLINE | ID: mdl-17993705

RESUMO

Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the projection surface on a per-pixel basis. Using the captured information, a compensation image is calculated that neutralizes geometric distortions and color blending caused by the underlying surface. As a result, the brightness and the contrast of the input image is reduced compared to a conventional projection onto a white canvas. If the input image is not manipulated in its intensities, the compensation image can contain values that are outside the dynamic range of the projector. These will lead to clipping errors and to visible artifacts on the surface. In this article, we present an innovative algorithm that dynamically adjusts the content of the input images before radiometric compensation is carried out. This reduces the perceived visual artifacts while simultaneously preserving a maximum of luminance and contrast. The algorithm is implemented entirely on the GPU and is the first of its kind to run in real-time.


Assuntos
Colorimetria/métodos , Gráficos por Computador , Aumento da Imagem/métodos , Interpretação de Imagem Assistida por Computador/métodos , Imageamento Tridimensional/métodos , Armazenamento e Recuperação da Informação/métodos , Iluminação/métodos , Algoritmos , Cor , Sistemas Computacionais , Análise Numérica Assistida por Computador
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