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1.
Sensors (Basel) ; 23(3)2023 Feb 03.
Artigo em Inglês | MEDLINE | ID: mdl-36772738

RESUMO

With the increasing efforts to utilize information and communication technologies (ICT) in disaster management, the massive amount of heterogeneous data that is generated through ubiquitous sensors paves the way for fast and informed decisions in the case of disasters. Utilization of the big "sensed" data leads to an effective and efficient management of disaster situations so as to prevent human and economic losses. The advancement of built-in sensing technologies in smart mobile devices enables crowdsourcing of sensed data, which is known as mobile crowdsensing (MCS). This systematic literature review investigates the use of mobile crowdsensing in disaster management on the basis of the built-in sensor types in smart mobile devices, disaster management categories, and the disaster management cycle phases (i.e., mitigation, preparedness, response, and recovery activities). Additionally, this work seeks to unveil the frameworks or models that can potentially guide disaster management authorities towards integrating crowd-sensed data with their existing decision-support systems. The vast majority of the existing studies are conceptual as they highlight a challenge in experimental testing of the disaster management solutions in real-life settings, and there is little emphasis on the use cases of crowdsensing through smartphone sensors in disaster incidents. In light of a thorough review, we provide and discuss future directions and open issues for mobile crowdsensing-aided disaster management.

2.
Sensors (Basel) ; 20(21)2020 Oct 31.
Artigo em Inglês | MEDLINE | ID: mdl-33142863

RESUMO

Smart Cities sensing is an emerging paradigm to facilitate the transition into smart city services. The advent of the Internet of Things (IoT) and the widespread use of mobile devices with computing and sensing capabilities has motivated applications that require data acquisition at a societal scale. These valuable data can be leveraged to train advanced Artificial Intelligence (AI) models that serve various smart services that benefit society in all aspects. Despite their effectiveness, legacy data acquisition models backed with centralized Machine Learning models entail security and privacy concerns, and lead to less participation in large-scale sensing and data provision for smart city services. To overcome these challenges, Federated Learning is a novel concept that can serve as a solution to the privacy and security issues encountered within the process of data collection. This survey article presents an overview of smart city sensing and its current challenges followed by the potential of Federated Learning in addressing those challenges. A comprehensive discussion of the state-of-the-art methods for Federated Learning is provided along with an in-depth discussion on the applicability of Federated Learning in smart city sensing; clear insights on open issues, challenges, and opportunities in this field are provided as guidance for the researchers studying this subject matter.

3.
Artigo em Inglês | MEDLINE | ID: mdl-32423150

RESUMO

The global outbreak of the Coronavirus Disease 2019 (COVID-19) pandemic has uncovered the fragility of healthcare and public health preparedness and planning against epidemics/pandemics. In addition to the medical practice for treatment and immunization, it is vital to have a thorough understanding of community spread phenomena as related research reports 17.9-30.8% confirmed cases to remain asymptomatic. Therefore, an effective assessment strategy is vital to maximize tested population in a short amount of time. This article proposes an Artificial Intelligence (AI)-driven mobilization strategy for mobile assessment agents for epidemics/pandemics. To this end, a self-organizing feature map (SOFM) is trained by using data acquired from past mobile crowdsensing (MCS) campaigns to model mobility patterns of individuals in multiple districts of a city so to maximize the assessed population with minimum agents in the shortest possible time. Through simulation results for a real street map on a mobile crowdsensing simulator and considering the worst case analysis, it is shown that on the 15th day following the first confirmed case in the city under the risk of community spread, AI-enabled mobilization of assessment centers can reduce the unassessed population size down to one fourth of the unassessed population under the case when assessment agents are randomly deployed over the entire city.


Assuntos
Inteligência Artificial , Infecções por Coronavirus/prevenção & controle , Coronavirus , Pandemias/prevenção & controle , Pneumonia Viral/prevenção & controle , Vigilância em Saúde Pública/métodos , Betacoronavirus , COVID-19 , Infecções por Coronavirus/epidemiologia , Surtos de Doenças , Humanos , Pneumonia Viral/epidemiologia , Saúde Pública , Informática em Saúde Pública , SARS-CoV-2
4.
Sensors (Basel) ; 20(7)2020 Apr 06.
Artigo em Inglês | MEDLINE | ID: mdl-32268546

RESUMO

Mobile CrowdSensing (MCS) is an emerging paradigm in the distributed acquisition of smart city and Internet of Things (IoT) data. MCS requires large number of users to enable access to the built-in sensors in their mobile devices and share sensed data to ensure high value and high veracity of big sensed data. Improving user participation in MCS campaigns requires to boost users effectively, which is a key concern for the success of MCS platforms. As MCS builds on non-dedicated sensors, data trustworthiness cannot be guaranteed as every user attains an individual strategy to benefit from participation. At the same time, MCS platforms endeavor to acquire highly dependable crowd-sensed data at lower cost. This phenomenon introduces a game between users that form the participant pool, as well as between the participant pool and the MCS platform. Research on various game theoretic approaches aims to provide a stable solution to this problem. This article presents a comprehensive review of different game theoretic solutions that address the following issues in MCS such as sensing cost, quality of data, optimal price determination between data requesters and providers, and incentives. We propose a taxonomy of game theory-based solutions for MCS platforms in which problems are mainly formulated based on Stackelberg, Bayesian and Evolutionary games. We present the methods used by each game to reach an equilibrium where the solution for the problem ensures that every participant of the game is satisfied with their utility with no requirement of change in their strategies. The initial criterion to categorize the game theoretic solutions for MCS is based on co-operation and information available among participants whereas a participant could be either a requester or provider. Following a thorough qualitative comparison of the surveyed approaches, we provide insights concerning open areas and possible directions in this active field of research.

5.
Internet Things (Amst) ; 12: 100297, 2020 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-38620711

RESUMO

Location-based clogging attacks in a Mobile Crowdsensing (MCS) system occur following upon the submission of fake tasks, and aim to consume the batteries and hardware resources of smart mobile devices such as sensors, memory and processors. Intelligent modeling of fake task submissions is required to enable the development of effective defense mechanisms against location-based clogging attacks with fake task submissions. An intelligent strategy for fake task submission would aim to maximize the impact on the participants of an MCS system. With this in mind, this paper introduces new algorithms exploiting the Self-Organizing Feature Map (SOFM) to identify attack locations where fake sensing tasks submitted to an MCS platform are centered around. The proposed SOFM-based model addresses issues in the previously proposed SOFM-based attack models by proposing two ways of refinement. When compared to the former models, which also use SOFM architectures, simulation results show that up to 139.9% of impact improvement can be modeled under the reconfigurable SOFM architectures.

6.
Sensors (Basel) ; 18(5)2018 May 17.
Artigo em Inglês | MEDLINE | ID: mdl-29772779

RESUMO

The Internet of Things (IoT) concept is aiming at being an integral part of the next generation networking services by introducing pervasiveness and ubiquitous interconnectivity of uniquely-identifiable objects. The massive availability of personalized smart devices such as smartphones and wearables enable their penetration into the IoT ecosystem with their built-in sensors, particularly in Mobile Crowd-Sensing (MCS) campaigns. The MCS systems achieve the objectives of the large-scale non-dedicated sensing concept in the IoT if a sufficient number of participants are engaged to the collaborative data acquisition process. Therefore, user recruitment is a key challenge in MCS, which requires effective incentivization of cooperative, truthful and trustworthy users. A grand concern for the participants is the battery drain on the mobile devices. It is a known fact that battery drain in a smartphone is a function of the user activity, which can be modeled under various contexts. With this in mind, we propose a new social activity-aware recruitment policy, namely Sociability-Oriented and Battery-Efficient Recruitment for Mobile Crowd-Sensing (SOBER-MCS). SOBER-MCS uses sociability and the residual power of the participant smartphones as two primary criteria in the selection of participating devices. The former is an indicator of the participant willingness toward sensing campaigns, whereas the latter is used to prioritize personal use over crowd-sensing under critical battery levels. We use sociability profiles that were obtained in our previous work and use those values to simulate the sociability behavior of a large pool of participants in an MCS environment. Through simulations, we show that SOBER-MCS is able to introduce battery savings up to 18.5% while improving user and platform utilities by 12% and 20%, respectively.

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