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1.
Sensors (Basel) ; 21(11)2021 May 25.
Artigo em Inglês | MEDLINE | ID: mdl-34070576

RESUMO

The highly dynamic legged jumping motion is a challenging research topic because of the lack of established control schemes that handle over-constrained control objectives well in the stance phase, which are coupled and affect each other, and control robot's posture in the flight phase, in which the robot is underactuated owing to the foot leaving the ground. This paper introduces an approach of realizing the cyclic vertical jumping motion of a planar simplified legged robot that formulates the jump problem within a quadratic-programming (QP)-based framework. Unlike prior works, which have added different weights in front of control tasks to express the relative hierarchy of tasks, in our framework, the hierarchical quadratic programming (HQP) control strategy is used to guarantee the strict prioritization of the center of mass (CoM) in the stance phase while split dynamic equations are incorporated into the unified quadratic-programming framework to restrict the robot's posture to be near a desired constant value in the flight phase. The controller is tested in two simulation environments with and without the flight phase controller, the results validate the flight phase controller, with the HQP controller having a maximum error of the CoM in the x direction and y direction of 0.47 and 0.82 cm and thus enabling the strict prioritization of the CoM.

2.
Sensors (Basel) ; 21(5)2021 Mar 08.
Artigo em Inglês | MEDLINE | ID: mdl-33800357

RESUMO

An optimization framework for upward jumping motion based on quadratic programming (QP) is proposed in this paper, which can simultaneously consider constraints such as the zero moment point (ZMP), limitation of angular accelerations, and anti-slippage. Our approach comprises two parts: the trajectory generation and real-time control. In the trajectory generation for the launch phase, we discretize the continuous trajectories and assume that the accelerations between the two sampling intervals are constant and transcribe the problem into a nonlinear optimization problem. In the real-time control of the stance phase, the over-constrained control objectives such as the tracking of the center of moment (CoM), angle, and angular momentum, and constraints such as the anti-slippage, ZMP, and limitation of joint acceleration are unified within a framework based on QP optimization. Input angles of the actuated joints are thus obtained through a simple iteration. The simulation result reveals that a successful upward jump to a height of 16.4 cm was achieved, which confirms that the controller fully satisfies all constraints and achieves the control objectives.

3.
Sensors (Basel) ; 20(12)2020 Jun 21.
Artigo em Inglês | MEDLINE | ID: mdl-32575907

RESUMO

Humanoid robots are equipped with humanoid arms to make them more acceptable to the general public. Humanoid robots are a great challenge in robotics. The concept of digital twin technology complies with the guiding ideology of not only Industry 4.0, but also Made in China 2025. This paper proposes a scheme that combines deep reinforcement learning (DRL) with digital twin technology for controlling humanoid robot arms. For rapid and stable motion planning for humanoid robots, multitasking-oriented training using the twin synchro-control (TSC) scheme with DRL is proposed. For switching between tasks, the robot arm training must be quick and diverse. In this work, an approach for obtaining a priori knowledge as input to DRL is developed and verified using simulations. Two simple examples are developed in a simulation environment. We developed a data acquisition system to generate angle data efficiently and automatically. These data are used to improve the reward function of the deep deterministic policy gradient (DDPG) and quickly train the robot for a task. The approach is applied to a model of the humanoid robot BHR-6, a humanoid robot with multiple-motion mode and a sophisticated mechanical structure. Using the policies trained in the simulations, the humanoid robot can perform tasks that are not possible to train with existing methods. The training is fast and allows the robot to perform multiple tasks. Our approach utilizes human joint angle data collected by the data acquisition system to solve the problem of a sparse reward in DRL for two simple tasks. A comparison with simulation results for controllers trained using the vanilla DDPG show that the designed controller developed using the DDPG with the TSC scheme have great advantages in terms of learning stability and convergence speed.

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