Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 9 de 9
Filtrar
Mais filtros











Base de dados
Intervalo de ano de publicação
1.
Elife ; 92020 11 23.
Artigo em Inglês | MEDLINE | ID: mdl-33226339

RESUMO

An eLife survey explores the experiences of those in the research community who support colleagues struggling with their mental health.


Assuntos
Saúde Mental , Apoio Social , Coleta de Dados , Humanos
2.
Elife ; 82019 10 23.
Artigo em Inglês | MEDLINE | ID: mdl-31642808

RESUMO

Who helps early-career researchers when they experience mental health difficulties?


Assuntos
Gerenciamento Clínico , Transtornos Mentais , Saúde Mental , Pesquisadores , Apoio Social , Humanos
3.
PLoS One ; 13(2): e0193264, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-29474399

RESUMO

Investigation of tool-using behaviours has long been a means by which to explore causal reasoning in children and nonhuman animals. Much of the recent research has focused on the "Aesop's Fable" paradigm, in which objects must be dropped into water to bring a floating reward within reach. An underlying problem with these, as with many causal reasoning studies, is that functionality information and reward history are confounded: a tool that is functionally useful is also rewarded, while a tool that is not functionally useful is not rewarded. It is therefore not possible to distinguish between behaviours motivated by functional understanding of the properties of the objects involved, and those influenced by reward-history. Here, we devised an adapted version of the Aesop's Fable paradigm which decouples functionality information and reward history by making use of situations in which the use of a particular tool should have enabled a subject to obtain (or not obtain) a reward, but the outcome was affected by the context. Children aged 4-11 were given experience of a range of tools that varied independently in whether they were functional or non-functional and rewarded or non-rewarded. They were then given the opportunity to choose which tools they would like to use in a test trial, thereby providing an assessment of whether they relied on information about functionality or the reward history associated with the object or a combination of the two. Children never significantly used reward history to drive their choices of tools, while the influence of functionality information increased with age, becoming dominant by age 7. However, not all children behaved in a consistent manner, and even by 10 years of age, only around a third exclusively used functionality as a basis for their decision-making. These findings suggest that from around the age of 7-years, children begin to emphasize functionality information when learning in novel situations, even if competing reward information is available, but that even in the oldest age-group, most children did not exclusively use functionality information.


Assuntos
Comportamento Infantil/fisiologia , Comportamento Exploratório/fisiologia , Comportamento de Busca de Informação/fisiologia , Recompensa , Criança , Pré-Escolar , Feminino , Humanos , Masculino
4.
PeerJ ; 5: e3484, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28729951

RESUMO

Aesop's Fable tasks-in which subjects drop objects into a water-filled tube to raise the water level and obtain out-of-reach floating rewards -have been used to test for causal understanding of water displacement in both young children and non-human animals. However, a number of alternative explanations for success on these tasks have yet to be ruled out. One hypothesis is that subjects may respond to perceptual-motor feedback: repeating those actions that bring the reward incrementally closer. Here, we devised a novel, forced-choice version of the Aesop's Fable task to assess whether subjects can solve water displacement tasks when this type of feedback is removed. Subjects had to select only one set of objects, or one type of tube, into which all objects were dropped at once, and the effect the objects had on the water level was visually concealed. In the current experiment, fifty-five 5-9 year old children were tested in six different conditions in which we either varied object properties (floating vs. sinking, hollow vs. solid, large vs. small and too large vs. small objects), the water level (high vs. low) and/or the tube size (narrow vs. wide). We found that children aged 8-9 years old were able to solve most of the water displacement tasks on their first trial, without any opportunity for feedback, suggesting that they mentally simulated the results of their actions before making a choice. Children aged 5-7 years solved two conditions on their first trial (large vs. small objects and high- vs. low-water levels), and learnt to solve most of the remaining conditions over five trials. The developmental pattern shown here is comparable to previous studies using the standard Aesop's Fable task, where eight year olds are typically successful from their first trial and 5-7 year olds learn to pass over five trials. Thus, our results indicate that children do not depend on perceptual-motor feedback to solve these water displacement tasks. The forced-choice paradigm we describe could be used comparatively to test whether or not non-human animals require visual feedback to solve water displacement tasks.

6.
Sci Rep ; 7: 40062, 2017 01 05.
Artigo em Inglês | MEDLINE | ID: mdl-28053306

RESUMO

Knowledge about the causal relationship between objects has been studied extensively in human infants, and more recently in adult animals using differential looking time experiments. How knowledge about object support develops in non-human animals has yet to be explored. Here, we studied the ontogeny of support relations in Eurasian jays (Garrulus glandarius), a bird species known for its sophisticated cognitive abilities. Using an expectancy violation paradigm, we measured looking time responses to possible and impossible video and image stimuli. We also controlled for experience with different support types to determine whether the emergence of support intuitions is dependent upon specific interactions with objects, or if reasoning develops independently. At age 9 months, birds looked more at a tool moving a piece of cheese that was not in contact than one that was in direct contact. By the age of 6 months, birds that had not experienced string as a support to hold up objects looked more at impossible images with string hanging from below (unsupported), rather than above (supported). The development of support intuitions may be independent of direct experience with specific support, or knowledge gained from interactions with other objects may be generalised across contexts.


Assuntos
Encéfalo/fisiologia , Causalidade , Cognição , Intuição , Passeriformes/fisiologia , Percepção Visual , Animais , Comportamento Animal
7.
PLoS One ; 11(12): e0168056, 2016.
Artigo em Inglês | MEDLINE | ID: mdl-27936242

RESUMO

The ability to reason about causality underlies key aspects of human cognition, but the extent to which non-humans understand causality is still largely unknown. The Aesop's Fable paradigm, where objects are inserted into water-filled tubes to obtain out-of-reach rewards, has been used to test casual reasoning in birds and children. However, success on these tasks may be influenced by other factors, specifically, object preferences present prior to testing or arising during pre-test stone-dropping training. Here, we assessed this 'object-bias' hypothesis by giving New Caledonian crows and 5-10 year old children two object-choice Aesop's Fable experiments: sinking vs. floating objects, and solid vs. hollow objects. Before each test, we assessed subjects' object preferences and/or trained them to prefer the alternative object. Both crows and children showed pre-test object preferences, suggesting that birds in previous Aesop's Fable studies may also have had initial preferences for objects that proved to be functional on test. After training to prefer the non-functional object, crows, but not children, performed more poorly on these two object-choice Aesop's Fable tasks than subjects in previous studies. Crows dropped the non-functional objects into the tube on their first trials, indicating that, unlike many children, they do not appear to have an a priori understanding of water displacement. Alternatively, issues with inhibition could explain their performance. The crows did, however, learn to solve the tasks over time. We tested crows further to determine whether their eventual success was based on learning about the functional properties of the objects, or associating dropping the functional object with reward. Crows inserted significantly more rewarded, non-functional objects than non-rewarded, functional objects. These findings suggest that the ability of New Caledonian crows to produce performances rivaling those of young children on object-choice Aesop's Fable tasks is partly due to pre-existing object preferences.


Assuntos
Comportamento de Escolha , Corvos/fisiologia , Animais , Criança , Pré-Escolar , Humanos
8.
Cognition ; 126(2): 149-55, 2013 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-23177140

RESUMO

In situations where an agent unintentionally causes harm to a victim, the agent's (harmless) intention typically carries more weight than his/her (harmful) causal role. Therefore, healthy adults typically judge leniently agents responsible for an accident. Using animated cartoons, we show, however, that in the presence of a difficult concurrent task, this result is reversed: the agent's harmless intention is given less weight than her harmful causal role, inducing participants to judge harshly the accidental agent. This was found even though cognitive load did not selectively impair the detection of intentions over causal roles. Not only is this finding evidence that the social/moral evaluation system relies on two dissociable components, but it also demonstrates that these components are asymmetrical, the causal component being more intuitive than the intentional component, and the full integration of the two requiring central cognitive resources.


Assuntos
Intenção , Princípios Morais , Comportamento Social , Adulto , Feminino , Humanos , Julgamento , Masculino
9.
PLoS One ; 7(7): e40574, 2012.
Artigo em Inglês | MEDLINE | ID: mdl-22848384

RESUMO

Studies on members of the crow family using the "Aesop's Fable" paradigm have revealed remarkable abilities in these birds, and suggested a mechanism by which associative learning and folk physics may interact when learning new problems. In the present study, children between 4 and 10 years of age were tested on the same tasks as the birds. Overall the performance of the children between 5-7-years was similar to that of the birds, while children from 8-years were able to succeed in all tasks from the first trial. However the pattern of performance across tasks suggested that different learning mechanisms might be being employed by children than by adult birds. Specifically, it is possible that in children, unlike corvids, performance is not affected by counter-intuitive mechanism cues.


Assuntos
Aprendizagem/fisiologia , Resolução de Problemas/fisiologia , Animais , Criança , Pré-Escolar , Corvos/fisiologia , Feminino , Humanos , Masculino
SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA