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1.
Infant Behav Dev ; 41: 127-41, 2015 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-26476957

RESUMO

The study of twin behavior offers the opportunity to study differential patterns of social and communicative interactions in a context where the adult partner and same-age peer are equally familiar. We investigated the development of social engagement, communicative gestures, and imitation in 7- to 25-month-old twins. Twin dyads (N=20 pairs) participated in 10-min, semi-structured play sessions, with the mother seated in a chair completing paperwork for half the session, and on the floor with her children for the other half. Overall, twins engaged more with their mothers than with their siblings: they showed objects and imitated speech and object use more frequently when interacting with their mothers than with their siblings. When the mother was otherwise engaged, the twins played with toys separately, observed each other's toy play, or were unengaged. These results demonstrate that adult scaffolding of social interactions supports increased communicative bids even in a context where both familiar peers and adults are available as communicative partners.


Assuntos
Cuidadores/psicologia , Relações Interpessoais , Irmãos/psicologia , Gêmeos/psicologia , Adulto , Envelhecimento/psicologia , Atenção/fisiologia , Pré-Escolar , Feminino , Humanos , Comportamento Imitativo , Lactente , Masculino , Mães , Comunicação não Verbal , Jogos e Brinquedos , Fala
3.
Behav Brain Sci ; 35(4): 237-8, 2012 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-22697424

RESUMO

Vaesen infers unique properties of mind from the appearance of specific cultural innovation--a correlation without causal direction. Shifts in habitat, population density, and group dynamics are the only independently verifiable incentives for changes in cultural practices. The transition from Acheulean to Late Stone Age technologies requires that we consider how population and social dynamics affect cultural innovation and mental function.


Assuntos
Cognição , Desempenho Psicomotor , Tecnologia , Comportamento de Utilização de Ferramentas , Animais , Humanos
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