Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 3 de 3
Filtrar
Mais filtros










Base de dados
Intervalo de ano de publicação
1.
IEEE Trans Neural Syst Rehabil Eng ; 26(1): 252-260, 2018 01.
Artigo em Inglês | MEDLINE | ID: mdl-29324411

RESUMO

A study was conducted to investigate the effectiveness of virtual activities of daily living (ADL) practice using the SaeboVR software system for the recovery of upper extremity (UE) motor function following stroke. The system employs Kinect sensor-based tracking to translate human UE motion into the anatomical pose of the arm of the patient's avatar within a virtual environment, creating a virtual presence within a simulated task space. Patients gain mastery of 12 different integrated activities while traversing a metaphorical "road to recovery" that includes thematically linked levels and therapist-selected difficulty settings. Clinical trials were conducted under the study named Virtual Occupational Therapy Application. A total of 15 chronic phase stroke survivors completed a protocol involving three sessions per week over eight weeks, during which they engaged in repetitive task practice through performance of the virtual ADLs. Results show a clinically important improvement and statistically significant difference in Fugl-Meyer UE assessment scores in the study population of chronic stroke survivors over the eight-week interventional period compared with a non-interventional control period of equivalent duration. Statistically significant and clinically important improvements are also found in the wolf motor function test scores. These results provide new evidence for the use of virtual ADL practice as a tool for UE therapy for stroke patients. Limitations of the study include non-blinded assessments and the possibility of selection and/or attrition bias.


Assuntos
Atividades Cotidianas , Reabilitação do Acidente Vascular Cerebral/métodos , Extremidade Superior , Realidade Virtual , Idoso , Idoso de 80 Anos ou mais , Braço , Simulação por Computador , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Movimento (Física) , Destreza Motora , Terapia Ocupacional/métodos , Recuperação de Função Fisiológica , Sobreviventes , Resultado do Tratamento
2.
Am J Occup Ther ; 69(3): 6903290030p1-8, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-25871604

RESUMO

OBJECTIVE: The purpose of this study was to investigate the behavioral intention to use (BIU) regarding a virtual system for practicing instrumental activities of daily living (IADLs) among people with stroke. METHOD: Fourteen people who had sustained a stroke used a virtual world-based system over four sessions to participate in virtual occupations of preparing meals and putting away groceries. To investigate intention to use the technology, participants responded to a questionnaire based on the Technology Acceptance Model and were interviewed about the experience. RESULTS: Analysis of questionnaire responses revealed favorable attitudes toward the technology and statistically significant correlations between these attitudes and positive BIU. Analysis of qualitative data revealed four themes to support system use: Use of the affected arm increased, the virtual practice was enjoyable, the technology was user-friendly, and the system reflected real-life activities. CONCLUSION: This study shows that participants reported a positive BIU for the virtual system for practicing IADLs.


Assuntos
Atividades Cotidianas , Atitude Frente aos Computadores , Intenção , Reabilitação do Acidente Vascular Cerebral , Interface Usuário-Computador , Idoso , Idoso de 80 Anos ou mais , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Aceitação pelo Paciente de Cuidados de Saúde , Prática Psicológica , Inquéritos e Questionários
3.
IEEE Trans Neural Syst Rehabil Eng ; 23(2): 287-96, 2015 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-25265612

RESUMO

A study was conducted to investigate the criterion validity of measures of upper extremity (UE) motor function derived during practice of virtual activities of daily living (ADLs). Fourteen hemiparetic stroke patients employed a Virtual Occupational Therapy Assistant (VOTA), consisting of a high-fidelity virtual world and a Kinect™ sensor, in four sessions of approximately one hour in duration. An unscented Kalman Filter-based human motion tracking algorithm estimated UE joint kinematics in real-time during performance of virtual ADL activities, enabling both animation of the user's avatar and automated generation of metrics related to speed and smoothness of motion. These metrics, aggregated over discrete sub-task elements during performance of virtual ADLs, were compared to scores from an established assessment of UE motor performance, the Wolf Motor Function Test (WMFT). Spearman's rank correlation analysis indicates a moderate correlation between VOTA-derived metrics and the time-based WMFT assessments, supporting the criterion validity of VOTA measures as a means of tracking patient progress during an UE rehabilitation program that includes practice of virtual ADLs.


Assuntos
Atividades Cotidianas , Braço/fisiopatologia , Movimento , Paresia/diagnóstico , Paresia/fisiopatologia , Interface Usuário-Computador , Idoso , Idoso de 80 Anos ou mais , Diagnóstico por Computador/métodos , Técnicas de Diagnóstico Neurológico , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Monitorização Ambulatorial/métodos , Reprodutibilidade dos Testes , Sensibilidade e Especificidade
SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA
...