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1.
J Opt Soc Am A Opt Image Sci Vis ; 40(7): 1310-1318, 2023 Jul 01.
Artigo em Inglês | MEDLINE | ID: mdl-37706730

RESUMO

In this paper we present a method for designing a double freeform lens that includes the effect of Fresnel reflections on the output intensity. We elaborate this method for the case of a point source and a far-field target. A new expression for the transmittance through a double freeform lens is derived, and we adapt a least-squares algorithm to account for this transmittance. A test case based on street lighting is used to show that our adaptation improves the accuracy of the algorithm and that it is possible to minimize Fresnel losses with this new method to design efficient lenses.

2.
J Opt Soc Am A Opt Image Sci Vis ; 39(6): 1045-1052, 2022 Jun 01.
Artigo em Inglês | MEDLINE | ID: mdl-36215534

RESUMO

In this paper we propose a method to design a freeform lens including the effect of Fresnel reflections on the transmitted intensity. This method is elaborated for a lens with one freeform surface shaping a far-field target from a point source or collimated input beam. It combines the optical mapping with the energy balance incorporating the loss due to Fresnel reflections, which leads to a generalized Monge-Ampère equation. We adapt a least-squares solver from previous research to solve the model numerically. This is then tested with a theoretical example and a test case related to road lighting.

3.
Opt Express ; 29(16): 25605-25625, 2021 Aug 02.
Artigo em Inglês | MEDLINE | ID: mdl-34614888

RESUMO

In this paper we propose a method to compute a freeform reflector system for collimating and shaping a beam from a point source. We construct these reflectors such that the radiant intensity of the source is converted into a desired target. An important generalization in our approach compared to previous research is that the output beam can be in an arbitrary direction. The design problem is approached by using a generalized Monge-Ampère equation. This equation is solved using a least-squares algorithm for non-quadratic cost functions. This algorithm calculates the optical map, from which we can then compute the surfaces. We test our algorithm on two cases. First we consider a uniform source and target distribution. Next, we use the model of a laser diode light source and a ring-shaped target distribution.

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