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1.
Sci Eng Ethics ; 25(1): 143-157, 2019 02.
Artigo em Inglês | MEDLINE | ID: mdl-29129010

RESUMO

Computational models of group opinion dynamics are one of the most active fields of sociophysics. In recent years, advances in model complexity and, in particular, the possibility to connect these models with detailed data describing individual behaviors, preferences and activities, have opened the way for the simulations to describe quantitatively selected, real world social systems. The simulations could be then used to study 'what-if' scenarios for opinion change campaigns, political, ideological or commercial. The possibility of the practical application of the attitude change models necessitates that the research community working in the field should consider more seriously the moral aspects of their efforts, in particular the potential for their use for unintended goals. The paper discusses these issues, and offers a suggestion for a new research direction: using the attitude models to increase the awareness and detection of social manipulation cases. Such research would offer a scientific challenge and meet the ethical criteria.


Assuntos
Atitude , Temas Bioéticos , Simulação por Computador/ética , Ética em Pesquisa , Opinião Pública , Pesquisa , Conscientização , Comércio , Pesquisa de Uso Dual , Objetivos , Humanos , Princípios Morais , Política
4.
Sci Eng Ethics ; 20(1): 249-60, 2014 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-23338793

RESUMO

Recent research in ethics education shows a potentially problematic variation in content, curricular materials, and instruction. While ethics instruction is now widespread, studies have identified significant variation in both the goals and methods of ethics education, leaving researchers to conclude that many approaches may be inappropriately paired with goals that are unachievable. This paper speaks to these concerns by demonstrating the importance of aligning classroom-based assessments to clear ethical learning objectives in order to help students and instructors track their progress toward meeting those objectives. Two studies at two different universities demonstrate the usefulness of classroom-based, formative assessments for improving the quality of students' case responses in computational modeling and research ethics.


Assuntos
Avaliação Educacional , Engenharia/ética , Ética Profissional/educação , Ética em Pesquisa/educação , Princípios Morais , Ciência/ética , Universidades , Simulação por Computador/ética , Currículo , Objetivos , Humanos , Aprendizagem , Estudantes , Ensino/métodos
5.
Sci Eng Ethics ; 19(1): 63-81, 2013 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-21769593

RESUMO

Most previous works on responsible conduct of research have focused on good practices in laboratory experiments. Because computation now rivals experimentation as a mode of scientific research, we sought to identify the responsibilities of researchers who develop or use computational modeling and simulation. We interviewed nineteen experts to collect examples of ethical issues from their experiences in conducting research with computational models. We gathered their recommendations for guidelines for computational research. Informed by these interviews, we describe the respective professional responsibilities of developers and users of computational models in research. In particular, we examine whether developers should disclose the full computational codes, and we explain how developers and users should minimize harms from improper uses of models.


Assuntos
Simulação por Computador/ética , Ética em Pesquisa , Modelos Teóricos , Responsabilidade Social , Revelação , Guias como Assunto , Humanos , Entrevistas como Assunto , Má Conduta Científica
6.
New Bioeth ; 19(1): 46-53, 2013.
Artigo em Inglês | MEDLINE | ID: mdl-24707596

RESUMO

In order to inspire a vision of biotechnology that affirms human dignity and human flourishing, the author poses questions about virtual reality and the use of robotics in health care. Using the concept of 'liturgy' and an anthropology of humans as lovers, the author explores how virtual reality and robotics in health care shape human moral agents, and how such shaping could influence the way we do or do not pursue a 'posthuman' future.


Assuntos
Biotecnologia/ética , Biotecnologia/tendências , Simulação por Computador/ética , Princípios Morais , Robótica/ética , Interface Usuário-Computador , Atenção à Saúde/tendências , Humanos , Pessoalidade
7.
Sci Eng Ethics ; 17(3): 539-52, 2011 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-20535643

RESUMO

This article starts with an overview of the author's personal involvement--as an Operations Research consultant--in several engineering case-studies that may raise ethical questions; e.g., case-studies on nuclear waste, water management, sustainable ecology, military tactics, and animal welfare. All these case studies employ computer simulation models. In general, models are meant to solve practical problems, which may have ethical implications for the various stakeholders; namely, the modelers, the clients, and the public at large. The article further presents an overview of codes of ethics in a variety of disciples. It discusses the role of mathematical models, focusing on the validation of these models' assumptions. Documentation of these model assumptions needs special attention. Some ethical norms and values may be quantified through the model's multiple performance measures, which might be optimized. The uncertainty about the validity of the model leads to risk or uncertainty analysis and to a search for robust models. Ethical questions may be pressing in military models, including war games. However, computer games and the related experimental economics may also provide a special tool to study ethical issues. Finally, the article briefly discusses whistleblowing. Its many references to publications and websites enable further study of ethical issues in modeling.


Assuntos
Códigos de Ética , Simulação por Computador/ética , Engenharia/ética , Ética em Pesquisa , Modelos Teóricos , Valores Sociais , Computadores , Economia , Humanos , Militares , Incerteza , Guerra , Denúncia de Irregularidades
8.
J Environ Manage ; 90(6): 2102-17, 2009 May.
Artigo em Inglês | MEDLINE | ID: mdl-18599184

RESUMO

'Virtual globe' software systems such as Google Earth are growing rapidly in popularity as a way to visualise and share 3D environmental data. Scientists and environmental professionals, many of whom are new to 3D modeling and visual communications, are beginning routinely to use such techniques in their work. While the appeal of these techniques is evident, with unprecedented opportunities for public access to data and collaborative engagement over the web, are there nonetheless risks in their widespread usage when applied in areas of the public interest such as planning and policy-making? This paper argues that the Google Earth phenomenon, which features realistic imagery of places, cannot be dealt with only as a question of spatial data and geographic information science. The virtual globe type of visualisation crosses several key thresholds in communicating scientific and environmental information, taking it well beyond the realm of conventional spatial data and geographic information science, and engaging more complex dimensions of human perception and aesthetic preference. The realism, perspective views, and social meanings of the landscape visualisations embedded in virtual globes invoke not only cognition but also emotional and intuitive responses, with associated issues of uncertainty, credibility, and bias in interpreting the imagery. This paper considers the types of risks as well as benefits that may exist with participatory uses of virtual globes by experts and lay-people. It is illustrated with early examples from practice and relevant themes from the literature in landscape visualisation and related disciplines such as environmental psychology and landscape planning. Existing frameworks and principles for the appropriate use of environmental visualisation methods are applied to the special case of widely accessible, realistic 3D and 4D visualisation systems such as Google Earth, in the context of public awareness-building and agency decision-making on environmental issues. Relevant principles are suggested which lend themselves to much-needed evaluation of risks and benefits of virtual globe systems. Possible approaches for balancing these benefits and risks include codes of ethics, software design, and metadata templates.


Assuntos
Simulação por Computador/ética , Sistemas de Informação Geográfica/ética , Geografia , Conservação dos Recursos Naturais , Política Pública , Software
9.
J Med Internet Res ; 10(3): e21, 2008 Aug 05.
Artigo em Inglês | MEDLINE | ID: mdl-18678557

RESUMO

The aim of the present paper is to describe the role played by three-dimensional (3-D) virtual worlds in eHealth applications, addressing some potential advantages and issues related to the use of this emerging medium in clinical practice. Due to the enormous diffusion of the World Wide Web (WWW), telepsychology, and telehealth in general, have become accepted and validated methods for the treatment of many different health care concerns. The introduction of the Web 2.0 has facilitated the development of new forms of collaborative interaction between multiple users based on 3-D virtual worlds. This paper describes the development and implementation of a form of tailored immersive e-therapy called p-health whose key factor is interreality, that is, the creation of a hybrid augmented experience merging physical and virtual worlds. We suggest that compared with conventional telehealth applications such as emails, chat, and videoconferences, the interaction between real and 3-D virtual worlds may convey greater feelings of presence, facilitate the clinical communication process, positively influence group processes and cohesiveness in group-based therapies, and foster higher levels of interpersonal trust between therapists and patients. However, challenges related to the potentially addictive nature of such virtual worlds and questions related to privacy and personal safety will also be discussed.


Assuntos
Internet , Psicologia Clínica/tendências , Interface Usuário-Computador , Comportamento Aditivo/terapia , Telefone Celular , Simulação por Computador/ética , Humanos , Educação de Pacientes como Assunto , Transtornos Relacionados ao Uso de Substâncias/terapia , Telemedicina
11.
Acad Med ; 78(8): 783-8, 2003 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-12915366

RESUMO

Medical training must at some point use live patients to hone the skills of health professionals. But there is also an obligation to provide optimal treatment and to ensure patients' safety and well-being. Balancing these two needs represents a fundamental ethical tension in medical education. Simulation-based learning can help mitigate this tension by developing health professionals' knowledge, skills, and attitudes while protecting patients from unnecessary risk. Simulation-based training has been institutionalized in other high-hazard professions, such as aviation, nuclear power, and the military, to maximize training safety and minimize risk. Health care has lagged behind in simulation applications for a number of reasons, including cost, lack of rigorous proof of effect, and resistance to change. Recently, the international patient safety movement and the U.S. federal policy agenda have created a receptive atmosphere for expanding the use of simulators in medical training, stressing the ethical imperative to "first do no harm" in the face of validated, large epidemiological studies describing unacceptable preventable injuries to patients as a result of medical management. Four themes provide a framework for an ethical analysis of simulation-based medical education: best standards of care and training, error management and patient safety, patient autonomy, and social justice and resource allocation. These themes are examined from the perspectives of patients, learners, educators, and society. The use of simulation wherever feasible conveys a critical educational and ethical message to all: patients are to be protected whenever possible and they are not commodities to be used as conveniences of training.


Assuntos
Simulação por Computador/ética , Educação Médica/ética , Erros Médicos/ética , Erros Médicos/prevenção & controle , Simulação de Paciente , Qualidade da Assistência à Saúde/ética , Simulação por Computador/normas , Educação Médica/normas , Humanos , Erros Médicos/normas , Autonomia Pessoal , Qualidade da Assistência à Saúde/normas , Alocação de Recursos/ética , Alocação de Recursos/normas , Gestão da Segurança/normas , Justiça Social/ética , Justiça Social/normas
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