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1.
Early Interv Psychiatry ; 14(1): 37-43, 2020 02.
Artigo em Inglês | MEDLINE | ID: mdl-30908854

RESUMO

AIMS: Co-design implies genuine partnership in the generation of knowledge between service users and researchers. Service user involvement in research has been encouraged in government policy, but it is rarely achieved, especially at trial initial stages. Co-designed with service users, we adapted existing manualised social cognition intervention for people with a first episode of psychosis to a virtual world environment. METHODS: We invited a group of young people who have used mental health services to co-design a virtual environment to deliver an accessible social cognition intervention to a hard to engage service user group. We used an iterative process with young service users and the design team that included developing initial ideas, creating a prototype and testing the virtual world. RESULTS: Twenty young service users of local mental healthcare services provided feedback on the design and delivery of the intervention. Reflecting the demographic of the sample, young people felt the virtual environment should be familiar, urban spaces, akin to therapy rooms or classrooms they have used in real-life situations rather than non-traditional therapy spaces that were initially proposed. CONCLUSION: The co-design process led to the development of a specific design, approach and protocol to be tested in a proof-of-concept trial. Young service users were integral to an agile and iterative design. Technological innovations should be routinely co-designed and co-produced if they are to realise their potential to deliver acceptable and affordable mental health interventions.


Assuntos
Terapia Cognitivo-Comportamental/organização & administração , Participação da Comunidade , Atenção à Saúde/organização & administração , Comunicação Interdisciplinar , Colaboração Intersetorial , Serviços de Saúde Mental/organização & administração , Transtornos Psicóticos/terapia , Cognição Social , Terapia de Exposição à Realidade Virtual/organização & administração , Adolescente , Fatores Etários , Aconselhamento/organização & administração , Retroalimentação , Humanos , Transtornos Psicóticos/psicologia , Reino Unido , Adulto Jovem
2.
Span. j. psychol ; 19: e95.1-e95.10, 2016. tab, ilus
Artigo em Inglês | IBECS | ID: ibc-160310

RESUMO

Cognitive assessment with virtual reality (VR) may have superior ecological validity for older adults compared to traditional pencil-and-paper cognitive assessment. However, few studies have reported the development of VR tasks. The aim of this study was to present the development, feasibility, content validity, and preliminary evidence of construct validity of an ecological task of cognitive assessment for older adults in VR (ECO-VR). The tasks were prepared based on theoretical and clinical backgrounds. We had 29 non-expert judges identify virtual visual stimuli and three-dimensional scenarios, and five expert judges assisted with content analysis and developing instructions. Finally, six older persons participated in three pilot studies and thirty older persons participated in the preliminary study to identify construct validity evidence. Data were analyzed by descriptive statistics and partial correlation. Target stimuli and three-dimensional scenarios were judged adequate and the content analysis demonstrated that ECO-VR evaluates temporo-spatial orientation, memory, language and executive functioning. We made significant changes to the instructions after the pilot studies to increase comprehensibility and reduce the completion time. The total score of ECO-VR was positively correlated mainly with performance in executive function (r = .172, p < .05) and memory tests (r = .488, p ≤ .01). The ECO-VR demonstrated feasibility for cognitive assessment in older adults, as well as content and construct validity evidences (AU)


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Assuntos
Humanos , Masculino , Feminino , Adulto , Pessoa de Meia-Idade , Terapia de Exposição à Realidade Virtual/instrumentação , Terapia de Exposição à Realidade Virtual/métodos , Envelhecimento Cognitivo/psicologia , Transtornos Cognitivos/complicações , Transtornos Cognitivos/psicologia , Testes Neuropsicológicos/normas , Terapia de Exposição à Realidade Virtual/organização & administração , Terapia de Exposição à Realidade Virtual/normas , Terapia Cognitivo-Comportamental/métodos , Psicometria/métodos
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