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Effects of electronic sports games on children s acquisition of basic motor skills in a digital society / 中国学校卫生
Chinese Journal of School Health ; (12): 213-217, 2024.
Article in Chinese | WPRIM (Western Pacific) | ID: wpr-1012506
Responsible library: WPRO
ABSTRACT
Objective@#To evaluate the influence of electronic sports games on children s acquisition of basic motor skills, so as to provide assistance for childrens acquisition of basic motor skills in the context of digital society.@*Methods@#Computer searches were conducted on CNKI, Web of Science, Cochrane Library and PubMed databases from March 2012 to March 2022. Methodological quality of included studies was evaluated using the Cochrane bias risk assessment tool RoB 2 and the extension tools RoB 2 Cluster and ROBINS-I. Publication bias assessment, heterogeneity test, subgroup analysis and Meta analysis were performed using RevMan 5.3.@*Results@#A total of 12 studies included 897 participants, 7 randomized controlled trials, 2 cohort randomized controlled trials and 3 non randomized trials. Among them, 2 items had a low risk of bias, 8 items had certain risks and 2 items had a high risk of bias. Measures of basic motor skills in children from 12 studies included object control skills, motor skills, coordination, agility and balance. The results of Meta analysis showed that electronic sports games had a positive effect on children s acquisition of basic motor skills ( SMD=0.81, 95%CI=0.46-1.17, P <0.05).@*Conclusion@#Children can generate positive interactive communication behavior through physical activity and digital screen, and then promote the development of basic motor skills.

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Database: WPRIM (Western Pacific) Language: Chinese Journal: Chinese Journal of School Health Year: 2024 Document type: Article
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Database: WPRIM (Western Pacific) Language: Chinese Journal: Chinese Journal of School Health Year: 2024 Document type: Article
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