The use of virtual reality-based therapy to augment poststroke upper limb recovery
Singapore medical journal
; : e127-30, 2015.
Artigo
em Inglês
| WPRIM (Pacífico Ocidental)
| ID: wpr-337115
Biblioteca responsável:
WPRO
ABSTRACT
Stroke remains one of the major causes of disability worldwide. This case report illustrates the complementary use of biomechanical and kinematic in-game markers, in addition to standard clinical outcomes, to comprehensively assess and track a patient's disabilities. A 65-year-old patient was admitted for right-sided weakness and clinically diagnosed with acute ischaemic stroke. She participated in a short trial of standard stroke occupational therapy and physiotherapy with additional daily virtual reality (VR)-based therapy. Outcomes were tracked using kinematic data and conventional clinical assessments. Her Functional Independence Measure score improved from 87 to 113 and Fugl-Meyer motor score improved from 56 to 62, denoting clinically significant improvement. Corresponding kinematic analysis revealed improved hand path ratios and a decrease in velocity peaks. Further research is being undertaken to elucidate the optimal type, timing, setting and duration of VR-based therapy, as well as the use of neuropharmacological adjuncts.
Texto completo:
Disponível
Base de dados:
WPRIM (Pacífico Ocidental)
Assunto principal:
Terapêutica
/
Fenômenos Biomecânicos
/
Terapia Ocupacional
/
Modalidades de Fisioterapia
/
Resultado do Tratamento
/
Jogos de Vídeo
/
Recuperação de Função Fisiológica
/
Acidente Vascular Cerebral
/
Extremidade Superior
/
Terapia de Exposição à Realidade Virtual
Limite:
Idoso
/
Feminino
/
Humanos
Idioma:
Inglês
Revista:
Singapore medical journal
Ano de publicação:
2015
Tipo de documento:
Artigo