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1.
Chinese Acupuncture & Moxibustion ; (12): 965-969, 2023.
Article in Chinese | WPRIM | ID: wpr-1007427

ABSTRACT

A user-friendly teaching software for visual analysis of acupoint compatibility laws has been developed based on the principles of partial order mathematics. This software is designed to provide auxiliary teaching of structured organization and visualization of law knowledge of compatibility data of acupuncture and moxibustion prescriptions from ancient texts, textbooks, and clinical case records. The software is installed as a plugin in the Microsoft Office Excel, allowing the generation of visually appealing graphs and associated rules that align with the cognitive patterns of teachers and students majoring in acupuncture and moxibustion. Its aim is to facilitate the discovery and analysis of underlying patterns and structured knowledge embedded in acupoint compatibility data, thus contributing to the enhancement of teaching effectiveness in acupoint compatibility.


Subject(s)
Humans , Acupuncture Points , Acupuncture Therapy , Moxibustion , Acupuncture , Software , Meridians
2.
Chinese Journal of Medical Education Research ; (12): 1681-1686, 2022.
Article in Chinese | WPRIM | ID: wpr-991220

ABSTRACT

Objective:To solve the difficult problem of experimental teaching of MRI equipment by independently designing a virtual simulation teaching system for performance testing of medical magnetic resonance imaging (MRI) equipment.Methods:A total of 202 students of Batch 2016 majoring in 4-year medical imaging technology and 5-year medical imaging of Binzhou Medical University. According to the teaching requirements of MRI equipment in Medical Imaging Equipment Science, a 3D experimental simulation model and experimental scenes were established based on Unity3D engine by using Unity3D, 3D Studio Max, Maya and Visual Studio technology to design experimental learning content and assessment content, develop the teaching system software and perform Web-based online learning. Then, the satisfaction survey on experimental learning was conducted, the statistics of the experimental results of the teaching system on the national virtual simulation experiment teaching platform was collected and the learning effects were evaluated in multiple dimensions. Results:The virtual simulation teaching system was a comprehensive experiment with 12 knowledge points, 12 experimental items and a total of 81 interactive contents and steps. The overall satisfaction rate of 202 students in our school was 96.82%(2 347/2 424). Among the 499 subjects who participated in the learning of the teaching system on the national virtual simulation experiment teaching platform and submitted the experimental report, the average score of the experiment was 78.07 points (the full score of online learning assessment was 90 points), and the overall passing rate was 96.79%(483/499). The average learning time of the 18 students who got 90 points was 54 min.Conclusion:This virtual simulation teaching system possesses comprehensive experimental contents with high fidelity of experimental scenes and strong interactivity of experimental operation, prospecting great learning effects and promotion value.

3.
Rev. cuba. inform. méd ; 4(1)ene.-jun. 2012.
Article in Spanish | LILACS, CUMED | ID: lil-739215

ABSTRACT

El video constituye uno de los medios de enseñanza que más aporta a la calidad del proceso enseñanza-aprendizaje, en particular cuando se emplea en el software educativo. El proyecto nacional para el desarrollo de software educativo en la Enseñanza Médica Superior (EMS), conocido como Galenomedia, que desarrolla básicamente la línea de los Hiperentornos Educativos de Aprendizaje (HEA), ha debatido y analizado en sus talleres y eventos sus ventajas con el fin de potenciar su empleo. Sin embargo, el análisis de los Hiperentornos producidos en el curso 2010-2011, muestra que aún el video no cumple el rol esperado como medio didáctico en este tipo de software educativo. Este trabajo muestra a través del HEA "Verificación y comprobación de la protección eléctrica en los equipos biomédicos algunos ejemplos sobre el uso del video en este tipo de software y está dirigido fundamentalmente a los profesores que participan en el proyecto Galenomedia(AU)


The video is one of the means of education that contributes most to the quality of teaching-learning process, particularly when used in educational software. The national project for the development of educational software in Higher Medical Education, known as Galenomedia, which develops basically the line of learning hyper-environments, has discussed and analyzed in their workshops and events its advantages to enhance their employment. However, the analysis of hyper-environments produced during the 2010-2011 course, shows that video does not yet fulfill its expected role as a teaching aid in this type of educational software. This work shows through the Verification and testing of electrical protection in biomedical equipment learning hyper-environment, some examples of the use of video in this type of software and is aimed primarily at teachers participating in the project Galenomedia(AU)


Subject(s)
Humans , Instructional Film and Video , Universities
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